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ui: Bug fix: Remove unneeded argument
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@ -142,7 +142,7 @@ func ScreenScale() float64 {
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return s
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}
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func Run(width, height int, scale float64, title string, g GraphicsContext, glContext opengl.Context) error {
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func Run(width, height int, scale float64, title string, g GraphicsContext) error {
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u := currentUI
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// GLContext must be created before setting the screen size, which requires
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// swapping buffers.
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