mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-12-25 03:08:54 +01:00
internal/graphicsdriver/directx: add the original source at D3DCompile errors
This commit is contained in:
parent
9136d0cfd8
commit
3d5031571d
@ -558,7 +558,7 @@ func newShader(source []byte, defs []_D3D_SHADER_MACRO) (vsh, psh *_ID3DBlob, fe
|
||||
// Create a shader
|
||||
v, err := _D3DCompile(source, "shader", defs, nil, "VSMain", "vs_5_0", 0, 0)
|
||||
if err != nil {
|
||||
return nil, nil, err
|
||||
return nil, nil, fmt.Errorf("directx: D3DCompile for VSMain failed, original source: %s, %w", string(source), err)
|
||||
}
|
||||
defer func() {
|
||||
if ferr != nil {
|
||||
@ -568,7 +568,7 @@ func newShader(source []byte, defs []_D3D_SHADER_MACRO) (vsh, psh *_ID3DBlob, fe
|
||||
|
||||
p, err := _D3DCompile(source, "shader", defs, nil, "PSMain", "ps_5_0", 0, 0)
|
||||
if err != nil {
|
||||
return nil, nil, err
|
||||
return nil, nil, fmt.Errorf("directx: D3DCompile for PSMain failed, original source: %s, %w", string(source), err)
|
||||
}
|
||||
defer func() {
|
||||
if ferr != nil {
|
||||
|
Loading…
Reference in New Issue
Block a user