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ebiten: fix the documentation about GraphicsLibrary
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@ -91,16 +91,16 @@ type GraphicsLibrary = ui.GraphicsLibrary
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const (
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const (
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// GraphicsLibraryUnknown represents the state at which graphics library cannot be determined,
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// GraphicsLibraryUnknown represents the state at which graphics library cannot be determined,
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// e.g. hasn't loaded yet or failed to initialize.
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// e.g. hasn't loaded yet or failed to initialize.
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GraphicsLibraryUnknown = ui.GraphicsLibraryUnknown
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GraphicsLibraryUnknown GraphicsLibrary = ui.GraphicsLibraryUnknown
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// GraphicsLibraryOpenGL represents the graphics library OpenGL.
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// GraphicsLibraryOpenGL represents the graphics library OpenGL.
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GraphicsLibraryOpenGL = ui.GraphicsLibraryOpenGL
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GraphicsLibraryOpenGL GraphicsLibrary = ui.GraphicsLibraryOpenGL
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// GraphicsLibraryDirectX represents the graphics library Microsoft DirectX.
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// GraphicsLibraryDirectX represents the graphics library Microsoft DirectX.
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GraphicsLibraryDirectX = ui.GraphicsLibraryDirectX
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GraphicsLibraryDirectX GraphicsLibrary = ui.GraphicsLibraryDirectX
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// GraphicsLibraryMetal represents the graphics library Apple's Metal.
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// GraphicsLibraryMetal represents the graphics library Apple's Metal.
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GraphicsLibraryMetal = ui.GraphicsLibraryMetal
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GraphicsLibraryMetal GraphicsLibrary = ui.GraphicsLibraryMetal
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)
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)
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// DebugInfo is a struct to store debug info about the graphics.
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// DebugInfo is a struct to store debug info about the graphics.
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