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ebiten: update comments
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8
image.go
8
image.go
@ -367,10 +367,10 @@ type DrawTrianglesOptions struct {
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FillRule FillRule
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// AntiAlias indicates whether the rendering uses anti-alias or not.
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// AntiAlias is useful especially when you pass vertices you get from the vector package.
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// AntiAlias is useful especially when you pass vertices from the vector package.
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//
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// AntiAlias increases internal draw calls and might affect performance.
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// Use `ebitenginedebug` to check the number of draw calls if you care.
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// Use the build tag `ebitenginedebug` to check the number of draw calls if you care.
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//
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// The default (zero) value is false.
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AntiAlias bool
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@ -526,10 +526,10 @@ type DrawTrianglesShaderOptions struct {
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FillRule FillRule
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// AntiAlias indicates whether the rendering uses anti-alias or not.
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// AntiAlias is useful especially when you pass vertices you get from the vector package.
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// AntiAlias is useful especially when you pass vertices from the vector package.
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//
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// AntiAlias increases internal draw calls and might affect performance.
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// Use `ebitenginedebug` to check the number of draw calls if you care.
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// Use the build tag `ebitenginedebug` to check the number of draw calls if you care.
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//
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// The default (zero) value is false.
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AntiAlias bool
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