ebiten: Allow SubImage at DrawRectShader

This commit is contained in:
Hajime Hoshi 2020-09-20 04:21:38 +09:00
parent f287fada13
commit 41564533f9
6 changed files with 114 additions and 40 deletions

View File

@ -274,26 +274,23 @@ func (i *Image) DrawImage(img *Image, options *DrawImageOptions) error {
vs := graphics.QuadVertices(sx0, sy0, sx1, sy1, a, b, c, d, tx, ty, 1, 1, 1, 1, filter == driver.FilterScreen) vs := graphics.QuadVertices(sx0, sy0, sx1, sy1, a, b, c, d, tx, ty, 1, 1, 1, 1, filter == driver.FilterScreen)
is := graphics.QuadIndices() is := graphics.QuadIndices()
var sr driver.Region srcs := [graphics.ShaderImageNum]*mipmap.Mipmap{img.mipmap}
if options.Shader == nil {
i.mipmap.DrawTriangles(srcs, vs, is, options.ColorM.impl, mode, filter, driver.AddressUnsafe, driver.Region{}, [graphics.ShaderImageNum - 1][2]float32{}, nil, nil, canSkipMipmap(options.GeoM, filter))
return nil
}
// Pass the source region only when the shader is used, since this affects the condition of merging graphics // Pass the source region only when the shader is used, since this affects the condition of merging graphics
// commands (#1293). // commands (#1293).
if options.Shader != nil { sr := driver.Region{
sr = driver.Region{
X: float32(bounds.Min.X), X: float32(bounds.Min.X),
Y: float32(bounds.Min.Y), Y: float32(bounds.Min.Y),
Width: float32(bounds.Dx()), Width: float32(bounds.Dx()),
Height: float32(bounds.Dy()), Height: float32(bounds.Dy()),
} }
}
srcs := [graphics.ShaderImageNum]*mipmap.Mipmap{img.mipmap}
if options.Shader == nil {
i.mipmap.DrawTriangles(srcs, vs, is, options.ColorM.impl, mode, filter, driver.AddressUnsafe, sr, nil, nil, canSkipMipmap(options.GeoM, filter))
return nil
}
us := options.Shader.convertUniforms(options.Uniforms) us := options.Shader.convertUniforms(options.Uniforms)
i.mipmap.DrawTriangles(srcs, vs, is, nil, mode, filter, driver.AddressUnsafe, sr, options.Shader.shader, us, canSkipMipmap(options.GeoM, filter)) i.mipmap.DrawTriangles(srcs, vs, is, nil, mode, filter, driver.AddressUnsafe, sr, [graphics.ShaderImageNum - 1][2]float32{}, options.Shader.shader, us, canSkipMipmap(options.GeoM, filter))
return nil return nil
} }
@ -489,12 +486,12 @@ func (i *Image) DrawTriangles(vertices []Vertex, indices []uint16, img *Image, o
} }
if options.Shader == nil { if options.Shader == nil {
i.mipmap.DrawTriangles(srcs, vs, is, options.ColorM.impl, mode, filter, driver.Address(options.Address), sr, nil, nil, false) i.mipmap.DrawTriangles(srcs, vs, is, options.ColorM.impl, mode, filter, driver.Address(options.Address), sr, [graphics.ShaderImageNum - 1][2]float32{}, nil, nil, false)
return return
} }
us := options.Shader.convertUniforms(options.Uniforms) us := options.Shader.convertUniforms(options.Uniforms)
i.mipmap.DrawTriangles(srcs, vs, is, nil, mode, driver.FilterNearest, driver.AddressUnsafe, sr, options.Shader.shader, us, false) i.mipmap.DrawTriangles(srcs, vs, is, nil, mode, driver.FilterNearest, driver.AddressUnsafe, sr, [graphics.ShaderImageNum - 1][2]float32{}, options.Shader.shader, us, false)
} }
// DrawRectShaderOptions represents options for DrawRectShader // DrawRectShaderOptions represents options for DrawRectShader
@ -557,18 +554,21 @@ func (i *Image) DrawRectShader(width, height int, shader *Shader, options *DrawR
if img.isDisposed() { if img.isDisposed() {
panic("ebiten: the given image to DrawRectShader must not be disposed") panic("ebiten: the given image to DrawRectShader must not be disposed")
} }
if img.isSubImage() {
// TODO: Implement this.
