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ui: Remove warnings of deadlock
Now gopherwasm fixed this problem by avoiding js.MakeFunc.
See also: 3fe87b73c0
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8e9c3bd304
commit
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@ -18,7 +18,6 @@ package ui
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import (
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import (
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"image"
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"image"
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"runtime"
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"strconv"
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"strconv"
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"github.com/hajimehoshi/gopherwasm/js"
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"github.com/hajimehoshi/gopherwasm/js"
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@ -232,9 +231,6 @@ func init() {
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window.Call("addEventListener", "load", js.NewCallback(func([]js.Value) {
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window.Call("addEventListener", "load", js.NewCallback(func([]js.Value) {
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close(ch)
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close(ch)
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}))
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}))
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if runtime.GOARCH == "js" {
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js.Global.Get("console").Call("warn", "'deadlock' error is raised from GopherJS, but this is a known issue: https://github.com/gopherjs/gopherjs/issues/826")
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}
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<-ch
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<-ch
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}
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}
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