internal/ui: bug fix: increase maxSkipCount

Closes #3055
This commit is contained in:
Hajime Hoshi 2024-08-04 04:15:59 +09:00
parent af6072c1b4
commit 37a6057230

View File

@ -192,7 +192,7 @@ func (c *context) drawGame(graphicsDriver graphicsdriver.Graphics, ui *UserInter
return err
}
const maxSkipCount = 3
const maxSkipCount = 4
if !forceDraw && !c.isOffscreenModified {
if c.skipCount < maxSkipCount {