internal/ui: move impls for device scale to internal/ui for mobiles

This commit is contained in:
Hajime Hoshi 2023-09-24 03:24:58 +09:00
parent b243dc0649
commit 458a415131
6 changed files with 112 additions and 144 deletions

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@ -12,7 +12,7 @@
// See the License for the specific language governing permissions and
// limitations under the License.
//go:build !js
//go:build !android && !ios && !js
package devicescale

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@ -1,105 +0,0 @@
// Copyright 2016 Hajime Hoshi
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package devicescale
/*
#include <jni.h>
#include <stdlib.h>
// Basically same as:
//
// WindowService windowService = context.getSystemService(Context.WINDOW_SERVICE);
// Display display = windowManager.getDefaultDisplay();
// DisplayMetrics displayMetrics = new DisplayMetrics();
// display.getRealMetrics(displayMetrics);
// this.deviceScale = displayMetrics.density;
//
static float deviceScale(uintptr_t java_vm, uintptr_t jni_env, uintptr_t ctx) {
JavaVM* vm = (JavaVM*)java_vm;
JNIEnv* env = (JNIEnv*)jni_env;
jobject context = (jobject)ctx;
const char* kWindowService = "window";
const jclass android_content_Context =
(*env)->FindClass(env, "android/content/Context");
const jclass android_view_WindowManager =
(*env)->FindClass(env, "android/view/WindowManager");
const jclass android_view_Display =
(*env)->FindClass(env, "android/view/Display");
const jclass android_util_DisplayMetrics =
(*env)->FindClass(env, "android/util/DisplayMetrics");
const jobject android_context_Context_WINDOW_SERVICE =
(*env)->GetStaticObjectField(
env, android_content_Context,
(*env)->GetStaticFieldID(env, android_content_Context, "WINDOW_SERVICE", "Ljava/lang/String;"));
const jobject windowManager =
(*env)->CallObjectMethod(
env, context,
(*env)->GetMethodID(env, android_content_Context, "getSystemService", "(Ljava/lang/String;)Ljava/lang/Object;"),
android_context_Context_WINDOW_SERVICE);
const jobject display =
(*env)->CallObjectMethod(
env, windowManager,
(*env)->GetMethodID(env, android_view_WindowManager, "getDefaultDisplay", "()Landroid/view/Display;"));
const jobject displayMetrics =
(*env)->NewObject(
env, android_util_DisplayMetrics,
(*env)->GetMethodID(env, android_util_DisplayMetrics, "<init>", "()V"));
(*env)->CallVoidMethod(
env, display,
(*env)->GetMethodID(env, android_view_Display, "getRealMetrics", "(Landroid/util/DisplayMetrics;)V"),
displayMetrics);
const float density =
(*env)->GetFloatField(
env, displayMetrics,
(*env)->GetFieldID(env, android_util_DisplayMetrics, "density", "F"));
(*env)->DeleteLocalRef(env, android_content_Context);
(*env)->DeleteLocalRef(env, android_view_WindowManager);
(*env)->DeleteLocalRef(env, android_view_Display);
(*env)->DeleteLocalRef(env, android_util_DisplayMetrics);
(*env)->DeleteLocalRef(env, android_context_Context_WINDOW_SERVICE);
(*env)->DeleteLocalRef(env, windowManager);
(*env)->DeleteLocalRef(env, display);
(*env)->DeleteLocalRef(env, displayMetrics);
return density;
}
*/
import "C"
import (
"fmt"
"golang.org/x/mobile/app"
)
func impl(x, y int) float64 {
s := 0.0
if err := app.RunOnJVM(func(vm, env, ctx uintptr) error {
// TODO: This might be crash when this is called from init(). How can we detect this?
s = float64(C.deviceScale(C.uintptr_t(vm), C.uintptr_t(env), C.uintptr_t(ctx)))
return nil
}); err != nil {
panic(fmt.Sprintf("devicescale: error %v", err))
}
return s
}

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@ -1,29 +0,0 @@
// Copyright 2016 Hajime Hoshi
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package devicescale
// #cgo CFLAGS: -x objective-c
// #cgo LDFLAGS: -framework Foundation -framework UIKit
//
// #import <UIKit/UIKit.h>
//
// static double devicePixelRatio() {
// return [[UIScreen mainScreen] nativeScale];
// }
import "C"
func impl(x, y int) float64 {
return float64(C.devicePixelRatio())
}

