graphics: Remove unused flipY member

This commit is contained in:
Hajime Hoshi 2018-03-09 03:26:14 +09:00
parent 00d8e793d9
commit 4628154478

View File

@ -39,7 +39,6 @@ func orthoProjectionMatrix(left, right, bottom, top int) []float32 {
// framebuffer is a wrapper of OpenGL's framebuffer.
type framebuffer struct {
native opengl.Framebuffer
flipY bool
proMatrix []float32
width int
height int
@ -62,7 +61,6 @@ func newFramebufferFromTexture(texture *texture, width, height int) (*framebuffe
func newScreenFramebuffer(width, height int) *framebuffer {
return &framebuffer{
native: opengl.GetContext().ScreenFramebuffer(),
flipY: true,
width: width,
height: height,
}