mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-12-25 03:08:54 +01:00
parent
88dae9c7d4
commit
4647e9de53
@ -152,6 +152,14 @@ func (g *nativeGamepadsImpl) addDevice(device _IOHIDDeviceRef, gamepads *gamepad
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return
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}
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elements := _IOHIDDeviceCopyMatchingElements(device, 0, kIOHIDOptionsTypeNone)
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// It is reportedly possible for this to fail on macOS 13 Ventura
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// if the application does not have input monitoring permissions
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if elements == 0 {
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return
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}
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defer _CFRelease(_CFTypeRef(elements))
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name := "Unknown"
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if prop := _IOHIDDeviceGetProperty(device, _CFStringCreateWithCString(kCFAllocatorDefault, kIOHIDProductKey, kCFStringEncodingUTF8)); prop != 0 {
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var cstr [256]byte
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@ -189,9 +197,6 @@ func (g *nativeGamepadsImpl) addDevice(device _IOHIDDeviceRef, gamepads *gamepad
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bs[0], bs[1], bs[2], bs[3], bs[4], bs[5], bs[6], bs[7], bs[8], bs[9], bs[10], bs[11])
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}
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elements := _IOHIDDeviceCopyMatchingElements(device, 0, kIOHIDOptionsTypeNone)
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defer _CFRelease(_CFTypeRef(elements))
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n := &nativeGamepadImpl{
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device: device,
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}
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@ -794,6 +794,16 @@ func (g *nativeGamepadDesktop) hatState(hat int) int {
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if g.xinputState.Gamepad.wButtons&_XINPUT_GAMEPAD_DPAD_LEFT != 0 {
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v |= hatLeft
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}
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// Treat invalid combinations as neither being pressed
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// while preserving what data can be preserved
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if (v&hatRight) != 0 && (v&hatLeft) != 0 {
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v &^= hatRight | hatLeft
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}
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if (v&hatUp) != 0 && (v&hatDown) != 0 {
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v &^= hatUp | hatDown
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}
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return v
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}
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@ -140,13 +140,6 @@ func (*nativeGamepadsImpl) openGamepad(gamepads *gamepads, path string) (err err
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return fmt.Errorf("gamepad: ioctl for an ID failed: %w", err)
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}
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if !isBitSet(evBits, unix.EV_KEY) {
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if err := unix.Close(fd); err != nil {
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return err
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}
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return nil
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}
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if !isBitSet(evBits, unix.EV_ABS) {
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if err := unix.Close(fd); err != nil {
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return err
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@ -121,6 +121,7 @@ const (
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_PFD_SUPPORT_OPENGL = 0x00000020
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_PFD_TYPE_RGBA = 0
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_QS_ALLEVENTS = _QS_INPUT | _QS_POSTMESSAGE | _QS_TIMER | _QS_PAINT | _QS_HOTKEY
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_QS_ALLINPUT = _QS_INPUT | _QS_POSTMESSAGE | _QS_TIMER | _QS_PAINT | _QS_HOTKEY | _QS_SENDMESSAGE
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_QS_HOTKEY = 0x0080
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_QS_INPUT = _QS_MOUSE | _QS_KEY | _QS_RAWINPUT
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_QS_KEY = 0x0001
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@ -130,6 +131,7 @@ const (
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_QS_PAINT = 0x0020
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_QS_POSTMESSAGE = 0x0008
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_QS_RAWINPUT = 0x0400
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_QS_SENDMESSAGE = 0x0040
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_QS_TIMER = 0x0010
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_RID_INPUT = 0x10000003
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_RIDEV_REMOVE = 0x00000001
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@ -227,7 +227,7 @@ static void createKeyTables(void)
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_glfw.ns.keycodes[0x6D] = GLFW_KEY_F10;
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_glfw.ns.keycodes[0x67] = GLFW_KEY_F11;
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_glfw.ns.keycodes[0x6F] = GLFW_KEY_F12;
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_glfw.ns.keycodes[0x69] = GLFW_KEY_F13;
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_glfw.ns.keycodes[0x69] = GLFW_KEY_PRINT_SCREEN;
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_glfw.ns.keycodes[0x6B] = GLFW_KEY_F14;
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_glfw.ns.keycodes[0x71] = GLFW_KEY_F15;
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_glfw.ns.keycodes[0x6A] = GLFW_KEY_F16;
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@ -285,10 +285,15 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
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- (void)windowDidChangeOcclusionState:(NSNotification* )notification
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{
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if ([window->ns.object occlusionState] & NSWindowOcclusionStateVisible)
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window->ns.occluded = GLFW_FALSE;
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else
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window->ns.occluded = GLFW_TRUE;
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1090
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if ([window->ns.object respondsToSelector:@selector(occlusionState)])
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{
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if ([window->ns.object occlusionState] & NSWindowOcclusionStateVisible)
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window->ns.occluded = GLFW_FALSE;
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else
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window->ns.occluded = GLFW_TRUE;
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}
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#endif
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}
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@end
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@ -1239,7 +1244,7 @@ void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
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if (window->monitor)
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{
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styleMask &= ~(NSWindowStyleMaskTitled | NSWindowStyleMaskClosable);
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styleMask &= ~(NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskResizable);
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styleMask |= NSWindowStyleMaskBorderless;
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}
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else
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@ -26,16 +26,6 @@
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//
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GLFWbool _glfwIsValidContextConfig(const _GLFWctxconfig* ctxconfig)
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{
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if (ctxconfig->share)
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{
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if (ctxconfig->client == GLFW_NO_API ||
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ctxconfig->share->context.client == GLFW_NO_API)
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{
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_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
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return GLFW_FALSE;
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}
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}
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if (ctxconfig->source != GLFW_NATIVE_CONTEXT_API &&
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ctxconfig->source != GLFW_EGL_CONTEXT_API &&
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ctxconfig->source != GLFW_OSMESA_CONTEXT_API)
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@ -56,6 +46,23 @@ GLFWbool _glfwIsValidContextConfig(const _GLFWctxconfig* ctxconfig)
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return GLFW_FALSE;
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}
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if (ctxconfig->share)
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{
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if (ctxconfig->client == GLFW_NO_API ||
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ctxconfig->share->context.client == GLFW_NO_API)
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{
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_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
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return GLFW_FALSE;
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}
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if (ctxconfig->source != ctxconfig->share->context.source)
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{
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_glfwInputError(GLFW_INVALID_ENUM,
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"Context creation APIs do not match between contexts");
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return GLFW_FALSE;
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}
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}
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if (ctxconfig->client == GLFW_OPENGL_API)