panic("ebiten: rendering a sub-image is not implemented (DrawRectShader)")
}
if w, h := img.Size(); width != w || height != h { if w, h := img.Size(); width != w || height != h {
panic("ebiten: all the source images must be the same size with the rectangle") panic("ebiten: all the source images must be the same size with the rectangle")
} }
imgs[i] = img.mipmap imgs[i] = img.mipmap
} }
sx, sy := float32(0), float32(0)
if options.Images[0] != nil {
b := options.Images[0].Bounds()
sx = float32(b.Min.X)
sy = float32(b.Min.Y)
}
a, b, c, d, tx, ty := options.GeoM.elements32() a, b, c, d, tx, ty := options.GeoM.elements32()
vs := graphics.QuadVertices(0, 0, float32(width), float32(height), a, b, c, d, tx, ty, 1, 1, 1, 1, false) vs := graphics.QuadVertices(sx, sy, sx+float32(width), sy+float32(height), a, b, c, d, tx, ty, 1, 1, 1, 1, false)
is := graphics.QuadIndices() is := graphics.QuadIndices()
var sr driver.Region var sr driver.Region
@ -582,8 +582,18 @@ func (i *Image) DrawRectShader(width, height int, shader *Shader, options *DrawR
} }
} }
var offsets [graphics.ShaderImageNum - 1][2]float32
for i, img := range options.Images[1:] {
if img == nil {
continue
}
b := img.Bounds()
offsets[i][0] = -sx + float32(b.Min.X)
offsets[i][1] = -sy + float32(b.Min.Y)
}
us := shader.convertUniforms(options.Uniforms) us := shader.convertUniforms(options.Uniforms)
i.mipmap.DrawTriangles(imgs, vs, is, nil, mode, driver.FilterNearest, driver.AddressUnsafe, sr, shader.shader, us, canSkipMipmap(options.GeoM, driver.FilterNearest)) i.mipmap.DrawTriangles(imgs, vs, is, nil, mode, driver.FilterNearest, driver.AddressUnsafe, sr, offsets, shader.shader, us, canSkipMipmap(options.GeoM, driver.FilterNearest))
} }
// SubImage returns an image representing the portion of the image p visible through r. // SubImage returns an image representing the portion of the image p visible through r.

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@ -248,7 +248,7 @@ func (i *Image) replacePendingPixels(pix []byte, x, y, width, height int) {
// DrawTriangles draws the src image with the given vertices. // DrawTriangles draws the src image with the given vertices.
// //
// Copying vertices and indices is the caller's responsibility. // Copying vertices and indices is the caller's responsibility.
func (i *Image) DrawTriangles(srcs [graphics.ShaderImageNum]*Image, vertices []float32, indices []uint16, colorm *affine.ColorM, mode driver.CompositeMode, filter driver.Filter, address driver.Address, sourceRegion driver.Region, shader *Shader, uniforms []interface{}) { func (i *Image) DrawTriangles(srcs [graphics.ShaderImageNum]*Image, vertices []float32, indices []uint16, colorm *affine.ColorM, mode driver.CompositeMode, filter driver.Filter, address driver.Address, sourceRegion driver.Region, subimageOffsets [graphics.ShaderImageNum - 1][2]float32, shader *Shader, uniforms []interface{}) {
for _, src := range srcs { for _, src := range srcs {
if i == src { if i == src {
panic("buffered: Image.DrawTriangles: source images must be different from the receiver") panic("buffered: Image.DrawTriangles: source images must be different from the receiver")
@ -258,7 +258,7 @@ func (i *Image) DrawTriangles(srcs [graphics.ShaderImageNum]*Image, vertices []f
if maybeCanAddDelayedCommand() { if maybeCanAddDelayedCommand() {
if tryAddDelayedCommand(func() error { if tryAddDelayedCommand(func() error {
// Arguments are not copied. Copying is the caller's responsibility. // Arguments are not copied. Copying is the caller's responsibility.
