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audio/internal/go2cpp: Increase the temporary buffer size
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@ -149,7 +149,7 @@ func (p *Player) waitUntilUnpaused() bool {
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}
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}
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func (p *Player) loop() {
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func (p *Player) loop() {
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const size = 1024
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const size = 4096
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buf := make([]byte, size)
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buf := make([]byte, size)
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dst := js.Global().Get("Uint8Array").New(size)
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dst := js.Global().Get("Uint8Array").New(size)
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