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{
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if ((ctxconfig->major < 1 || ctxconfig->minor < 0) ||
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@ -334,6 +341,8 @@ GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window,
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previous = _glfwPlatformGetTls(&_glfw.contextSlot);
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glfwMakeContextCurrent((GLFWwindow*) window);
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if (_glfwPlatformGetTls(&_glfw.contextSlot) != window)
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return GLFW_FALSE;
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window->context.GetIntegerv = (PFNGLGETINTEGERVPROC)
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window->context.getProcAddress("glGetIntegerv");
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@ -17,12 +17,6 @@ import (
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)
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func checkValidContextConfig(ctxconfig *ctxconfig) error {
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if ctxconfig.share != nil {
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if ctxconfig.client == NoAPI || ctxconfig.share.context.client == NoAPI {
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return NoWindowContext
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}
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}
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if ctxconfig.source != NativeContextAPI &&
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ctxconfig.source != EGLContextAPI &&
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ctxconfig.source != OSMesaContextAPI {
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@ -35,6 +29,15 @@ func checkValidContextConfig(ctxconfig *ctxconfig) error {
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return fmt.Errorf("glfw: invalid client API 0x%08X: %w", ctxconfig.client, InvalidEnum)
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}
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if ctxconfig.share != nil {
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if ctxconfig.client == NoAPI || ctxconfig.share.context.client == NoAPI {
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return NoWindowContext
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}
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if ctxconfig.source != ctxconfig.share.context.source {
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return fmt.Errorf("glfw: context creation APIs do not match between contexts: %w", InvalidEnum)
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}
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}
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if ctxconfig.client == OpenGLAPI {
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if (ctxconfig.major < 1 || ctxconfig.minor < 0) ||
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(ctxconfig.major == 1 && ctxconfig.minor > 5) ||
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@ -249,11 +252,11 @@ func (w *Window) refreshContextAttribs(ctxconfig *ctxconfig) (ferr error) {
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w.context.source = ctxconfig.source
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w.context.client = OpenGLAPI
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p, err := _glfw.contextSlot.get()
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p1, err := _glfw.contextSlot.get()
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if err != nil {
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return err
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}
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previous := (*Window)(unsafe.Pointer(p))
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previous := (*Window)(unsafe.Pointer(p1))
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defer func() {
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err := previous.MakeContextCurrent()
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if ferr == nil {
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@ -264,6 +267,14 @@ func (w *Window) refreshContextAttribs(ctxconfig *ctxconfig) (ferr error) {
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return err
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}
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p2, err := _glfw.contextSlot.get()
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if err != nil {
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return err
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}
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if (*Window)(unsafe.Pointer(p2)) != w {
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return nil
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}
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getIntegerv := w.context.getProcAddress("glGetIntegerv")
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getString := w.context.getProcAddress("glGetString")
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if getIntegerv == 0 || getString == 0 {
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@ -66,13 +66,30 @@ static int getEGLConfigAttrib(EGLConfig config, int attrib)
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// Return the EGLConfig most closely matching the specified hints
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//
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static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
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const _GLFWfbconfig* desired,
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const _GLFWfbconfig* fbconfig,
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EGLConfig* result)
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{
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EGLConfig* nativeConfigs;
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_GLFWfbconfig* usableConfigs;
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const _GLFWfbconfig* closest;
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int i, nativeCount, usableCount;
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int i, nativeCount, usableCount, apiBit;
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GLFWbool wrongApiAvailable = GLFW_FALSE;
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if (ctxconfig->client == GLFW_OPENGL_ES_API)
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{
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if (ctxconfig->major == 1)
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apiBit = EGL_OPENGL_ES_BIT;
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else
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apiBit = EGL_OPENGL_ES2_BIT;
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}
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else
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apiBit = EGL_OPENGL_BIT;
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if (fbconfig->stereo)
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{
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_glfwInputError(GLFW_FORMAT_UNAVAILABLE, "EGL: Stereo rendering not supported");
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return GLFW_FALSE;
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}
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eglGetConfigs(_glfw.egl.display, NULL, 0, &nativeCount);
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if (!nativeCount)
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@ -109,7 +126,7 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
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if (!vi.visualid)
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continue;
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if (desired->transparent)
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if (fbconfig->transparent)
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{
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int count;
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XVisualInfo* vis =
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@ -123,23 +140,10 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
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}
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#endif // _GLFW_X11
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if (ctxconfig->client == GLFW_OPENGL_ES_API)
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if (!(getEGLConfigAttrib(n, EGL_RENDERABLE_TYPE) & apiBit))
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{
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if (ctxconfig->major == 1)
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{
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if (!(getEGLConfigAttrib(n, EGL_RENDERABLE_TYPE) & EGL_OPENGL_ES_BIT))
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continue;
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}
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else
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{
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if (!(getEGLConfigAttrib(n, EGL_RENDERABLE_TYPE) & EGL_OPENGL_ES2_BIT))
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continue;
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}
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}
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else if (ctxconfig->client == GLFW_OPENGL_API)
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{
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if (!(getEGLConfigAttrib(n, EGL_RENDERABLE_TYPE) & EGL_OPENGL_BIT))
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continue;
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wrongApiAvailable = GLFW_TRUE;
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continue;
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}
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u->redBits = getEGLConfigAttrib(n, EGL_RED_SIZE);
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@ -151,15 +155,44 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
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u->stencilBits = getEGLConfigAttrib(n, EGL_STENCIL_SIZE);
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u->samples = getEGLConfigAttrib(n, EGL_SAMPLES);
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u->doublebuffer = desired->doublebuffer;
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u->doublebuffer = fbconfig->doublebuffer;
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u->handle = (uintptr_t) n;
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usableCount++;
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}
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closest = _glfwChooseFBConfig(desired, usableConfigs, usableCount);
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closest = _glfwChooseFBConfig(fbconfig, usableConfigs, usableCount);
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if (closest)
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*result = (EGLConfig) closest->handle;
