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opengl: Fix a misspell
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@ -156,7 +156,7 @@ func (c *Context) NewTexture(width, height int, pixels []uint8, filter Filter) (
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if err := c.RunOnContextThread(func() error {
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var t uint32
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gl.GenTextures(1, &t)
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// TOOD: Use gl.IsTexture
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// TODO: Use gl.IsTexture
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if t <= 0 {
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return errors.New("opengl: creating texture failed")
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}
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