mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-10 04:57:26 +01:00
ebiten: bug fix: DrawImage/DrawRectShader unexpectedly modified the given options
Closes #2733
This commit is contained in:
parent
dec08b9e4e
commit
3678b20c5d
12
image.go
12
image.go
@ -240,10 +240,11 @@ func (i *Image) DrawImage(img *Image, options *DrawImageOptions) {
|
|||||||
}
|
}
|
||||||
filter := builtinshader.Filter(options.Filter)
|
filter := builtinshader.Filter(options.Filter)
|
||||||
|
|
||||||
|
geoM := options.GeoM
|
||||||
if offsetX, offsetY := i.adjustPosition(0, 0); offsetX != 0 || offsetY != 0 {
|
if offsetX, offsetY := i.adjustPosition(0, 0); offsetX != 0 || offsetY != 0 {
|
||||||
options.GeoM.Translate(float64(offsetX), float64(offsetY))
|
geoM.Translate(float64(offsetX), float64(offsetY))
|
||||||
}
|
}
|
||||||
a, b, c, d, tx, ty := options.GeoM.elements32()
|
a, b, c, d, tx, ty := geoM.elements32()
|
||||||
|
|
||||||
bounds := img.Bounds()
|
bounds := img.Bounds()
|
||||||
sx0, sy0 := img.adjustPosition(bounds.Min.X, bounds.Min.Y)
|
sx0, sy0 := img.adjustPosition(bounds.Min.X, bounds.Min.Y)
|
||||||
@ -269,7 +270,7 @@ func (i *Image) DrawImage(img *Image, options *DrawImageOptions) {
|
|||||||
})
|
})
|
||||||
}
|
}
|
||||||
|
|
||||||
i.image.DrawTriangles(srcs, vs, is, blend, i.adjustedRegion(), img.adjustedRegion(), [graphics.ShaderImageCount - 1][2]float32{}, shader.shader, i.tmpUniforms, false, canSkipMipmap(options.GeoM, filter), false)
|
i.image.DrawTriangles(srcs, vs, is, blend, i.adjustedRegion(), img.adjustedRegion(), [graphics.ShaderImageCount - 1][2]float32{}, shader.shader, i.tmpUniforms, false, canSkipMipmap(geoM, filter), false)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Vertex represents a vertex passed to DrawTriangles.
|
// Vertex represents a vertex passed to DrawTriangles.
|
||||||
@ -792,10 +793,11 @@ func (i *Image) DrawRectShader(width, height int, shader *Shader, options *DrawR
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
geoM := options.GeoM
|
||||||
if offsetX, offsetY := i.adjustPosition(0, 0); offsetX != 0 || offsetY != 0 {
|
if offsetX, offsetY := i.adjustPosition(0, 0); offsetX != 0 || offsetY != 0 {
|
||||||
options.GeoM.Translate(float64(offsetX), float64(offsetY))
|
geoM.Translate(float64(offsetX), float64(offsetY))
|
||||||
}
|
}
|
||||||
a, b, c, d, tx, ty := options.GeoM.elements32()
|
a, b, c, d, tx, ty := geoM.elements32()
|
||||||
cr, cg, cb, ca := options.ColorScale.elements()
|
cr, cg, cb, ca := options.ColorScale.elements()
|
||||||
vs := i.ensureTmpVertices(4 * graphics.VertexFloatCount)
|
vs := i.ensureTmpVertices(4 * graphics.VertexFloatCount)
|
||||||
graphics.QuadVertices(vs, float32(sx), float32(sy), float32(sx+width), float32(sy+height), a, b, c, d, tx, ty, cr, cg, cb, ca)
|
graphics.QuadVertices(vs, float32(sx), float32(sy), float32(sx+width), float32(sy+height), a, b, c, d, tx, ty, cr, cg, cb, ca)
|
||||||
|
@ -4203,3 +4203,31 @@ func TestImageDrawTrianglesShaderWithTooBigIndex(t *testing.T) {
|
|||||||
}
|
}
|
||||||
dst.DrawTrianglesShader(vs, is, shader, nil)
|
dst.DrawTrianglesShader(vs, is, shader, nil)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Issue #2733
|
||||||
|
func TestImageGeoMAfterDraw(t *testing.T) {
|
||||||
|
src := ebiten.NewImage(1, 1)
|
||||||
|
dst := ebiten.NewImageWithOptions(image.Rect(-1, -1, 0, 0), nil)
|
||||||
|
op0 := &ebiten.DrawImageOptions{}
|
||||||
|
dst.DrawImage(src, op0)
|
||||||
|
if x, y := op0.GeoM.Apply(0, 0); x != 0 || y != 0 {
|
||||||
|
t.Errorf("got: (%0.2f, %0.2f), want: (0, 0)", x, y)
|
||||||
|
}
|
||||||
|
|
||||||
|
s, err := ebiten.NewShader([]byte(`//kage:unit pixels
|
||||||
|
|
||||||
|
package main
|
||||||
|
|
||||||
|
func Fragment(position vec4, texCoord vec2, color vec4) vec4 {
|
||||||
|
return vec4(1)
|
||||||
|
}
|
||||||
|
`))
|
||||||
|
if err != nil {
|
||||||
|
t.Fatal(err)
|
||||||
|
}
|
||||||
|
op1 := &ebiten.DrawRectShaderOptions{}
|
||||||
|
dst.DrawRectShader(1, 1, s, op1)
|
||||||
|
if x, y := op1.GeoM.Apply(0, 0); x != 0 || y != 0 {
|
||||||
|
t.Errorf("got: (%0.2f, %0.2f), want: (0, 0)", x, y)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user