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else
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{
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if (wrongApiAvailable)
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{
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if (ctxconfig->client == GLFW_OPENGL_ES_API)
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{
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if (ctxconfig->major == 1)
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{
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_glfwInputError(GLFW_API_UNAVAILABLE,
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"EGL: Failed to find support for OpenGL ES 1.x");
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}
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else
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{
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_glfwInputError(GLFW_API_UNAVAILABLE,
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"EGL: Failed to find support for OpenGL ES 2 or later");
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}
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}
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else
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{
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_glfwInputError(GLFW_API_UNAVAILABLE,
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"EGL: Failed to find support for OpenGL");
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}
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}
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else
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{
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_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
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"EGL: Failed to find a suitable EGLConfig");
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}
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}
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free(nativeConfigs);
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free(usableConfigs);
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@ -231,6 +264,7 @@ static int extensionSupportedEGL(const char* extension)
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static GLFWglproc getProcAddressEGL(const char* procname)
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{
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_GLFWwindow* window = _glfwPlatformGetTls(&_glfw.contextSlot);
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assert(window != NULL);
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if (window->context.egl.client)
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{
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@ -454,11 +488,7 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
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share = ctxconfig->share->context.egl.handle;
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if (!chooseEGLConfig(ctxconfig, fbconfig, &config))
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{
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_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
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"EGL: Failed to find a suitable EGLConfig");
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return GLFW_FALSE;
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}
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if (ctxconfig->client == GLFW_OPENGL_ES_API)
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{
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@ -515,18 +545,18 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
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flags |= EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR;
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}
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if (ctxconfig->noerror)
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{
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if (_glfw.egl.KHR_create_context_no_error)
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setAttrib(EGL_CONTEXT_OPENGL_NO_ERROR_KHR, GLFW_TRUE);
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}
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if (ctxconfig->major != 1 || ctxconfig->minor != 0)
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{
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setAttrib(EGL_CONTEXT_MAJOR_VERSION_KHR, ctxconfig->major);
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setAttrib(EGL_CONTEXT_MINOR_VERSION_KHR, ctxconfig->minor);
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}
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if (ctxconfig->noerror)
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{
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if (_glfw.egl.KHR_create_context_no_error)
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setAttrib(EGL_CONTEXT_OPENGL_NO_ERROR_KHR, GLFW_TRUE);
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}
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if (mask)
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setAttrib(EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR, mask);
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@ -578,9 +608,6 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
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if (!fbconfig->doublebuffer)
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setAttrib(EGL_RENDER_BUFFER, EGL_SINGLE_BUFFER);
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if (_glfw.egl.EXT_present_opaque)
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setAttrib(EGL_PRESENT_OPAQUE_EXT, !fbconfig->transparent);
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setAttrib(EGL_NONE, EGL_NONE);
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window->context.egl.surface =
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@ -640,6 +667,7 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
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#elif defined(__OpenBSD__) || defined(__NetBSD__)
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"libGL.so",
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#else
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"libOpenGL.so.0",
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"libGL.so.1",
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#endif
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NULL
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@ -702,11 +730,7 @@ GLFWbool _glfwChooseVisualEGL(const _GLFWwndconfig* wndconfig,
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const long vimask = VisualScreenMask | VisualIDMask;
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if (!chooseEGLConfig(ctxconfig, fbconfig, &native))
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{
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_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
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"EGL: Failed to find a suitable EGLConfig");
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return GLFW_FALSE;
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}
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eglGetConfigAttrib(_glfw.egl.display, native,
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EGL_NATIVE_VISUAL_ID, &visualID);
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|
@ -249,7 +249,7 @@ extern "C" {
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* release is made that does not contain any API changes.
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* @ingroup init
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*/
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#define GLFW_VERSION_REVISION 8
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#define GLFW_VERSION_REVISION 9
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/*! @} */
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/*! @brief One.
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@ -296,8 +296,12 @@ extern "C" {
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#define GLFW_REPEAT 2
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/*! @} */
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/*! @defgroup keys Keyboard keys
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* @brief Keyboard key IDs.
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/*! @ingroup input
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*/
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#define GLFW_KEY_UNKNOWN -1
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/*! @defgroup keys Keyboard key tokens
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* @brief Keyboard key tokens.
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*
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* See [key input](@ref input_key) for how these are used.
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*
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@ -320,8 +324,6 @@ extern "C" {
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* @{
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*/
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/* The unknown key */
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#define GLFW_KEY_UNKNOWN -1
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/* Printable keys */
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#define GLFW_KEY_SPACE 32
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@ -4039,8 +4041,8 @@ GLFWAPI int glfwRawMouseMotionSupported(void);
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* @param[in] scancode The scancode of the key to query.
|
||||
* @return The UTF-8 encoded, layout-specific name of the key, or `NULL`.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_ERROR.
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||
* GLFW_INVALID_VALUE, @ref GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @remark The contents of the returned string may change when a keyboard
|
||||
* layout change event is received.
|
||||
@ -4062,15 +4064,18 @@ GLFWAPI const char* glfwGetKeyName(int key, int scancode);
|
||||
*
|
||||
* This function returns the platform-specific scancode of the specified key.
|
||||
*
|
||||
* If the key is `GLFW_KEY_UNKNOWN` or does not exist on the keyboard this
|
||||
* method will return `-1`.
|
||||
* If the specified [key token](@ref keys) corresponds to a physical key not
|
||||
* supported on the current platform then this method will return `-1`.
|
||||
* Calling this function with anything other than a key token will return `-1`
|
||||
* and generate a @ref GLFW_INVALID_ENUM error.
|
||||
*
|
||||
* @param[in] key Any [named key](@ref keys).
|
||||
* @return The platform-specific scancode for the key, or `-1` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
* @param[in] key Any [key token](@ref keys).
|
||||
* @return The platform-specific scancode for the key, or `-1` if the key is
|
||||
* not supported on the current platform or an [error](@ref error_handling)
|
||||
* occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||
* GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR.
