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Fix a comment
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@ -112,7 +112,7 @@ func (c *Context) DeleteTexture(t Texture) {
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func (c *Context) GlslHighpSupported() bool {
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gl := c.gl
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// node-gl library may not define getShaderPrecisionFormat.
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// headless-gl library may not define getShaderPrecisionFormat.
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if gl.Get("getShaderPrecisionFormat") == js.Undefined {
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return false
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}
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