i.DrawTriangles(srcs, vertices, indices, colorm, mode, filter, address, sourceRegion, shader, uniforms) i.DrawTriangles(srcs, vertices, indices, colorm, mode, filter, address, sourceRegion, subimageOffsets, shader, uniforms)
return nil return nil
}) { }) {
return return
@ -286,7 +286,7 @@ func (i *Image) DrawTriangles(srcs [graphics.ShaderImageNum]*Image, vertices []f
imgs[i] = img.img imgs[i] = img.img
} }
i.img.DrawTriangles(imgs, vertices, indices, colorm, mode, filter, address, sourceRegion, s, uniforms) i.img.DrawTriangles(imgs, vertices, indices, colorm, mode, filter, address, sourceRegion, subimageOffsets, s, uniforms)
i.invalidatePendingPixels() i.invalidatePendingPixels()
} }

View File

@ -97,7 +97,7 @@ func (m *Mipmap) Pixels(x, y, width, height int) ([]byte, error) {
return m.orig.Pixels(x, y, width, height) return m.orig.Pixels(x, y, width, height)
} }
func (m *Mipmap) DrawTriangles(srcs [graphics.ShaderImageNum]*Mipmap, vertices []float32, indices []uint16, colorm *affine.ColorM, mode driver.CompositeMode, filter driver.Filter, address driver.Address, sourceRegion driver.Region, shader *Shader, uniforms []interface{}, canSkipMipmap bool) { func (m *Mipmap) DrawTriangles(srcs [graphics.ShaderImageNum]*Mipmap, vertices []float32, indices []uint16, colorm *affine.ColorM, mode driver.CompositeMode, filter driver.Filter, address driver.Address, sourceRegion driver.Region, subimageOffsets [graphics.ShaderImageNum - 1][2]float32, shader *Shader, uniforms []interface{}, canSkipMipmap bool) {
if len(indices) == 0 { if len(indices) == 0 {
return return
} }
@ -176,7 +176,7 @@ func (m *Mipmap) DrawTriangles(srcs [graphics.ShaderImageNum]*Mipmap, vertices [
imgs[i] = src.orig imgs[i] = src.orig
} }
m.orig.DrawTriangles(imgs, vertices, indices, colorm, mode, filter, address, sourceRegion, s, uniforms) m.orig.DrawTriangles(imgs, vertices, indices, colorm, mode, filter, address, sourceRegion, subimageOffsets, s, uniforms)
m.disposeMipmaps() m.disposeMipmaps()
} }
@ -238,7 +238,7 @@ func (m *Mipmap) level(level int) *buffered.Image {
} }
s := buffered.NewImage(w2, h2) s := buffered.NewImage(w2, h2)
s.SetVolatile(m.volatile) s.SetVolatile(m.volatile)
s.DrawTriangles([graphics.ShaderImageNum]*buffered.Image{src}, vs, is, nil, driver.CompositeModeCopy, filter, driver.AddressUnsafe, driver.Region{}, nil, nil) s.DrawTriangles([graphics.ShaderImageNum]*buffered.Image{src}, vs, is, nil, driver.CompositeModeCopy, filter, driver.AddressUnsafe, driver.Region{}, [graphics.ShaderImageNum - 1][2]float32{}, nil, nil)
m.imgs[level] = s m.imgs[level] = s
return m.imgs[level] return m.imgs[level]

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@ -306,7 +306,7 @@ func (i *Image) processSrc(src *Image) {
// 5: Color G // 5: Color G
// 6: Color B // 6: Color B
// 7: Color Y // 7: Color Y
func (i *Image) DrawTriangles(srcs [graphics.ShaderImageNum]*Image, vertices []float32, indices []uint16, colorm *affine.ColorM, mode driver.CompositeMode, filter driver.Filter, address driver.Address, sourceRegion driver.Region, shader *Shader, uniforms []interface{}) { func (i *Image) DrawTriangles(srcs [graphics.ShaderImageNum]*Image, vertices []float32, indices []uint16, colorm *affine.ColorM, mode driver.CompositeMode, filter driver.Filter, address driver.Address, sourceRegion driver.Region, subimageOffsets [graphics.ShaderImageNum - 1][2]float32, shader *Shader, uniforms []interface{}) {
backendsM.Lock() backendsM.Lock()
// Do not use defer for performance. // Do not use defer for performance.
