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affine: Bug fix: ColorM.Apply was wrong when alpha is 0
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parent
e96d2295bf
commit
3f5fba34da
@ -169,11 +169,11 @@ func TestColorMConcatSelf(t *testing.T) {
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}
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}
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func absU32(x uint32) uint32 {
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if x < 0 {
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return -x
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func absDiffU32(x, y uint32) uint32 {
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if x < y {
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return y - x
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}
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return x
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return x - y
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}
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func TestColorMApply(t *testing.T) {
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@ -183,6 +183,9 @@ func TestColorMApply(t *testing.T) {
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shiny := ColorM{}
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shiny.Translate(1, 1, 1, 0)
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shift := ColorM{}
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shift.Translate(0.5, 0.5, 0.5, 0.5)
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cases := []struct {
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ColorM ColorM
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In color.Color
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@ -213,15 +216,20 @@ func TestColorMApply(t *testing.T) {
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Out: color.RGBA{0xb0, 0xb0, 0xb0, 0xb0},
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Delta: 1,
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},
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{
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ColorM: shift,
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In: color.RGBA{0x00, 0x00, 0x00, 0x00},
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Out: color.RGBA{0x40, 0x40, 0x40, 0x80},
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Delta: 0x101,
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},
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}
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for _, c := range cases {
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out := c.ColorM.Apply(c.In)
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r0, g0, b0, a0 := out.RGBA()
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r1, g1, b1, a1 := c.Out.RGBA()
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if absU32(r0-r1) > c.Delta || absU32(g0-g1) > c.Delta ||
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absU32(b0-b1) > c.Delta || absU32(a0-a1) > c.Delta {
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println(r0, r1)
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t.Errorf("%v.Apply(%v) = %v, want %v", c.ColorM, c.In, out, c.Out)
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if absDiffU32(r0, r1) > c.Delta || absDiffU32(g0, g1) > c.Delta ||
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absDiffU32(b0, b1) > c.Delta || absDiffU32(a0, a1) > c.Delta {
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t.Errorf("%v.Apply(%v) = {%d, %d, %d, %d}, want {%d, %d, %d, %d}", c.ColorM, c.In, r0, g0, b0, a0, r1, g1, b1, a1)
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}
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}
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}
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@ -64,13 +64,14 @@ func (c *ColorM) Apply(clr color.Color) color.Color {
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return clr
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}
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r, g, b, a := clr.RGBA()
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if a == 0 {
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return color.Transparent
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rf, gf, bf, af := 0.0, 0.0, 0.0, 0.0
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// Unmultiply alpha
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if a > 0 {
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rf = float64(r) / float64(a)
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gf = float64(g) / float64(a)
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bf = float64(b) / float64(a)
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af = float64(a) / 0xffff
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}
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rf := float64(r) / float64(a)
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gf := float64(g) / float64(a)
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bf := float64(b) / float64(a)
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af := float64(a) / 0xffff
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e := c.elements
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rf2 := e[0]*rf + e[1]*gf + e[2]*bf + e[3]*af + e[4]
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gf2 := e[5]*rf + e[6]*gf + e[7]*bf + e[8]*af + e[9]
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