mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-12-24 18:58:54 +01:00
move internal/glfw/glfw to internal/cglfw
This commit is contained in:
parent
7b86a2b642
commit
47dea6fac4
@ -4,7 +4,7 @@
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//go:build darwin || freebsd || linux || netbsd || openbsd
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package glfw
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package cglfw
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/*
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// Darwin Build Tags
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@ -4,7 +4,7 @@
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//go:build darwin || freebsd || linux || netbsd || openbsd
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package glfw
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package cglfw
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//#include <stdlib.h>
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//#define GLFW_INCLUDE_NONE
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@ -4,7 +4,7 @@
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//go:build darwin || freebsd || linux || netbsd || openbsd
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package glfw
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package cglfw
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// #define GLFW_INCLUDE_NONE
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// #include "glfw3.h"
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@ -4,7 +4,7 @@
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//go:build darwin || freebsd || linux || netbsd || openbsd
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package glfw
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package cglfw
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//#include <stdlib.h>
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//#define GLFW_INCLUDE_NONE
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@ -4,7 +4,7 @@
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//go:build darwin || freebsd || linux || netbsd || openbsd
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package glfw
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package cglfw
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// #include <stdlib.h>
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// #define GLFW_INCLUDE_NONE
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@ -4,7 +4,7 @@
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//go:build darwin || freebsd || linux || netbsd || openbsd
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package glfw
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package cglfw
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// #define GLFW_INCLUDE_NONE
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// #include "glfw3.h"
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@ -2,7 +2,7 @@
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// SPDX-FileCopyrightText: 2012 The glfw3-go Authors
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// SPDX-FileCopyrightText: 2023 The Ebitengine Authors
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package glfw
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package cglfw
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/*
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#define GLFW_EXPOSE_NATIVE_COCOA
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@ -4,7 +4,7 @@
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//go:build (freebsd || linux || netbsd || openbsd) && wayland
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package glfw
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package cglfw
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//#include <stdlib.h>
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//#define GLFW_EXPOSE_NATIVE_WAYLAND
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@ -4,7 +4,7 @@
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//go:build (freebsd || linux || netbsd || openbsd) && !wayland
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package glfw
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package cglfw
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//#include <stdlib.h>
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//#define GLFW_EXPOSE_NATIVE_X11
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@ -4,7 +4,7 @@
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//go:build darwin || freebsd || linux || netbsd || openbsd
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package glfw
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package cglfw
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// #include <stdlib.h>
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import "C"
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@ -4,7 +4,7 @@
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//go:build darwin || freebsd || linux || netbsd || openbsd
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package glfw
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package cglfw
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// #include <stdlib.h>
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// #define GLFW_INCLUDE_NONE
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@ -17,14 +17,14 @@
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package glfw
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import (
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"github.com/hajimehoshi/ebiten/v2/internal/glfw/glfw"
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"github.com/hajimehoshi/ebiten/v2/internal/cglfw"
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)
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func ToCharModsCallback(cb func(window *Window, char rune, mods ModifierKey)) CharModsCallback {
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if cb == nil {
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return nil
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}
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return func(window *glfw.Window, char rune, mods glfw.ModifierKey) {
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return func(window *cglfw.Window, char rune, mods cglfw.ModifierKey) {
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cb(theWindows.get(window), char, ModifierKey(mods))
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}
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}
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@ -33,7 +33,7 @@ func ToCloseCallback(cb func(window *Window)) CloseCallback {
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if cb == nil {
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return nil
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}
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return func(window *glfw.Window) {
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return func(window *cglfw.Window) {
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cb(theWindows.get(window))
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}
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}
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@ -42,7 +42,7 @@ func ToDropCallback(cb func(window *Window, names []string)) DropCallback {
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if cb == nil {
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return nil
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}
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return func(window *glfw.Window, names []string) {
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return func(window *cglfw.Window, names []string) {
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cb(theWindows.get(window), names)
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}
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}
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@ -51,7 +51,7 @@ func ToFramebufferSizeCallback(cb func(window *Window, width int, height int)) F
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if cb == nil {
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return nil
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}
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return func(window *glfw.Window, width int, height int) {
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return func(window *cglfw.Window, width int, height int) {
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cb(theWindows.get(window), width, height)
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}