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_INVALID_ENUM.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread.
|
||||
*
|
||||
@ -4354,10 +4359,9 @@ GLFWAPI void glfwSetCursor(GLFWwindow* window, GLFWcursor* cursor);
|
||||
* [character callback](@ref glfwSetCharCallback) instead.
|
||||
*
|
||||
* When a window loses input focus, it will generate synthetic key release
|
||||
* events for all pressed keys. You can tell these events from user-generated
|
||||
* events by the fact that the synthetic ones are generated after the focus
|
||||
* loss event has been processed, i.e. after the
|
||||
* [window focus callback](@ref glfwSetWindowFocusCallback) has been called.
|
||||
* events for all pressed keys with associated key tokens. You can tell these
|
||||
* events from user-generated events by the fact that the synthetic ones are
|
||||
* generated after the focus loss event has been processed, i.e. after the
|
||||
*
|
||||
* The scancode of a key is specific to that platform or sometimes even to that
|
||||
* machine. Scancodes are intended to allow users to bind keys that don't have
|
||||
@ -4708,12 +4712,15 @@ GLFWAPI const char* glfwGetClipboardString(GLFWwindow* window);
|
||||
* thread.
|
||||
*
|
||||
* This function makes the OpenGL or OpenGL ES context of the specified window
|
||||
* current on the calling thread. A context must only be made current on
|
||||
* a single thread at a time and each thread can have only a single current
|
||||
* context at a time.
|
||||
* current on the calling thread. It can also detach the current context from
|
||||
* the calling thread without making a new one current by passing in `NULL`.
|
||||
*
|
||||
* When moving a context between threads, you must make it non-current on the
|
||||
* old thread before making it current on the new one.
|
||||
* A context must only be made current on a single thread at a time and each
|
||||
* thread can have only a single current context at a time. Making a context
|
||||
* current detaches any previously current context on the calling thread.
|
||||
*
|
||||
* When moving a context between threads, you must detach it (make it
|
||||
* non-current) on the old thread before making it current on the new one.
|
||||
*
|
||||
* By default, making a context non-current implicitly forces a pipeline flush.
|
||||
* On machines that support `GL_KHR_context_flush_control`, you can control
|
||||
@ -4728,6 +4735,10 @@ GLFWAPI const char* glfwGetClipboardString(GLFWwindow* window);
|
||||
* @param[in] window The window whose context to make current, or `NULL` to
|
||||
* detach the current context.
|
||||
*
|
||||
* @remarks If the previously current context was created via a different
|
||||
* context creation API than the one passed to this function, GLFW will still
|
||||
* detach the previous one from its API before making the new one current.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||
* GLFW_NO_WINDOW_CONTEXT and @ref GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
|
@ -99,7 +99,9 @@ extern "C" {
|
||||
#include <ApplicationServices/ApplicationServices.h>
|
||||
#include <objc/objc.h>
|
||||
#endif
|
||||
#elif defined(GLFW_EXPOSE_NATIVE_X11) || defined(GLFW_EXPOSE_NATIVE_GLX)
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_X11) || defined(GLFW_EXPOSE_NATIVE_GLX)
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/extensions/Xrandr.h>
|
||||
#endif
|
||||
|
@ -168,6 +168,7 @@ static void swapBuffersGLX(_GLFWwindow* window)
|
||||
static void swapIntervalGLX(int interval)
|
||||
{
|
||||
_GLFWwindow* window = _glfwPlatformGetTls(&_glfw.contextSlot);
|
||||
assert(window != NULL);
|
||||
|
||||
if (_glfw.glx.EXT_swap_control)
|
||||
{
|
||||
@ -204,7 +205,10 @@ static GLFWglproc getProcAddressGLX(const char* procname)
|
||||
else if (_glfw.glx.GetProcAddressARB)
|
||||
return _glfw.glx.GetProcAddressARB((const GLubyte*) procname);
|
||||
else
|
||||
{
|
||||
// NOTE: glvnd provides GLX 1.4, so this can only happen with libGL
|
||||
return _glfw_dlsym(_glfw.glx.handle, procname);
|
||||
}
|
||||
}
|
||||
|
||||
static void destroyContextGLX(_GLFWwindow* window)
|
||||
|
@ -107,7 +107,6 @@ typedef struct _GLFWlibraryGLX
|
||||
int eventBase;
|
||||
int errorBase;
|
||||
|
||||
// dlopen handle for libGL.so.1
|
||||
void* handle;
|
||||
|
||||
// GLX 1.3 functions
|
||||
|
@ -280,6 +280,12 @@ GLFWAPI const char* glfwGetKeyName(int key, int scancode)
|
||||
|
||||
if (key != GLFW_KEY_UNKNOWN)
|
||||
{
|
||||
if (key < GLFW_KEY_SPACE || key > GLFW_KEY_LAST)
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_ENUM, "Invalid key %i", key);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (key != GLFW_KEY_KP_EQUAL &&
|
||||
(key < GLFW_KEY_KP_0 || key > GLFW_KEY_KP_ADD) &&
|
||||
(key < GLFW_KEY_APOSTROPHE || key > GLFW_KEY_WORLD_2))
|
||||
@ -300,7 +306,7 @@ GLFWAPI int glfwGetKeyScancode(int key)
|
||||
if (key < GLFW_KEY_SPACE || key > GLFW_KEY_LAST)
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_ENUM, "Invalid key %i", key);
|
||||
return GLFW_RELEASE;
|
||||
return -1;
|
||||
}
|
||||
|
||||
return _glfwPlatformGetKeyScancode(key);
|
||||
|
@ -246,6 +246,9 @@ func GetKeyName(key Key, scancode int) (string, error) {
