mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-10 04:57:26 +01:00
internal/ui: move impls for device scale to internal/ui for mobiles
This commit is contained in:
parent
b243dc0649
commit
458a415131
@ -12,7 +12,7 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//go:build !js
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//go:build !android && !ios && !js
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package devicescale
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@ -1,105 +0,0 @@
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// Copyright 2016 Hajime Hoshi
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package devicescale
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/*
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#include <jni.h>
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#include <stdlib.h>
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// Basically same as:
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//
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// WindowService windowService = context.getSystemService(Context.WINDOW_SERVICE);
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// Display display = windowManager.getDefaultDisplay();
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// DisplayMetrics displayMetrics = new DisplayMetrics();
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// display.getRealMetrics(displayMetrics);
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// this.deviceScale = displayMetrics.density;
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//
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static float deviceScale(uintptr_t java_vm, uintptr_t jni_env, uintptr_t ctx) {
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JavaVM* vm = (JavaVM*)java_vm;
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JNIEnv* env = (JNIEnv*)jni_env;
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jobject context = (jobject)ctx;
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const char* kWindowService = "window";
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const jclass android_content_Context =
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(*env)->FindClass(env, "android/content/Context");
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const jclass android_view_WindowManager =
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(*env)->FindClass(env, "android/view/WindowManager");
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const jclass android_view_Display =
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(*env)->FindClass(env, "android/view/Display");
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const jclass android_util_DisplayMetrics =
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(*env)->FindClass(env, "android/util/DisplayMetrics");
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const jobject android_context_Context_WINDOW_SERVICE =
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(*env)->GetStaticObjectField(
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env, android_content_Context,
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(*env)->GetStaticFieldID(env, android_content_Context, "WINDOW_SERVICE", "Ljava/lang/String;"));
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const jobject windowManager =
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(*env)->CallObjectMethod(
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env, context,
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(*env)->GetMethodID(env, android_content_Context, "getSystemService", "(Ljava/lang/String;)Ljava/lang/Object;"),
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android_context_Context_WINDOW_SERVICE);
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const jobject display =
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(*env)->CallObjectMethod(
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env, windowManager,
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(*env)->GetMethodID(env, android_view_WindowManager, "getDefaultDisplay", "()Landroid/view/Display;"));
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const jobject displayMetrics =
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(*env)->NewObject(
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env, android_util_DisplayMetrics,
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(*env)->GetMethodID(env, android_util_DisplayMetrics, "<init>", "()V"));
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(*env)->CallVoidMethod(
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env, display,
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(*env)->GetMethodID(env, android_view_Display, "getRealMetrics", "(Landroid/util/DisplayMetrics;)V"),
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displayMetrics);
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const float density =
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(*env)->GetFloatField(
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env, displayMetrics,
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(*env)->GetFieldID(env, android_util_DisplayMetrics, "density", "F"));
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(*env)->DeleteLocalRef(env, android_content_Context);
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(*env)->DeleteLocalRef(env, android_view_WindowManager);
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(*env)->DeleteLocalRef(env, android_view_Display);
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(*env)->DeleteLocalRef(env, android_util_DisplayMetrics);
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(*env)->DeleteLocalRef(env, android_context_Context_WINDOW_SERVICE);
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(*env)->DeleteLocalRef(env, windowManager);
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(*env)->DeleteLocalRef(env, display);
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(*env)->DeleteLocalRef(env, displayMetrics);
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return density;
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}
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*/
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import "C"
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import (
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"fmt"
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"golang.org/x/mobile/app"
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)
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func impl(x, y int) float64 {
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s := 0.0
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if err := app.RunOnJVM(func(vm, env, ctx uintptr) error {
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// TODO: This might be crash when this is called from init(). How can we detect this?