@ -362,8 +362,8 @@ func (i *Image) DrawTriangles(srcs [graphics.ShaderImageNum]*Image, vertices []f
ox, oy, _, _ := src.regionWithPadding() ox, oy, _, _ := src.regionWithPadding()
ox += paddingSize ox += paddingSize
oy += paddingSize oy += paddingSize
offsets[i][0] = float32(ox) - oxf offsets[i][0] = float32(ox) - oxf + subimageOffsets[i][0]
offsets[i][1] = float32(oy) - oyf offsets[i][1] = float32(oy) - oyf + subimageOffsets[i][0]
} }
var s *restorable.Shader var s *restorable.Shader

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@ -96,7 +96,7 @@ func TestEnsureNotShared(t *testing.T) {
// img4.ensureNotShared() should be called. // img4.ensureNotShared() should be called.
vs := quadVertices(size/2, size/2, size/4, size/4, 1) vs := quadVertices(size/2, size/2, size/4, size/4, 1)
is := graphics.QuadIndices() is := graphics.QuadIndices()
img4.DrawTriangles([graphics.ShaderImageNum]*Image{img3}, vs, is, nil, driver.CompositeModeCopy, driver.FilterNearest, driver.AddressUnsafe, driver.Region{}, nil, nil) img4.DrawTriangles([graphics.ShaderImageNum]*Image{img3}, vs, is, nil, driver.CompositeModeCopy, driver.FilterNearest, driver.AddressUnsafe, driver.Region{}, [graphics.ShaderImageNum - 1][2]float32{}, nil, nil)
want := false want := false
if got := img4.IsSharedForTesting(); got != want { if got := img4.IsSharedForTesting(); got != want {
t.Errorf("got: %v, want: %v", got, want) t.Errorf("got: %v, want: %v", got, want)
@ -126,7 +126,7 @@ func TestEnsureNotShared(t *testing.T) {
// Check further drawing doesn't cause panic. // Check further drawing doesn't cause panic.
// This bug was fixed by 03dcd948. // This bug was fixed by 03dcd948.
img4.DrawTriangles([graphics.ShaderImageNum]*Image{img3}, vs, is, nil, driver.CompositeModeCopy, driver.FilterNearest, driver.AddressUnsafe, driver.Region{}, nil, nil) img4.DrawTriangles([graphics.ShaderImageNum]*Image{img3}, vs, is, nil, driver.CompositeModeCopy, driver.FilterNearest, driver.AddressUnsafe, driver.Region{}, [graphics.ShaderImageNum - 1][2]float32{}, nil, nil)
} }
func TestReshared(t *testing.T) { func TestReshared(t *testing.T) {
@ -167,7 +167,7 @@ func TestReshared(t *testing.T) {
// Use img1 as a render target. // Use img1 as a render target.
