audio: Add a mock implementation for MonoGame

Updates #1078
This commit is contained in:
Hajime Hoshi 2020-04-21 23:51:46 +09:00
parent 0e75540f8e
commit 2e49ed5402
3 changed files with 153 additions and 69 deletions

View File

@ -18,8 +18,6 @@ import (
"io" "io"
"sync" "sync"
"github.com/hajimehoshi/oto"
"github.com/hajimehoshi/ebiten/internal/hooks" "github.com/hajimehoshi/ebiten/internal/hooks"
) )
@ -30,69 +28,6 @@ type context interface {
var contextForTesting context var contextForTesting context
type otoContext struct {
sampleRate int
initCh <-chan struct{}
c *oto.Context
once sync.Once
}
func (c *otoContext) NewPlayer() io.WriteCloser {
return &otoPlayer{c: c}
}
func (c *otoContext) Close() error {
if c.c == nil {
return nil
}
return c.c.Close()
}
func (c *otoContext) ensureContext() error {
var err error
c.once.Do(func() {
<-c.initCh
c.c, err = oto.NewContext(c.sampleRate, channelNum, bytesPerSample/channelNum, bufferSize())
})
return err
}
type otoPlayer struct {
c *otoContext
p *oto.Player
once sync.Once
}
func (p *otoPlayer) Write(buf []byte) (int, error) {
// Initialize oto.Player lazily to enable calling NewContext in an 'init' function.
// Accessing oto.Player functions requires the environment to be already initialized,
// but if Ebiten is used for a shared library, the timing when init functions are called
// is unexpectable.
// e.g. a variable for JVM on Android might not be set.
if err := p.ensurePlayer(); err != nil {
return 0, err
}
return p.p.Write(buf)
}
func (p *otoPlayer) Close() error {
if p.p == nil {
return nil
}
return p.p.Close()
}
func (p *otoPlayer) ensurePlayer() error {
if err := p.c.ensureContext(); err != nil {
return err
}
p.once.Do(func() {
p.p = p.c.c.NewPlayer()
})
return nil
}
func newContext(sampleRate int) context { func newContext(sampleRate int) context {
if contextForTesting != nil { if contextForTesting != nil {
return contextForTesting return contextForTesting
@ -106,10 +41,7 @@ func newContext(sampleRate int) context {
}) })
return nil return nil
}) })
return &otoContext{ return newContextImpl(sampleRate, ch)
sampleRate: sampleRate,
initCh: ch,
}
} }
type hook interface { type hook interface {

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@ -0,0 +1,58 @@
// Copyright 2020 The Ebiten Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// +build monogame
package audio
import (
"io"
"time"
)
func newContextImpl(sampleRate int, initCh chan struct{}) context {
return &mockContext{
sampleRate: sampleRate,
}
}
type mockContext struct {
sampleRate int
}
func (*mockContext) Close() error {
return nil
}
func (m *mockContext) NewPlayer() io.WriteCloser {
return &mockPlayer{
sampleRate: m.sampleRate,
}
}
type mockPlayer struct {
sampleRate int
}
func (m *mockPlayer) Write(bs []byte) (int, error) {
bytesPerSec := 4 * m.sampleRate
n := len(bs)
time.Sleep(time.Duration(n) * time.Second / time.Duration(bytesPerSec))
return n, nil
}
func (*mockPlayer) Close() error {
return nil
}

94
audio/contextimpl_oto.go Normal file
View File

@ -0,0 +1,94 @@
// Copyright 2020 The Ebiten Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// +build !monogame
package audio
import (
"io"
"sync"
"github.com/hajimehoshi/oto"
)
func newContextImpl(sampleRate int, initCh chan struct{}) context {
return &otoContext{
sampleRate: sampleRate,
initCh: initCh,
}
}
type otoContext struct {
sampleRate int
initCh <-chan struct{}
c *oto.Context
once sync.Once
}
func (c *otoContext) NewPlayer() io.WriteCloser {
return &otoPlayer{c: c}
}
func (c *otoContext) Close() error {
if c.c == nil {
return nil
}
return c.c.Close()
}
func (c *otoContext) ensureContext() error {
var err error
c.once.Do(func() {
<-c.initCh
c.c, err = oto.NewContext(c.sampleRate, channelNum, bytesPerSample/channelNum, bufferSize())
})
return err
}
type otoPlayer struct {
c *otoContext
p *oto.Player
once sync.Once
}
func (p *otoPlayer) Write(buf []byte) (int, error) {
// Initialize oto.Player lazily to enable calling NewContext in an 'init' function.
// Accessing oto.Player functions requires the environment to be already initialized,
// but if Ebiten is used for a shared library, the timing when init functions are called
// is unexpectable.
// e.g. a variable for JVM on Android might not be set.
if err := p.ensurePlayer(); err != nil {
return 0, err
}
return p.p.Write(buf)
}
func (p *otoPlayer) Close() error {
if p.p == nil {
return nil
}
return p.p.Close()
}
func (p *otoPlayer) ensurePlayer() error {
if err := p.c.ensureContext(); err != nil {
return err
}
p.once.Do(func() {
p.p = p.c.c.NewPlayer()
})
return nil
}