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s = float64(C.deviceScale(C.uintptr_t(vm), C.uintptr_t(env), C.uintptr_t(ctx)))
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return nil
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}); err != nil {
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panic(fmt.Sprintf("devicescale: error %v", err))
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}
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return s
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}
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@ -1,29 +0,0 @@
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// Copyright 2016 Hajime Hoshi
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package devicescale
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// #cgo CFLAGS: -x objective-c
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// #cgo LDFLAGS: -framework Foundation -framework UIKit
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//
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// #import <UIKit/UIKit.h>
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//
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// static double devicePixelRatio() {
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// return [[UIScreen mainScreen] nativeScale];
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// }
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import "C"
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func impl(x, y int) float64 {
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return float64(C.devicePixelRatio())
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}
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@ -14,7 +14,80 @@
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package ui
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/*
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#include <jni.h>
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#include <stdlib.h>
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// Basically same as:
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//
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// WindowService windowService = context.getSystemService(Context.WINDOW_SERVICE);
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// Display display = windowManager.getDefaultDisplay();
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// DisplayMetrics displayMetrics = new DisplayMetrics();
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// display.getRealMetrics(displayMetrics);
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// this.deviceScale = displayMetrics.density;
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//
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static float deviceScale(uintptr_t java_vm, uintptr_t jni_env, uintptr_t ctx) {
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JavaVM* vm = (JavaVM*)java_vm;
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JNIEnv* env = (JNIEnv*)jni_env;
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jobject context = (jobject)ctx;
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const char* kWindowService = "window";
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const jclass android_content_Context =
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(*env)->FindClass(env, "android/content/Context");
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const jclass android_view_WindowManager =
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(*env)->FindClass(env, "android/view/WindowManager");
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const jclass android_view_Display =
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(*env)->FindClass(env, "android/view/Display");
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const jclass android_util_DisplayMetrics =
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(*env)->FindClass(env, "android/util/DisplayMetrics");
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const jobject android_context_Context_WINDOW_SERVICE =
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(*env)->GetStaticObjectField(
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env, android_content_Context,
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(*env)->GetStaticFieldID(env, android_content_Context, "WINDOW_SERVICE", "Ljava/lang/String;"));
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const jobject windowManager =
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(*env)->CallObjectMethod(
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env, context,
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(*env)->GetMethodID(env, android_content_Context, "getSystemService", "(Ljava/lang/String;)Ljava/lang/Object;"),
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android_context_Context_WINDOW_SERVICE);
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const jobject display =
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(*env)->CallObjectMethod(
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env, windowManager,
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(*env)->GetMethodID(env, android_view_WindowManager, "getDefaultDisplay", "()Landroid/view/Display;"));
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const jobject displayMetrics =
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(*env)->NewObject(
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env, android_util_DisplayMetrics,
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(*env)->GetMethodID(env, android_util_DisplayMetrics, "<init>", "()V"));
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(*env)->CallVoidMethod(
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env, display,
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(*env)->GetMethodID(env, android_view_Display, "getRealMetrics", "(Landroid/util/DisplayMetrics;)V"),
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displayMetrics);
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const float density =
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(*env)->GetFloatField(
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env, displayMetrics,
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(*env)->GetFieldID(env, android_util_DisplayMetrics, "density", "F"));
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(*env)->DeleteLocalRef(env, android_content_Context);
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(*env)->DeleteLocalRef(env, android_view_WindowManager);
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(*env)->DeleteLocalRef(env, android_view_Display);
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(*env)->DeleteLocalRef(env, android_util_DisplayMetrics);
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(*env)->DeleteLocalRef(env, android_context_Context_WINDOW_SERVICE);
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(*env)->DeleteLocalRef(env, windowManager);
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(*env)->DeleteLocalRef(env, display);
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(*env)->DeleteLocalRef(env, displayMetrics);
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return density;
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}
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*/
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import "C"
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import (
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"fmt"
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"golang.org/x/mobile/app"
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"golang.org/x/mobile/gl"
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"github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver"
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@ -41,3 +114,15 @@ func (*graphicsDriverCreatorImpl) newDirectX() (graphicsdriver.Graphics, error)
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func (*graphicsDriverCreatorImpl) newMetal() (graphicsdriver.Graphics, error) {
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return nil, nil
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}
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func deviceScaleFactorImpl() float64 {
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var s float64
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if err := app.RunOnJVM(func(vm, env, ctx uintptr) error {
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// TODO: This might be crash when this is called from init(). How can we detect this?