vs := quadVertices(size, size, 0, 0, 1) vs := quadVertices(size, size, 0, 0, 1)
is := graphics.QuadIndices() is := graphics.QuadIndices()
img1.DrawTriangles([graphics.ShaderImageNum]*Image{img2}, vs, is, nil, driver.CompositeModeCopy, driver.FilterNearest, driver.AddressUnsafe, driver.Region{}, nil, nil) img1.DrawTriangles([graphics.ShaderImageNum]*Image{img2}, vs, is, nil, driver.CompositeModeCopy, driver.FilterNearest, driver.AddressUnsafe, driver.Region{}, [graphics.ShaderImageNum - 1][2]float32{}, nil, nil)
if got, want := img1.IsSharedForTesting(), false; got != want { if got, want := img1.IsSharedForTesting(), false; got != want {
t.Errorf("got: %v, want: %v", got, want) t.Errorf("got: %v, want: %v", got, want)
} }
@ -177,7 +177,7 @@ func TestReshared(t *testing.T) {
if err := MakeImagesSharedForTesting(); err != nil { if err := MakeImagesSharedForTesting(); err != nil {
t.Fatal(err) t.Fatal(err)
} }
img0.DrawTriangles([graphics.ShaderImageNum]*Image{img1}, vs, is, nil, driver.CompositeModeCopy, driver.FilterNearest, driver.AddressUnsafe, driver.Region{}, nil, nil) img0.DrawTriangles([graphics.ShaderImageNum]*Image{img1}, vs, is, nil, driver.CompositeModeCopy, driver.FilterNearest, driver.AddressUnsafe, driver.Region{}, [graphics.ShaderImageNum - 1][2]float32{}, nil, nil)
if got, want := img1.IsSharedForTesting(), false; got != want { if got, want := img1.IsSharedForTesting(), false; got != want {
t.Errorf("got: %v, want: %v", got, want) t.Errorf("got: %v, want: %v", got, want)
} }
@ -204,7 +204,7 @@ func TestReshared(t *testing.T) {
} }
} }
img0.DrawTriangles([graphics.ShaderImageNum]*Image{img1}, vs, is, nil, driver.CompositeModeCopy, driver.FilterNearest, driver.AddressUnsafe, driver.Region{}, nil, nil) img0.DrawTriangles([graphics.ShaderImageNum]*Image{img1}, vs, is, nil, driver.CompositeModeCopy, driver.FilterNearest, driver.AddressUnsafe, driver.Region{}, [graphics.ShaderImageNum - 1][2]float32{}, nil, nil)
if got, want := img1.IsSharedForTesting(), true; got != want { if got, want := img1.IsSharedForTesting(), true; got != want {
t.Errorf("got: %v, want: %v", got, want) t.Errorf("got: %v, want: %v", got, want)
} }
@ -232,7 +232,7 @@ func TestReshared(t *testing.T) {
if err := MakeImagesSharedForTesting(); err != nil { if err := MakeImagesSharedForTesting(); err != nil {
t.Fatal(err) t.Fatal(err)
} }
img0.DrawTriangles([graphics.ShaderImageNum]*Image{img3}, vs, is, nil, driver.CompositeModeCopy, driver.FilterNearest, driver.AddressUnsafe, driver.Region{}, nil, nil) img0.DrawTriangles([graphics.ShaderImageNum]*Image{img3}, vs, is, nil, driver.CompositeModeCopy, driver.FilterNearest, driver.AddressUnsafe, driver.Region{}, [graphics.ShaderImageNum - 1][2]float32{}, nil, nil)
if got, want := img3.IsSharedForTesting(), false; got != want { if got, want := img3.IsSharedForTesting(), false; got != want {
t.Errorf("got: %v, want: %v", got, want) t.Errorf("got: %v, want: %v", got, want)
} }
@ -327,7 +327,7 @@ func TestReplacePixelsAfterDrawTriangles(t *testing.T) {
vs := quadVertices(w, h, 0, 0, 1) vs := quadVertices(w, h, 0, 0, 1)
is := graphics.QuadIndices() is := graphics.QuadIndices()
