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internal/shaderir: refactoring
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267eadbac7
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320cec8869
@ -134,7 +134,7 @@ func (cs *compileState) parseExpr(block *block, fname string, expr ast.Expr, mar
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}
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}
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t, ok := shaderir.TypeFromBinaryOp(op2, &lhs[0], &rhs[0], lhst, rhst)
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t, ok := shaderir.TypeFromBinaryOp(op2, lhst, rhst, lhs[0].Const, rhs[0].Const)
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if !ok {
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// TODO: Show a better type name for untyped constants.
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cs.addError(e.Pos(), fmt.Sprintf("types don't match: %s %s %s", lhst.String(), op, rhst.String()))
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@ -68,16 +68,16 @@ func ResolveUntypedConstsForBinaryOp(lhs, rhs constant.Value, lhst, rhst Type) (
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return lhs, rhs, true
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}
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func TypeFromBinaryOp(op Op, lhs, rhs *Expr, lhst, rhst Type) (Type, bool) {
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func TypeFromBinaryOp(op Op, lhst, rhst Type, lhsConst, rhsConst constant.Value) (Type, bool) {
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// If both are untyped consts, compare the constants and try to truncate them if necessary.
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if lhst.Main == None && rhst.Main == None {
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// Assume that the constant types are already adjusted.
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if lhs.Const.Kind() != rhs.Const.Kind() {
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if lhsConst.Kind() != rhsConst.Kind() {
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panic("shaderir: const types for a binary op must be adjusted")
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}
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if op == AndAnd || op == OrOr {
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if lhs.Const.Kind() == constant.Bool && rhs.Const.Kind() == constant.Bool {
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if lhsConst.Kind() == constant.Bool && rhsConst.Kind() == constant.Bool {
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return Type{Main: Bool}, true
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}
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return Type{}, false
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@ -85,14 +85,14 @@ func TypeFromBinaryOp(op Op, lhs, rhs *Expr, lhst, rhst Type) (Type, bool) {
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// For %, both operands must be integers if both are constants. Truncatable to an integer is not enough.
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if op == ModOp {
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if lhs.Const.Kind() == constant.Int && rhs.Const.Kind() == constant.Int {
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if lhsConst.Kind() == constant.Int && rhsConst.Kind() == constant.Int {
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return Type{Main: Int}, true
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}
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return Type{}, false
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}
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if op == And || op == Or || op == Xor {
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if lhs.Const.Kind() == constant.Int && rhs.Const.Kind() == constant.Int {
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if lhsConst.Kind() == constant.Int && rhsConst.Kind() == constant.Int {
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return Type{Main: Int}, true
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}
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return Type{}, false
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