|
||||
}
|
||||
|
||||
if key != KeyUnknown {
|
||||
if key < KeySpace || key > KeyLast {
|
||||
return "", fmt.Errorf("glfw: invalid key %d: %w", key, InvalidEnum)
|
||||
}
|
||||
if key != KeyKPEqual && (key < KeyKP0 || key > KeyKPAdd) && (key < KeyApostrophe || key > KeyWorld2) {
|
||||
return "", nil
|
||||
}
|
||||
|
@ -57,11 +57,10 @@ static void swapIntervalNSGL(int interval)
|
||||
@autoreleasepool {
|
||||
|
||||
_GLFWwindow* window = _glfwPlatformGetTls(&_glfw.contextSlot);
|
||||
if (window)
|
||||
{
|
||||
[window->context.nsgl.object setValues:&interval
|
||||
forParameter:NSOpenGLContextParameterSwapInterval];
|
||||
}
|
||||
assert(window != NULL);
|
||||
|
||||
[window->context.nsgl.object setValues:&interval
|
||||
forParameter:NSOpenGLContextParameterSwapInterval];
|
||||
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
@ -53,12 +53,13 @@ func (w *Window) choosePixelFormat(ctxconfig *ctxconfig, fbconfig_ *fbconfig) (i
|
||||
var nativeCount int32
|
||||
var attribs []int32
|
||||
|
||||
if _glfw.platformContext.ARB_pixel_format {
|
||||
var attrib int32 = _WGL_NUMBER_PIXEL_FORMATS_ARB
|
||||
if err := wglGetPixelFormatAttribivARB(w.context.platform.dc, 1, 0, 1, &attrib, &nativeCount); err != nil {
|
||||
return 0, err
|
||||
}
|
||||
c, err := _DescribePixelFormat(w.context.platform.dc, 1, uint32(unsafe.Sizeof(_PIXELFORMATDESCRIPTOR{})), nil)
|
||||
if err != nil {
|
||||
return 0, err
|
||||
}
|
||||
nativeCount = c
|
||||
|
||||
if _glfw.platformContext.ARB_pixel_format {
|
||||
attribs = append(attribs,
|
||||
_WGL_SUPPORT_OPENGL_ARB,
|
||||
_WGL_DRAW_TO_WINDOW_ARB,
|
||||
@ -96,12 +97,6 @@ func (w *Window) choosePixelFormat(ctxconfig *ctxconfig, fbconfig_ *fbconfig) (i
|
||||
attribs = append(attribs, _WGL_COLORSPACE_EXT)
|
||||
}
|
||||
}
|
||||
} else {
|
||||
c, err := _DescribePixelFormat(w.context.platform.dc, 1, uint32(unsafe.Sizeof(_PIXELFORMATDESCRIPTOR{})), nil)
|
||||
if err != nil {
|
||||
return 0, err
|
||||
}
|
||||
nativeCount = c
|
||||
}
|
||||
|
||||
usableConfigs := make([]*fbconfig, 0, nativeCount)
|
||||
|
@ -72,6 +72,8 @@ type platformLibraryWindowState struct {
|
||||
|
||||
// The window whose disabled cursor mode is active
|
||||
disabledCursorWindow *Window
|
||||
// The window the cursor is captured in
|
||||
capturedCursorWindow *Window
|
||||
rawInput []byte
|
||||
mouseTrailSize uint32
|
||||
}
|
||||
|
@ -127,48 +127,29 @@ func createIcon(image *Image, xhot, yhot int, icon bool) (_HICON, error) {
|
||||
return handle, nil
|
||||
}
|
||||
|
||||
func getFullWindowSize(style uint32, exStyle uint32, contentWidth, contentHeight int, dpi uint32) (fullWidth, fullHeight int, err error) {
|
||||
if microsoftgdk.IsXbox() {
|
||||
return contentWidth, contentHeight, nil
|
||||
}
|
||||
func (w *Window) applyAspectRatio(edge int, area *_RECT) error {
|
||||
var frame _RECT
|
||||
|
||||
ratio := float32(w.numer) / float32(w.denom)
|
||||
style := w.getWindowStyle()
|
||||
exStyle := w.getWindowExStyle()
|
||||
|
||||
rect := _RECT{
|
||||
left: 0,
|
||||
top: 0,
|
||||
right: int32(contentWidth),
|
||||
bottom: int32(contentHeight),
|
||||
}
|
||||
if winver.IsWindows10AnniversaryUpdateOrGreater() {
|
||||
if err := _AdjustWindowRectExForDpi(&rect, style, false, exStyle, dpi); err != nil {
|
||||
return 0, 0, err
|
||||
if err := _AdjustWindowRectExForDpi(&frame, style, false, exStyle, _GetDpiForWindow(w.platform.handle)); err != nil {
|
||||
return err
|
||||
}
|
||||
} else {
|
||||
if err := _AdjustWindowRectEx(&rect, style, false, exStyle); err != nil {
|
||||
return 0, 0, err
|
||||
if err := _AdjustWindowRectEx(&frame, style, false, exStyle); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
return int(rect.right - rect.left), int(rect.bottom - rect.top), nil
|
||||
}
|
||||
|
||||
func (w *Window) applyAspectRatio(edge int, area *_RECT) error {
|
||||
ratio := float32(w.numer) / float32(w.denom)
|
||||
|
||||
var dpi uint32 = _USER_DEFAULT_SCREEN_DPI
|
||||
if winver.IsWindows10AnniversaryUpdateOrGreater() {
|
||||
dpi = _GetDpiForWindow(w.platform.handle)
|
||||
}
|
||||
|
||||
xoff, yoff, err := getFullWindowSize(w.getWindowStyle(), w.getWindowExStyle(), 0, 0, dpi)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
if edge == _WMSZ_LEFT || edge == _WMSZ_BOTTOMLEFT || edge == _WMSZ_RIGHT || edge == _WMSZ_BOTTOMRIGHT {
|
||||
area.bottom = area.top + int32(yoff) + int32(float32(area.right-area.left-int32(xoff))/ratio)
|
||||
area.bottom = area.top + int32(frame.bottom-frame.top) + int32(float32(area.right-area.left-int32(frame.right-frame.left))/ratio)
|
||||
} else if edge == _WMSZ_TOPLEFT || edge == _WMSZ_TOPRIGHT {
|
||||
area.top = area.bottom - int32(yoff) - int32(float32(area.right-area.left-int32(xoff))/ratio)
|
||||
area.top = area.bottom - int32(frame.bottom-frame.top) - int32(float32(area.right-area.left-int32(frame.right-frame.left))/ratio)
|
||||
} else if edge == _WMSZ_TOP || edge == _WMSZ_BOTTOM {
|
||||
area.right = area.left + int32(xoff) + int32(float32(area.bottom-area.top-int32(yoff))*ratio)
|
||||
area.right = area.left + int32(frame.right-frame.left) + int32(float32(area.bottom-area.top-int32(frame.bottom-frame.top))*ratio)