dst.DrawTriangles([graphics.ShaderImageNum]*Image{src}, vs, is, nil, driver.CompositeModeCopy, driver.FilterNearest, driver.AddressUnsafe, driver.Region{}, nil, nil) dst.DrawTriangles([graphics.ShaderImageNum]*Image{src}, vs, is, nil, driver.CompositeModeCopy, driver.FilterNearest, driver.AddressUnsafe, driver.Region{}, [graphics.ShaderImageNum - 1][2]float32{}, nil, nil)
dst.ReplacePixels(pix) dst.ReplacePixels(pix)
pix, err := dst.Pixels(0, 0, w, h) pix, err := dst.Pixels(0, 0, w, h)
@ -369,7 +369,7 @@ func TestSmallImages(t *testing.T) {
vs := quadVertices(w, h, 0, 0, 1) vs := quadVertices(w, h, 0, 0, 1)
is := graphics.QuadIndices() is := graphics.QuadIndices()
dst.DrawTriangles([graphics.ShaderImageNum]*Image{src}, vs, is, nil, driver.CompositeModeSourceOver, driver.FilterNearest, driver.AddressUnsafe, driver.Region{}, nil, nil) dst.DrawTriangles([graphics.ShaderImageNum]*Image{src}, vs, is, nil, driver.CompositeModeSourceOver, driver.FilterNearest, driver.AddressUnsafe, driver.Region{}, [graphics.ShaderImageNum - 1][2]float32{}, nil, nil)
pix, err := dst.Pixels(0, 0, w, h) pix, err := dst.Pixels(0, 0, w, h)
if err != nil { if err != nil {
@ -411,7 +411,7 @@ func TestLongImages(t *testing.T) {
const scale = 120 const scale = 120
vs := quadVertices(w, h, 0, 0, scale) vs := quadVertices(w, h, 0, 0, scale)
is := graphics.QuadIndices() is := graphics.QuadIndices()
dst.DrawTriangles([graphics.ShaderImageNum]*Image{src}, vs, is, nil, driver.CompositeModeSourceOver, driver.FilterNearest, driver.AddressUnsafe, driver.Region{}, nil, nil) dst.DrawTriangles([graphics.ShaderImageNum]*Image{src}, vs, is, nil, driver.CompositeModeSourceOver, driver.FilterNearest, driver.AddressUnsafe, driver.Region{}, [graphics.ShaderImageNum - 1][2]float32{}, nil, nil)
pix, err := dst.Pixels(0, 0, dstW, dstH) pix, err := dst.Pixels(0, 0, dstW, dstH)
if err != nil { if err != nil {

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@ -15,6 +15,7 @@
package ebiten_test package ebiten_test
import ( import (
"image"
"image/color" "image/color"
"testing" "testing"
@ -798,3 +799,66 @@ func Fragment(position vec4, texCoord vec2, color vec4) vec4 {
} }
} }
} }
func TestShaderSubImage(t *testing.T) {
const w, h = 16, 16
dst, _ := NewImage(w, h, FilterDefault)
s, err := NewShader([]byte(`package main
func Fragment(position vec4, texCoord vec2, color vec4) vec4 {
r := imageSrc0At(texCoord).r
g := imageSrc1At(texCoord).g
return vec4(r, g, 0, 1)
}
`))
if err != nil {
t.Fatal(err)
}
src0, _ := NewImage(w, h, FilterDefault)
pix0 := make([]byte, 4*w*h)
for j := 0; j < h; j++ {
for i := 0; i < w; i++ {
if 2 <= i && i < 10 && 2 <= j && j < 10 {
pix0[4*(j*w+i)] = 0xff
pix0[4*(j*w+i)+1] = 0
pix0[4*(j*w+i)+2] = 0
pix0[4*(j*w+i)+3] = 0xff
}
}
}
src0.ReplacePixels(pix0)
src1, _ := NewImage(w, h, FilterDefault)
pix1 := make([]byte, 4*w*h)
for j := 0; j < h; j++ {
for i := 0; i < w; i++ {
if 6 <= i && i < 14 && 6 <= j && j < 14 {
pix1[4*(j*w+i)] = 0
pix1[4*(j*w+i)+1] = 0xff
pix1[4*(j*w+i)+2] = 0
pix1[4*(j*w+i)+3] = 0xff
}
}
}
src1.ReplacePixels(pix1)
op := &DrawRectShaderOptions{}
op.Images[0] = src0.SubImage(image.Rect(2, 2, 10, 10)).(*Image)
op.Images[1] = src1.SubImage(image.Rect(6, 6, 14, 14)).(*Image)
dst.DrawRectShader(w/2, h/2, s, op)
for j := 0; j < h; j++ {
for i := 0; i < w; i++ {
got := dst.At(i, j).(color.RGBA)
var want color.RGBA
if i < w/2 && j < h/2 {
want = color.RGBA{0xff, 0xff, 0, 0xff}
}
if got != want {
t.Errorf("dst.At(%d, %d): got: %v, want: %v", i, j, got, want)
}
}
}
}