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}
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@ -60,7 +60,7 @@ func ToMonitorCallback(cb func(monitor *Monitor, event PeripheralEvent)) Monitor
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if cb == nil {
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return nil
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}
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return func(monitor *glfw.Monitor, event glfw.PeripheralEvent) {
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return func(monitor *cglfw.Monitor, event cglfw.PeripheralEvent) {
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var m *Monitor
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if monitor != nil {
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m = &Monitor{monitor}
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@ -73,7 +73,7 @@ func ToScrollCallback(cb func(window *Window, xoff float64, yoff float64)) Scrol
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if cb == nil {
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return nil
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}
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return func(window *glfw.Window, xoff float64, yoff float64) {
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return func(window *cglfw.Window, xoff float64, yoff float64) {
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cb(theWindows.get(window), xoff, yoff)
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}
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}
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@ -82,7 +82,7 @@ func ToSizeCallback(cb func(window *Window, width int, height int)) SizeCallback
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if cb == nil {
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return nil
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}
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return func(window *glfw.Window, width, height int) {
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return func(window *cglfw.Window, width, height int) {
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cb(theWindows.get(window), width, height)
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}
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}
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@ -20,17 +20,17 @@ import (
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"image"
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"sync"
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"github.com/hajimehoshi/ebiten/v2/internal/glfw/glfw"
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"github.com/hajimehoshi/ebiten/v2/internal/cglfw"
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)
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type windows map[*glfw.Window]*Window
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type windows map[*cglfw.Window]*Window
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var (
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theWindows = windows{}
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windowsM sync.Mutex
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)
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func (w windows) add(win *glfw.Window) *Window {
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func (w windows) add(win *cglfw.Window) *Window {
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if win == nil {
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return nil
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}
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@ -41,13 +41,13 @@ func (w windows) add(win *glfw.Window) *Window {
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return ww
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}
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func (w windows) remove(win *glfw.Window) {
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func (w windows) remove(win *cglfw.Window) {
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windowsM.Lock()
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delete(w, win)
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windowsM.Unlock()
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}
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func (w windows) get(win *glfw.Window) *Window {
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func (w windows) get(win *cglfw.Window) *Window {
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if win == nil {
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return nil
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}
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@ -58,16 +58,16 @@ func (w windows) get(win *glfw.Window) *Window {
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}
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type Cursor struct {
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c *glfw.Cursor
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c *cglfw.Cursor
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}
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func CreateStandardCursor(shape StandardCursor) *Cursor {
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c := glfw.CreateStandardCursor(glfw.StandardCursor(shape))
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c := cglfw.CreateStandardCursor(cglfw.StandardCursor(shape))
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return &Cursor{c: c}
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}
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type Monitor struct {
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m *glfw.Monitor
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m *cglfw.Monitor
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}
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func (m *Monitor) GetContentScale() (float32, float32, error) {
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@ -95,7 +95,7 @@ func (m *Monitor) GetVideoMode() *VidMode {
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}
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type Window struct {
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w *glfw.Window
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w *cglfw.Window
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prevSizeCallback SizeCallback
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}
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@ -110,7 +110,7 @@ func (w *Window) Focus() {
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}
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func (w *Window) GetAttrib(attrib Hint) int {
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return w.w.GetAttrib(glfw.Hint(attrib))
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return w.w.GetAttrib(cglfw.Hint(attrib))
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}
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func (w *Window) GetCursorPos() (x, y float64) {
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@ -118,11 +118,11 @@ func (w *Window) GetCursorPos() (x, y float64) {
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}
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func (w *Window) GetInputMode(mode InputMode) int {
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return w.w.GetInputMode(glfw.InputMode(mode))
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return w.w.GetInputMode(cglfw.InputMode(mode))
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}
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func (w *Window) GetKey(key Key) Action {
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return Action(w.w.GetKey(glfw.Key(key)))
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return Action(w.w.GetKey(cglfw.Key(key)))
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}
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func (w *Window) GetMonitor() *Monitor {
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@ -134,7 +134,7 @@ func (w *Window) GetMonitor() *Monitor {
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}
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func (w *Window) GetMouseButton(button MouseButton) Action {
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return Action(w.w.GetMouseButton(glfw.MouseButton(button)))
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return Action(w.w.GetMouseButton(cglfw.MouseButton(button)))
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}