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@ -14,7 +14,80 @@
package ui
/*
#include <jni.h>
#include <stdlib.h>
// Basically same as:
//
// WindowService windowService = context.getSystemService(Context.WINDOW_SERVICE);
// Display display = windowManager.getDefaultDisplay();
// DisplayMetrics displayMetrics = new DisplayMetrics();
// display.getRealMetrics(displayMetrics);
// this.deviceScale = displayMetrics.density;
//
static float deviceScale(uintptr_t java_vm, uintptr_t jni_env, uintptr_t ctx) {
JavaVM* vm = (JavaVM*)java_vm;
JNIEnv* env = (JNIEnv*)jni_env;
jobject context = (jobject)ctx;
const char* kWindowService = "window";
const jclass android_content_Context =
(*env)->FindClass(env, "android/content/Context");
const jclass android_view_WindowManager =
(*env)->FindClass(env, "android/view/WindowManager");
const jclass android_view_Display =
(*env)->FindClass(env, "android/view/Display");
const jclass android_util_DisplayMetrics =
(*env)->FindClass(env, "android/util/DisplayMetrics");
const jobject android_context_Context_WINDOW_SERVICE =
(*env)->GetStaticObjectField(
env, android_content_Context,
(*env)->GetStaticFieldID(env, android_content_Context, "WINDOW_SERVICE", "Ljava/lang/String;"));
const jobject windowManager =
(*env)->CallObjectMethod(
env, context,
(*env)->GetMethodID(env, android_content_Context, "getSystemService", "(Ljava/lang/String;)Ljava/lang/Object;"),
android_context_Context_WINDOW_SERVICE);
const jobject display =
(*env)->CallObjectMethod(
env, windowManager,
(*env)->GetMethodID(env, android_view_WindowManager, "getDefaultDisplay", "()Landroid/view/Display;"));
const jobject displayMetrics =
(*env)->NewObject(
env, android_util_DisplayMetrics,
(*env)->GetMethodID(env, android_util_DisplayMetrics, "<init>", "()V"));
(*env)->CallVoidMethod(
env, display,
(*env)->GetMethodID(env, android_view_Display, "getRealMetrics", "(Landroid/util/DisplayMetrics;)V"),
displayMetrics);
const float density =
(*env)->GetFloatField(
env, displayMetrics,
(*env)->GetFieldID(env, android_util_DisplayMetrics, "density", "F"));
(*env)->DeleteLocalRef(env, android_content_Context);
(*env)->DeleteLocalRef(env, android_view_WindowManager);
(*env)->DeleteLocalRef(env, android_view_Display);
(*env)->DeleteLocalRef(env, android_util_DisplayMetrics);
(*env)->DeleteLocalRef(env, android_context_Context_WINDOW_SERVICE);
(*env)->DeleteLocalRef(env, windowManager);
(*env)->DeleteLocalRef(env, display);
(*env)->DeleteLocalRef(env, displayMetrics);
return density;
}
*/
import "C"
import (
"fmt"
"golang.org/x/mobile/app"
"golang.org/x/mobile/gl"
"github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver"
@ -41,3 +114,15 @@ func (*graphicsDriverCreatorImpl) newDirectX() (graphicsdriver.Graphics, error)
func (*graphicsDriverCreatorImpl) newMetal() (graphicsdriver.Graphics, error) {
return nil, nil
}
func deviceScaleFactorImpl() float64 {
var s float64
if err := app.RunOnJVM(func(vm, env, ctx uintptr) error {
// TODO: This might be crash when this is called from init(). How can we detect this?
s = float64(C.deviceScale(C.uintptr_t(vm), C.uintptr_t(env), C.uintptr_t(ctx)))
return nil
}); err != nil {
panic(fmt.Sprintf("devicescale: error %v", err))
}
return s
}

View File

@ -14,6 +14,16 @@
package ui
// #cgo CFLAGS: -x objective-c
// #cgo LDFLAGS: -framework Foundation -framework UIKit
//
// #import <UIKit/UIKit.h>
//
// static double devicePixelRatio() {
// return [[UIScreen mainScreen] nativeScale];
// }
import "C"
import (
"fmt"
@ -86,3 +96,8 @@ func (u *userInterfaceImpl) isGL() (bool, error) {
return u.graphicsDriver.IsGL(), nil
}
func deviceScaleFactorImpl() float64 {
// TODO: Can this be called from non-main threads?
return float64(C.devicePixelRatio())
}

View File

@ -33,7 +33,6 @@ import (
"golang.org/x/mobile/event/touch"
"golang.org/x/mobile/gl"
"github.com/hajimehoshi/ebiten/v2/internal/devicescale"
"github.com/hajimehoshi/ebiten/v2/internal/gamepad"
"github.com/hajimehoshi/ebiten/v2/internal/graphicscommand"
"github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver"
@ -102,6 +101,9 @@ type userInterfaceImpl struct {
outsideWidth float64
outsideHeight float64
deviceScaleFactorOnce sync.Once
deviceScaleFactor float64
foreground int32
errCh chan error
@ -124,10 +126,6 @@ type userInterfaceImpl struct {
m sync.RWMutex
}
func deviceScale() float64 {
return devicescale.GetAt(0, 0)
}
// appMain is the main routine for gomobile-build mode.
func (u *userInterfaceImpl) appMain(a app.App) {
var glctx gl.Context
@ -185,7 +183,7 @@ func (u *userInterfaceImpl) appMain(a app.App) {
}
switch e.Type {
case touch.TypeBegin, touch.TypeMove:
s := deviceScale()
s := u.DeviceScaleFactor()
touches[e.Sequence] = TouchForInput{
ID: TouchID(e.Sequence),
X: float64(e.X) / s,
@ -317,7 +315,7 @@ func (u *userInterfaceImpl) outsideSize() (float64, float64) {
outsideHeight = u.outsideHeight
} else {
// gomobile build
d := deviceScale()
d := u.DeviceScaleFactor()
outsideWidth = float64(u.gbuildWidthPx) / d
outsideHeight = float64(u.gbuildHeightPx) / d
}
@ -333,7 +331,7 @@ func (u *userInterfaceImpl) update() error {
}()
w, h := u.outsideSize()
if err := u.context.updateFrame(u.graphicsDriver, w, h, deviceScale(), u, nil); err != nil {
if err := u.context.updateFrame(u.graphicsDriver, w, h, u.DeviceScaleFactor(), u, nil); err != nil {
return err
}
return nil
@ -417,7 +415,11 @@ func (u *userInterfaceImpl) updateExplicitRenderingModeIfNeeded() {
}
func (u *userInterfaceImpl) DeviceScaleFactor() float64 {
return deviceScale()
// Assume that the device scale factor never changes on mobiles.
u.deviceScaleFactorOnce.Do(func() {
u.deviceScaleFactor = deviceScaleFactorImpl()
})
return u.deviceScaleFactor
}
func (u *userInterfaceImpl) readInputState(inputState *InputState) {