From 4276e2964ed75eeefe9db93b156d11956a1d6448 Mon Sep 17 00:00:00 2001 From: Hajime Hoshi Date: Mon, 7 Jun 2021 03:52:27 +0900 Subject: [PATCH] audio/internal/oboe: Use a bigger buffer for safety There were sometimes slight noises on a low-end device like Asus Zenfone (ASUS_X013DB). Updates #1662 --- audio/internal/oboe/binding_android.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/audio/internal/oboe/binding_android.cpp b/audio/internal/oboe/binding_android.cpp index d96d2fd01..ace8a1e2d 100644 --- a/audio/internal/oboe/binding_android.cpp +++ b/audio/internal/oboe/binding_android.cpp @@ -163,7 +163,7 @@ oboe::DataCallbackResult Stream::onAudioReady(oboe::AudioStream *oboe_stream, Stream::Stream() = default; void Stream::Loop(int num_frames) { - std::vector tmp(num_frames * channel_num_ * 2); + std::vector tmp(num_frames * channel_num_ * 3); for (;;) { { std::unique_lock lock{mutex_};