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Centering <canvas>
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parent
1a4b25b23f
commit
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@ -20,6 +20,7 @@ import (
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"github.com/gopherjs/gopherjs/js"
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"github.com/gopherjs/webgl"
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"github.com/hajimehoshi/ebiten/internal/opengl"
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"strconv"
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"time"
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)
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@ -58,7 +59,18 @@ func init() {
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canvas.Set("width", 16)
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canvas.Set("height", 16)
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doc.Get("body").Call("appendChild", canvas)
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doc.Get("body").Get("style").Set("backgroundColor", "#000")
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htmlStyle := doc.Get("documentElement").Get("style")
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htmlStyle.Set("height", "100%")
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bodyStyle := doc.Get("body").Get("style")
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bodyStyle.Set("backgroundColor", "#000")
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bodyStyle.Set("position", "relative")
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bodyStyle.Set("height", "100%")
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canvasStyle := canvas.Get("style")
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canvasStyle.Set("position", "absolute")
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webglContext, err := webgl.NewContext(canvas, &webgl.ContextAttributes{
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Alpha: true,
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PremultipliedAlpha: true,
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@ -89,5 +101,8 @@ func Start(width, height, scale int, title string) (actualScale int, err error)
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doc.Set("title", title)
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canvas.Set("width", width*scale)
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canvas.Set("height", height*scale)
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canvasStyle := canvas.Get("style")
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canvasStyle.Set("top", "calc(50% - "+strconv.Itoa(width*scale/2)+"px)")
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canvasStyle.Set("left", "calc(50% - "+strconv.Itoa(height*scale/2)+"px)")
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return scale, nil
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}
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