mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-12-24 10:48:53 +01:00
Remove calling gl.checkFramebufferStatus
This commit is contained in:
parent
449bc7931d
commit
447bda7d68
@ -132,13 +132,7 @@ func (c *Context) SetViewport(f Framebuffer, width, height int) error {
|
||||
} else {
|
||||
gl.BindFramebuffer(gl.FRAMEBUFFER, nullVal)
|
||||
}
|
||||
err := gl.CheckFramebufferStatus(gl.FRAMEBUFFER)
|
||||
if err != gl.FRAMEBUFFER_COMPLETE {
|
||||
if gl.GetError() != 0 {
|
||||
return errors.New(fmt.Sprintf("glBindFramebuffer failed: %d", gl.GetError()))
|
||||
}
|
||||
return errors.New("glBindFramebuffer failed: the context is different?")
|
||||
}
|
||||
// gl.CheckFramebufferStatus might cause a performance problem. Don't call this here.
|
||||
gl.Viewport(0, 0, width, height)
|
||||
return nil
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user