|
||||
}
|
||||
|
||||
return nil
|
||||
@ -214,26 +195,27 @@ func (w *Window) clientToScreen(rect _RECT) (_RECT, error) {
|
||||
return rect, nil
|
||||
}
|
||||
|
||||
func updateClipRect(window *Window) error {
|
||||
if window != nil {
|
||||
clipRect, err := _GetClientRect(window.platform.handle)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
clipRect, err = window.clientToScreen(clipRect)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
if err := _ClipCursor(&clipRect); err != nil {
|
||||
return err
|
||||
}
|
||||
} else {
|
||||
if err := _ClipCursor(nil); err != nil {
|
||||
return err
|
||||
}
|
||||
func captureCursor(window *Window) error {
|
||||
clipRect, err := _GetClientRect(window.platform.handle)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
clipRect, err = window.clientToScreen(clipRect)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
if err := _ClipCursor(&clipRect); err != nil {
|
||||
return err
|
||||
}
|
||||
_glfw.platformWindow.capturedCursorWindow = window
|
||||
return nil
|
||||
}
|
||||
|
||||
func releaseCursor() error {
|
||||
if err := _ClipCursor(nil); err != nil {
|
||||
return err
|
||||
}
|
||||
_glfw.platformWindow.capturedCursorWindow = nil
|
||||
return nil
|
||||
}
|
||||
|
||||
@ -274,7 +256,7 @@ func (w *Window) disableCursor() error {
|
||||
if err := w.centerCursorInContentArea(); err != nil {
|
||||
return err
|
||||
}
|
||||
if err := updateClipRect(w); err != nil {
|
||||
if err := captureCursor(w); err != nil {
|
||||
return err
|
||||
}
|
||||
if w.rawMouseMotion {
|
||||
@ -292,7 +274,7 @@ func (w *Window) enableCursor() error {
|
||||
}
|
||||
}
|
||||
_glfw.platformWindow.disabledCursorWindow = nil
|
||||
if err := updateClipRect(nil); err != nil {
|
||||
if err := releaseCursor(); err != nil {
|
||||
return err
|
||||
}
|
||||
if err := w.platformSetCursorPos(_glfw.platformWindow.restoreCursorPosX, _glfw.platformWindow.restoreCursorPosY); err != nil {
|
||||
@ -986,8 +968,8 @@ func windowProc(hWnd windows.HWND, uMsg uint32, wParam _WPARAM, lParam _LPARAM)
|
||||
iconified := wParam == _SIZE_MINIMIZED
|
||||
maximized := wParam == _SIZE_MAXIMIZED || (window.platform.maximized && wParam != _SIZE_RESTORED)
|
||||
|
||||
if _glfw.platformWindow.disabledCursorWindow == window {
|
||||
if err := updateClipRect(window); err != nil {
|
||||
if _glfw.platformWindow.capturedCursorWindow == window {
|
||||
if err := captureCursor(window); err != nil {
|
||||
_glfw.errors = append(_glfw.errors, err)
|
||||
return 0
|
||||
}
|
||||
@ -1032,8 +1014,8 @@ func windowProc(hWnd windows.HWND, uMsg uint32, wParam _WPARAM, lParam _LPARAM)
|
||||
return 0
|
||||
|
||||
case _WM_MOVE:
|
||||
if _glfw.platformWindow.disabledCursorWindow == window {
|
||||
if err := updateClipRect(window); err != nil {
|
||||
if _glfw.platformWindow.capturedCursorWindow == window {
|
||||
if err := captureCursor(window); err != nil {
|
||||
_glfw.errors = append(_glfw.errors, err)
|
||||
return 0
|
||||
}
|
||||
@ -1056,31 +1038,35 @@ func windowProc(hWnd windows.HWND, uMsg uint32, wParam _WPARAM, lParam _LPARAM)
|
||||
return 1
|
||||
|
||||
case _WM_GETMINMAXINFO:
|
||||
var dpi uint32 = _USER_DEFAULT_SCREEN_DPI
|
||||
var frame _RECT
|
||||
mmi := (*_MINMAXINFO)(unsafe.Pointer(lParam))
|
||||
style := window.getWindowStyle()
|
||||
exStyle := window.getWindowExStyle()
|
||||
|
||||
if window.monitor != nil {
|
||||
break
|
||||
}
|
||||
|
||||
if winver.IsWindows10AnniversaryUpdateOrGreater() {
|
||||
dpi = _GetDpiForWindow(window.platform.handle)
|
||||
}
|
||||
|
||||
xoff, yoff, err := getFullWindowSize(window.getWindowStyle(), window.getWindowExStyle(), 0, 0, dpi)
|
||||
if err != nil {
|
||||
_glfw.errors = append(_glfw.errors, err)
|
||||
return 0
|
||||
if err := _AdjustWindowRectExForDpi(&frame, style, false, exStyle, _GetDpiForWindow(window.platform.handle)); err != nil {
|
||||
_glfw.errors = append(_glfw.errors, err)
|
||||
return 0
|
||||
}
|
||||
} else {
|
||||
if err := _AdjustWindowRectEx(&frame, style, false, exStyle); err != nil {
|
||||
_glfw.errors = append(_glfw.errors, err)
|
||||
return 0
|
||||
}
|
||||
}
|
||||
|
||||
if window.minwidth != DontCare && window.minheight != DontCare {
|
||||
mmi.ptMinTrackSize.x = int32(window.minwidth + xoff)
|
||||
mmi.ptMinTrackSize.y = int32(window.minheight + yoff)
|
||||
mmi.ptMinTrackSize.x = int32(window.minwidth) + (frame.right - frame.left)
|
||||
mmi.ptMinTrackSize.y = int32(window.minheight) + (frame.bottom - frame.top)
|
||||
}
|
||||
|
||||
if window.maxwidth != DontCare && window.maxheight != DontCare {
|
||||
mmi.ptMaxTrackSize.x = int32(window.maxwidth + xoff)
|
||||
mmi.ptMaxTrackSize.y = int32(window.maxheight + yoff)
|
||||
mmi.ptMaxTrackSize.x = int32(window.maxwidth) + (frame.right - frame.left)
|
||||
mmi.ptMaxTrackSize.y = int32(window.maxheight) + (frame.bottom - frame.top)
|
||||
}
|
||||
|
||||
if !window.decorated {
|
||||
@ -1205,7 +1191,7 @@ func (w *Window) createNativeWindow(wndconfig *wndconfig, fbconfig *fbconfig) er
|
||||
style := w.getWindowStyle()
|
||||
exStyle := w.getWindowExStyle()
|
||||
|
||||
var xpos, ypos, fullWidth, fullHeight int32
|
||||
