From 35b7375e69b4cc2c5e99c6c4043680502827cbec Mon Sep 17 00:00:00 2001 From: Hajime Hoshi Date: Tue, 30 Jan 2018 00:21:05 +0900 Subject: [PATCH] examples/paint: Bug fix: paint function ignored the given image --- examples/paint/main.go | 94 ++++++++++++++++++++++++------------------ 1 file changed, 54 insertions(+), 40 deletions(-) diff --git a/examples/paint/main.go b/examples/paint/main.go index 9982715ce..01ae13e76 100644 --- a/examples/paint/main.go +++ b/examples/paint/main.go @@ -38,46 +38,12 @@ var ( canvasImage *ebiten.Image ) -func paint(screen *ebiten.Image, x, y int) { - op := &ebiten.DrawImageOptions{} - op.GeoM.Translate(float64(x), float64(y)) - op.ColorM.Scale(1.0, 0.50, 0.125, 1.0) - theta := 2.0 * math.Pi * float64(count%ebiten.FPS) / ebiten.FPS - op.ColorM.RotateHue(theta) - canvasImage.DrawImage(brushImage, op) -} - -func update(screen *ebiten.Image) error { - drawn := false - mx, my := ebiten.CursorPosition() - if ebiten.IsMouseButtonPressed(ebiten.MouseButtonLeft) { - paint(screen, mx, my) - drawn = true - } - for _, t := range ebiten.Touches() { - x, y := t.Position() - paint(screen, x, y) - drawn = true - } - if drawn { - count++ - } - if ebiten.IsRunningSlowly() { - return nil - } - screen.DrawImage(canvasImage, nil) - - msg := fmt.Sprintf("(%d, %d)", mx, my) - for _, t := range ebiten.Touches() { - x, y := t.Position() - msg += fmt.Sprintf("\n(%d, %d) touch %d", x, y, t.ID()) - } - ebitenutil.DebugPrint(screen, msg) - return nil -} - -func main() { - const a0, a1, a2 = 0x40, 0xc0, 0xff +func init() { + const ( + a0 = 0x40 + a1 = 0xc0 + a2 = 0xff + ) pixels := []uint8{ a0, a1, a1, a0, a1, a2, a2, a1, @@ -92,7 +58,55 @@ func main() { canvasImage, _ = ebiten.NewImage(screenWidth, screenHeight, ebiten.FilterNearest) canvasImage.Fill(color.White) +} +// paint draws the brush on the given canvas image at the position (x, y). +func paint(canvas *ebiten.Image, x, y int) { + op := &ebiten.DrawImageOptions{} + op.GeoM.Translate(float64(x), float64(y)) + // Scale the color and rotate the hue so that colors vary on each frame. + op.ColorM.Scale(1.0, 0.50, 0.125, 1.0) + theta := 2.0 * math.Pi * float64(count%ebiten.FPS) / ebiten.FPS + op.ColorM.RotateHue(theta) + canvas.DrawImage(brushImage, op) +} + +func update(screen *ebiten.Image) error { + drawn := false + + // Paint the brush by mouse dragging + mx, my := ebiten.CursorPosition() + if ebiten.IsMouseButtonPressed(ebiten.MouseButtonLeft) { + paint(canvasImage, mx, my) + drawn = true + } + + // Paint the brush by touches + for _, t := range ebiten.Touches() { + x, y := t.Position() + paint(canvasImage, x, y) + drawn = true + } + if drawn { + count++ + } + + if ebiten.IsRunningSlowly() { + return nil + } + + screen.DrawImage(canvasImage, nil) + + msg := fmt.Sprintf("(%d, %d)", mx, my) + for _, t := range ebiten.Touches() { + x, y := t.Position() + msg += fmt.Sprintf("\n(%d, %d) touch %d", x, y, t.ID()) + } + ebitenutil.DebugPrint(screen, msg) + return nil +} + +func main() { if err := ebiten.Run(update, screenWidth, screenHeight, 2, "Paint (Ebiten Demo)"); err != nil { log.Fatal(err) }