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doc: Add explanation about EBITEN_SCREENSHOT_KEY
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doc.go
6
doc.go
@ -36,4 +36,10 @@
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// // Call ebiten.Run to start your game loop.
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// // Call ebiten.Run to start your game loop.
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// ebiten.Run(update, 320, 240, 2, "Your game's title")
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// ebiten.Run(update, 320, 240, 2, "Your game's title")
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// }
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// }
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//
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// The EBITEN_SCREENSHOT_KEY environment variable specified the key
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// to take a screenshot. For example, if you run your game with
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// `EBITEN_SCREENSHOT_KEY=q`, you can take a game screen's screenshot
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// by pressing Q key. The image file is saved at the current directory
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// with the name screen*.png.
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package ebiten
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package ebiten
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