var frameX, frameY, frameWidth, frameHeight int32
|
||||
if w.monitor != nil {
|
||||
mi, ok := _GetMonitorInfoW(w.monitor.platform.handle)
|
||||
if !ok {
|
||||
@ -1214,27 +1200,29 @@ func (w *Window) createNativeWindow(wndconfig *wndconfig, fbconfig *fbconfig) er
|
||||
// NOTE: This window placement is temporary and approximate, as the
|
||||
// correct position and size cannot be known until the monitor
|
||||
// video mode has been picked in _glfwSetVideoModeWin32
|
||||
xpos = mi.rcMonitor.left
|
||||
ypos = mi.rcMonitor.top
|
||||
fullWidth = mi.rcMonitor.right - mi.rcMonitor.left
|
||||
fullHeight = mi.rcMonitor.bottom - mi.rcMonitor.top
|
||||
frameX = mi.rcMonitor.left
|
||||
frameY = mi.rcMonitor.top
|
||||
frameWidth = mi.rcMonitor.right - mi.rcMonitor.left
|
||||
frameHeight = mi.rcMonitor.bottom - mi.rcMonitor.top
|
||||
} else {
|
||||
xpos = _CW_USEDEFAULT
|
||||
ypos = _CW_USEDEFAULT
|
||||
rect := _RECT{0, 0, int32(wndconfig.width), int32(wndconfig.height)}
|
||||
|
||||
w.platform.maximized = wndconfig.maximized
|
||||
if wndconfig.maximized {
|
||||
style |= _WS_MAXIMIZE
|
||||
}
|
||||
|
||||
w, h, err := getFullWindowSize(style, exStyle, wndconfig.width, wndconfig.height, _USER_DEFAULT_SCREEN_DPI)
|
||||
if err != nil {
|
||||
if err := _AdjustWindowRectEx(&rect, style, false, exStyle); err != nil {
|
||||
return err
|
||||
}
|
||||
fullWidth, fullHeight = int32(w), int32(h)
|
||||
|
||||
frameX = _CW_USEDEFAULT
|
||||
frameY = _CW_USEDEFAULT
|
||||
frameWidth = rect.right - rect.left
|
||||
frameHeight = rect.bottom - rect.top
|
||||
}
|
||||
|
||||
h, err := _CreateWindowExW(exStyle, _GLFW_WNDCLASSNAME, wndconfig.title, style, xpos, ypos, fullWidth, fullHeight,
|
||||
h, err := _CreateWindowExW(exStyle, _GLFW_WNDCLASSNAME, wndconfig.title, style, frameX, frameY, frameWidth, frameHeight,
|
||||
0, // No parent window
|
||||
0, // No window menu
|
||||
_glfw.platformWindow.instance, unsafe.Pointer(wndconfig))
|
||||
@ -1459,7 +1447,15 @@ func (w *Window) platformDestroyWindow() error {
|
||||
}
|
||||
|
||||
if _glfw.platformWindow.disabledCursorWindow == w {
|
||||
_glfw.platformWindow.disabledCursorWindow = nil
|
||||
if err := w.enableCursor(); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
|
||||
if _glfw.platformWindow.capturedCursorWindow == w {
|
||||
if err := releaseCursor(); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
|
||||
if w.platform.handle != 0 {
|
||||
@ -2184,7 +2180,7 @@ func platformWaitEvents() error {
|
||||
}
|
||||
|
||||
func platformWaitEventsTimeout(timeout float64) error {
|
||||
if _, err := _MsgWaitForMultipleObjects(0, nil, false, uint32(timeout*1e3), _QS_ALLEVENTS); err != nil {
|
||||
if _, err := _MsgWaitForMultipleObjects(0, nil, false, uint32(timeout*1e3), _QS_ALLINPUT); err != nil {
|
||||
return err
|
||||
}
|
||||
if err := platformPollEvents(); err != nil {
|
||||
@ -2235,20 +2231,48 @@ func (w *Window) platformSetCursorPos(xpos, ypos float64) error {
|
||||
}
|
||||
|
||||
func (w *Window) platformSetCursorMode(mode int) error {
|
||||
if mode == CursorDisabled {
|
||||
if w.platformWindowFocused() {
|
||||
if err := w.disableCursor(); err != nil {
|
||||
if w.platformWindowFocused() {
|
||||
if mode == CursorDisabled {
|
||||
xpos, ypos, err := w.platformGetCursorPos()
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
_glfw.platformWindow.restoreCursorPosX = xpos
|
||||
_glfw.platformWindow.restoreCursorPosY = ypos
|
||||
if err := w.centerCursorInContentArea(); err != nil {
|
||||
return err
|
||||
}
|
||||
if w.rawMouseMotion {
|
||||
if err := w.enableRawMouseMotion(); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
} else if _glfw.platformWindow.disabledCursorWindow == w {
|
||||
if w.rawMouseMotion {
|
||||
if err := w.disableRawMouseMotion(); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if mode == CursorDisabled {
|
||||
if err := captureCursor(w); err != nil {
|
||||
return err
|
||||
}
|
||||
} else {
|
||||
if err := releaseCursor(); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
if _glfw.platformWindow.disabledCursorWindow == w {
|
||||
if err := w.enableCursor(); err != nil {
|
||||
return err
|
||||
if mode == CursorDisabled {
|
||||
_glfw.platformWindow.disabledCursorWindow = w
|
||||
} else {
|
||||
_glfw.platformWindow.disabledCursorWindow = nil
|
||||
if err := w.platformSetCursorPos(_glfw.platformWindow.restoreCursorPosX, _glfw.platformWindow.restoreCursorPosY); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
in, err := w.cursorInContentArea()
|
||||
|
@ -357,6 +357,11 @@ static void updateNormalHints(_GLFWwindow* window, int width, int height)
|
||||
{
|
||||
XSizeHints* hints = XAllocSizeHints();
|
||||
|
||||
long supplied;
|
||||
XGetWMNormalHints(_glfw.x11.display, window->x11.handle, hints, &supplied);
|
||||
|
||||
hints->flags &= ~(PMinSize | PMaxSize | PAspect);
|
||||
|
||||
if (!window->monitor)
|
||||
{
|
||||
if (window->resizable)
|
||||
@ -393,9 +398,6 @@ static void updateNormalHints(_GLFWwindow* window, int width, int height)
|
||||
}
|
||||
}
|
||||
|
||||
hints->flags |= PWinGravity;
|
||||
hints->win_gravity = StaticGravity;
|
||||
|
||||