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s = float64(C.deviceScale(C.uintptr_t(vm), C.uintptr_t(env), C.uintptr_t(ctx)))
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return nil
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}); err != nil {
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panic(fmt.Sprintf("devicescale: error %v", err))
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}
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return s
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}
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@ -14,6 +14,16 @@
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package ui
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// #cgo CFLAGS: -x objective-c
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// #cgo LDFLAGS: -framework Foundation -framework UIKit
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//
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// #import <UIKit/UIKit.h>
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//
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// static double devicePixelRatio() {
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// return [[UIScreen mainScreen] nativeScale];
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// }
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import "C"
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import (
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"fmt"
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@ -86,3 +96,8 @@ func (u *userInterfaceImpl) isGL() (bool, error) {
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return u.graphicsDriver.IsGL(), nil
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}
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func deviceScaleFactorImpl() float64 {
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// TODO: Can this be called from non-main threads?
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return float64(C.devicePixelRatio())
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}
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@ -33,7 +33,6 @@ import (
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"golang.org/x/mobile/event/touch"
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"golang.org/x/mobile/gl"
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"github.com/hajimehoshi/ebiten/v2/internal/devicescale"
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"github.com/hajimehoshi/ebiten/v2/internal/gamepad"
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"github.com/hajimehoshi/ebiten/v2/internal/graphicscommand"
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"github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver"
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@ -102,6 +101,9 @@ type userInterfaceImpl struct {
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outsideWidth float64
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outsideHeight float64
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deviceScaleFactorOnce sync.Once
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deviceScaleFactor float64
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foreground int32
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errCh chan error
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@ -124,10 +126,6 @@ type userInterfaceImpl struct {
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m sync.RWMutex
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}
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func deviceScale() float64 {
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return devicescale.GetAt(0, 0)
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}
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// appMain is the main routine for gomobile-build mode.
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func (u *userInterfaceImpl) appMain(a app.App) {
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var glctx gl.Context
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@ -185,7 +183,7 @@ func (u *userInterfaceImpl) appMain(a app.App) {
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}
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switch e.Type {
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case touch.TypeBegin, touch.TypeMove:
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s := deviceScale()
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s := u.DeviceScaleFactor()
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touches[e.Sequence] = TouchForInput{
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ID: TouchID(e.Sequence),
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X: float64(e.X) / s,
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@ -317,7 +315,7 @@ func (u *userInterfaceImpl) outsideSize() (float64, float64) {
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outsideHeight = u.outsideHeight
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} else {
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// gomobile build
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d := deviceScale()
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d := u.DeviceScaleFactor()
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outsideWidth = float64(u.gbuildWidthPx) / d
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outsideHeight = float64(u.gbuildHeightPx) / d
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}
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@ -333,7 +331,7 @@ func (u *userInterfaceImpl) update() error {
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}()
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w, h := u.outsideSize()
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if err := u.context.updateFrame(u.graphicsDriver, w, h, deviceScale(), u, nil); err != nil {
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if err := u.context.updateFrame(u.graphicsDriver, w, h, u.DeviceScaleFactor(), u, nil); err != nil {
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return err
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}
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return nil
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@ -417,7 +415,11 @@ func (u *userInterfaceImpl) updateExplicitRenderingModeIfNeeded() {
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}
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func (u *userInterfaceImpl) DeviceScaleFactor() float64 {
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return deviceScale()
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// Assume that the device scale factor never changes on mobiles.
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u.deviceScaleFactorOnce.Do(func() {
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u.deviceScaleFactor = deviceScaleFactorImpl()
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})
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return u.deviceScaleFactor
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}
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func (u *userInterfaceImpl) readInputState(inputState *InputState) {
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