internal/graphicsdriver/metal/mtl: remove a TODO comment

This commit is contained in:
Hajime Hoshi 2022-09-16 11:48:59 +09:00
parent 53df5aaaf0
commit 45b2bd7b2b

View File

@ -682,7 +682,7 @@ func (d Device) MakeDepthStencilState(dsd DepthStencilDescriptor) DepthStencilSt
backFaceStencil.Send(sel_setStencilFailureOperation, uintptr(dsd.BackFaceStencil.StencilFailureOperation))
backFaceStencil.Send(sel_setDepthFailureOperation, uintptr(dsd.BackFaceStencil.DepthFailureOperation))
backFaceStencil.Send(sel_setDepthStencilPassOperation, uintptr(dsd.BackFaceStencil.DepthStencilPassOperation))
backFaceStencil.Send(sel_setStencilCompareFunction, uintptr(dsd.BackFaceStencil.StencilCompareFunction)) // TODO
backFaceStencil.Send(sel_setStencilCompareFunction, uintptr(dsd.BackFaceStencil.StencilCompareFunction))
frontFaceStencil := depthStencilDescriptor.Send(sel_frontFaceStencil)
frontFaceStencil.Send(sel_setStencilFailureOperation, uintptr(dsd.FrontFaceStencil.StencilFailureOperation))
frontFaceStencil.Send(sel_setDepthFailureOperation, uintptr(dsd.FrontFaceStencil.DepthFailureOperation))