XSetWMNormalHints(_glfw.x11.display, window->x11.handle, hints);
|
||||
XFree(hints);
|
||||
|
||||
@ -561,6 +563,25 @@ static void updateCursorImage(_GLFWwindow* window)
|
||||
}
|
||||
}
|
||||
|
||||
// Grabs the cursor and confines it to the window
|
||||
//
|
||||
static void captureCursor(_GLFWwindow* window)
|
||||
{
|
||||
XGrabPointer(_glfw.x11.display, window->x11.handle, True,
|
||||
ButtonPressMask | ButtonReleaseMask | PointerMotionMask,
|
||||
GrabModeAsync, GrabModeAsync,
|
||||
window->x11.handle,
|
||||
None,
|
||||
CurrentTime);
|
||||
}
|
||||
|
||||
// Ungrabs the cursor
|
||||
//
|
||||
static void releaseCursor(void)
|
||||
{
|
||||
XUngrabPointer(_glfw.x11.display, CurrentTime);
|
||||
}
|
||||
|
||||
// Enable XI2 raw mouse motion events
|
||||
//
|
||||
static void enableRawMouseMotion(_GLFWwindow* window)
|
||||
@ -603,12 +624,7 @@ static void disableCursor(_GLFWwindow* window)
|
||||
&_glfw.x11.restoreCursorPosY);
|
||||
updateCursorImage(window);
|
||||
_glfwCenterCursorInContentArea(window);
|
||||
XGrabPointer(_glfw.x11.display, window->x11.handle, True,
|
||||
ButtonPressMask | ButtonReleaseMask | PointerMotionMask,
|
||||
GrabModeAsync, GrabModeAsync,
|
||||
window->x11.handle,
|
||||
_glfw.x11.hiddenCursorHandle,
|
||||
CurrentTime);
|
||||
captureCursor(window);
|
||||
}
|
||||
|
||||
// Exit disabled cursor mode for the specified window
|
||||
@ -619,7 +635,7 @@ static void enableCursor(_GLFWwindow* window)
|
||||
disableRawMouseMotion(window);
|
||||
|
||||
_glfw.x11.disabledCursorWindow = NULL;
|
||||
XUngrabPointer(_glfw.x11.display, CurrentTime);
|
||||
releaseCursor();
|
||||
_glfwPlatformSetCursorPos(window,
|
||||
_glfw.x11.restoreCursorPosX,
|
||||
_glfw.x11.restoreCursorPosY);
|
||||
@ -764,7 +780,28 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
|
||||
XFree(hints);
|
||||
}
|
||||
|
||||
updateNormalHints(window, width, height);
|
||||
// Set ICCCM WM_NORMAL_HINTS property
|
||||
{
|
||||
XSizeHints* hints = XAllocSizeHints();
|
||||
if (!hints)
|
||||
{
|
||||
_glfwInputError(GLFW_OUT_OF_MEMORY, "X11: Failed to allocate size hints");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
if (!wndconfig->resizable)
|
||||
{
|
||||
hints->flags |= (PMinSize | PMaxSize);
|
||||
hints->min_width = hints->max_width = width;
|
||||
hints->min_height = hints->max_height = height;
|
||||
}
|
||||
|
||||
hints->flags |= PWinGravity;
|
||||
hints->win_gravity = StaticGravity;
|
||||
|
||||
XSetWMNormalHints(_glfw.x11.display, window->x11.handle, hints);
|
||||
XFree(hints);
|
||||
}
|
||||
|
||||
// Set ICCCM WM_CLASS property
|
||||
{
|
||||
@ -2085,7 +2122,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
||||
void _glfwPlatformDestroyWindow(_GLFWwindow* window)
|
||||
{
|
||||
if (_glfw.x11.disabledCursorWindow == window)
|
||||
_glfw.x11.disabledCursorWindow = NULL;
|
||||
enableCursor(window);
|
||||
|
||||
if (window->monitor)
|
||||
releaseMonitor(window);
|
||||
@ -2891,16 +2928,40 @@ void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y)
|
||||
|
||||
void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode)
|
||||
{
|
||||
if (mode == GLFW_CURSOR_DISABLED)
|
||||
if (_glfwPlatformWindowFocused(window))
|
||||
{
|
||||
if (_glfwPlatformWindowFocused(window))
|
||||
disableCursor(window);
|
||||
}
|
||||
else if (_glfw.x11.disabledCursorWindow == window)
|
||||
enableCursor(window);
|
||||
else
|
||||
updateCursorImage(window);
|
||||
if (mode == GLFW_CURSOR_DISABLED)
|
||||
{
|
||||
_glfwPlatformGetCursorPos(window,
|
||||
&_glfw.x11.restoreCursorPosX,
|
||||
&_glfw.x11.restoreCursorPosY);
|
||||
_glfwCenterCursorInContentArea(window);
|
||||
if (window->rawMouseMotion)
|
||||
enableRawMouseMotion(window);
|
||||
}
|
||||
else if (_glfw.x11.disabledCursorWindow == window)
|
||||
{
|
||||
if (window->rawMouseMotion)
|
||||
disableRawMouseMotion(window);
|
||||
}
|
||||
|
||||
if (mode == GLFW_CURSOR_DISABLED)
|
||||
captureCursor(window);
|
||||
else
|
||||
releaseCursor();
|
||||
|
||||
if (mode == GLFW_CURSOR_DISABLED)
|
||||
_glfw.x11.disabledCursorWindow = window;
|
||||
else if (_glfw.x11.disabledCursorWindow == window)
|
||||
{
|
||||
_glfw.x11.disabledCursorWindow = NULL;
|
||||
_glfwPlatformSetCursorPos(window,
|
||||
_glfw.x11.restoreCursorPosX,
|
||||
_glfw.x11.restoreCursorPosY);
|
||||
}
|
||||
}
|
||||
|
||||
updateCursorImage(window);
|
||||
XFlush(_glfw.x11.display);
|
||||
}
|
||||
|
||||
|
@ -68,6 +68,9 @@ func (c *defaultContext) init() error {
|
||||
// Try OpenGL first. OpenGL is preferable as this doesn't cause context losses.
|
||||
if !preferES {
|
||||
// Usually libGL.so or libGL.so.1 is used. libGL.so.2 might exist only on NetBSD.
|
||||
// TODO: Should "libOpenGL.so.0" [1] and "libGLX.so.0" [2] be added? These were added as of GLFW 3.3.9.
|
||||
// [1] https://github.com/glfw/glfw/commit/55aad3c37b67f17279378db52da0a3ab81bbf26d
|
||||
// [2] https://github.com/glfw/glfw/commit/c18851f52ec9704eb06464058a600845ec1eada1
|
||||
for _, name := range []string{"libGL.so", "libGL.so.2", "libGL.so.1", "libGL.so.0"} {
|
||||
cname := C.CString(name)
|
||||
lib := C.dlopen(cname, C.RTLD_LAZY|C.RTLD_GLOBAL)
|
||||
|
Loading…
Reference in New Issue
Block a user