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mobile: Fix a comment
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@ -46,7 +46,7 @@ func Render() error {
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// int id = e.getPointerId(i);
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// int x = (int)e.getX(i);
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// int y = (int)e.getY(i);
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// YourGame.CurrentEventDispatcher().UpdateTouchesOnAndroid(e.getActionMasked(), id, x, y);
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// YourGame.UpdateTouchesOnAndroid(e.getActionMasked(), id, x, y);
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// }
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// return true;
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// }
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