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https://github.com/hajimehoshi/ebiten.git
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pixels: Bug fix: Reset pixels correctly
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parent
0fc61ed568
commit
40427b6263
@ -226,12 +226,18 @@ func (i *imageImpl) resetPixelsIfNeeded(target *imageImpl, context *opengl.Conte
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if target.isDisposed() {
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return errors.New("ebiten: target is already disposed")
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}
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if i.pixels == nil {
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return nil
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}
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if !i.pixels.NeedsReset(target.image) {
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return nil
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}
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if context == nil {
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// context is null when this is not initialized yet.
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i.pixels = nil
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return nil
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}
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if err := i.pixels.ResetIfNeeded(target.image, context); err != nil {
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if err := i.pixels.Reset(context); err != nil {
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return err
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}
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return nil
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@ -116,21 +116,14 @@ func (p *Pixels) Reset(context *opengl.Context) error {
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return nil
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}
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func (p *Pixels) ResetIfNeeded(target *graphics.Image, context *opengl.Context) error {
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func (p *Pixels) NeedsReset(target *graphics.Image) bool {
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if p.drawImageHistory == nil {
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return nil
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return false
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}
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if !p.hasHistoryWith(target) {
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return nil
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return false
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}
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var err error
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p.basePixels, err = p.image.Pixels(context)
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if err != nil {
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return err
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}
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p.baseColor = nil
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p.drawImageHistory = nil
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return nil
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return true
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}
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func (p *Pixels) HasHistory() bool {
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