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graphics: Avoid copying color.RGBA struct
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parent
6b4801ac7a
commit
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@ -34,9 +34,13 @@ func CopyImage(origImg image.Image) *image.RGBA {
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y0 := b.Min.Y
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x1 := b.Max.X
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y1 := b.Max.Y
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palette := make([]color.RGBA, len(origImg.Palette))
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palette := make([]uint8, len(origImg.Palette)*4)
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for i, c := range origImg.Palette {
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palette[i] = color.RGBAModel.Convert(c).(color.RGBA)
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rgba := color.RGBAModel.Convert(c).(color.RGBA)
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palette[4*i] = rgba.R
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palette[4*i+1] = rgba.G
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palette[4*i+2] = rgba.B
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palette[4*i+3] = rgba.A
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}
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index0 := y0*origImg.Stride + x0
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index1 := 0
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@ -45,11 +49,10 @@ func CopyImage(origImg image.Image) *image.RGBA {
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for j := 0; j < y1-y0; j++ {
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for i := 0; i < x1-x0; i++ {
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p := origImg.Pix[index0]
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c := palette[p]
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newImg.Pix[index1] = c.R
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newImg.Pix[index1+1] = c.G
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newImg.Pix[index1+2] = c.B
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newImg.Pix[index1+3] = c.A
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newImg.Pix[index1] = palette[4*p]
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newImg.Pix[index1+1] = palette[4*p+1]
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newImg.Pix[index1+2] = palette[4*p+2]
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newImg.Pix[index1+3] = palette[4*p+3]
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index0++
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index1 += 4
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}
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