diff --git a/examples/contextlost/main.go b/examples/contextlost/main.go index 34d191b13..e8d3fbb2b 100644 --- a/examples/contextlost/main.go +++ b/examples/contextlost/main.go @@ -104,7 +104,7 @@ func (g *Game) Update(screen *ebiten.Image) error { func (g *Game) Draw(screen *ebiten.Image) { if g.lost { // When the context is lost, skip rendering. Usually this logic should not be required, but when the - // context lost happens by the API explicitly, Draw can be called even after the data in GPU is + // context lost happens by the API explicitly, Draw can be called even after the data in GPU // disappered. return }