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func (w *Window) GetPos() (x, y int) {
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@ -166,7 +166,7 @@ func (w *Window) Restore() {
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}
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func (w *Window) SetAttrib(attrib Hint, value int) {
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w.w.SetAttrib(glfw.Hint(attrib), value)
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w.w.SetAttrib(cglfw.Hint(attrib), value)
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}
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func (w *Window) SetCharModsCallback(cbfun CharModsCallback) (previous CharModsCallback) {
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@ -175,7 +175,7 @@ func (w *Window) SetCharModsCallback(cbfun CharModsCallback) (previous CharModsC
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}
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func (w *Window) SetCursor(cursor *Cursor) {
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var c *glfw.Cursor
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var c *cglfw.Cursor
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if cursor != nil {
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c = cursor.c
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}
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@ -226,11 +226,11 @@ func (w *Window) SetIcon(images []image.Image) {
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}
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func (w *Window) SetInputMode(mode InputMode, value int) {
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w.w.SetInputMode(glfw.InputMode(mode), value)
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w.w.SetInputMode(cglfw.InputMode(mode), value)
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}
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func (w *Window) SetMonitor(monitor *Monitor, xpos, ypos, width, height, refreshRate int) {
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var m *glfw.Monitor
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var m *cglfw.Monitor
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if monitor != nil {
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m = monitor.m
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}
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@ -262,16 +262,16 @@ func (w *Window) SwapBuffers() {
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}
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func CreateWindow(width, height int, title string, monitor *Monitor, share *Window) (*Window, error) {
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var gm *glfw.Monitor
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var gm *cglfw.Monitor
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if monitor != nil {
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gm = monitor.m
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}
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var gw *glfw.Window
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var gw *cglfw.Window
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if share != nil {
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gw = share.w
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}
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w, err := glfw.CreateWindow(width, height, title, gm, gw)
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w, err := cglfw.CreateWindow(width, height, title, gm, gw)
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if err != nil {
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return nil, err
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}
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@ -279,12 +279,12 @@ func CreateWindow(width, height int, title string, monitor *Monitor, share *Wind
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}
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func GetKeyName(key Key, scancode int) string {
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return glfw.GetKeyName(glfw.Key(key), scancode)
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return cglfw.GetKeyName(cglfw.Key(key), scancode)
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}
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func GetMonitors() []*Monitor {
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ms := []*Monitor{}
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for _, m := range glfw.GetMonitors() {
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for _, m := range cglfw.GetMonitors() {
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if m != nil {
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ms = append(ms, &Monitor{m})
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} else {
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@ -295,7 +295,7 @@ func GetMonitors() []*Monitor {
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}
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func GetPrimaryMonitor() *Monitor {
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m := glfw.GetPrimaryMonitor()
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m := cglfw.GetPrimaryMonitor()
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if m == nil {
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return nil
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}
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@ -303,38 +303,38 @@ func GetPrimaryMonitor() *Monitor {
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}
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func Init() error {
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return glfw.Init()
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return cglfw.Init()
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}
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func PollEvents() {
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glfw.PollEvents()
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cglfw.PollEvents()
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}
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func PostEmptyEvent() {
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glfw.PostEmptyEvent()
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cglfw.PostEmptyEvent()
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}
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func SetMonitorCallback(cbfun MonitorCallback) MonitorCallback {
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glfw.SetMonitorCallback(cbfun)
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cglfw.SetMonitorCallback(cbfun)
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return ToMonitorCallback(nil)
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}
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func SwapInterval(interval int) {
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glfw.SwapInterval(interval)
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cglfw.SwapInterval(interval)
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}
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func Terminate() {
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glfw.Terminate()
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cglfw.Terminate()
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}
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func WaitEvents() {
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glfw.WaitEvents()
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cglfw.WaitEvents()
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}
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func WaitEventsTimeout(timeout float64) {
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glfw.WaitEventsTimeout(timeout)
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cglfw.WaitEventsTimeout(timeout)
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}
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func WindowHint(target Hint, hint int) {
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glfw.WindowHint(glfw.Hint(target), hint)
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cglfw.WindowHint(cglfw.Hint(target), hint)
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}
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@ -17,17 +17,17 @@
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package glfw
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import (
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"github.com/hajimehoshi/ebiten/v2/internal/glfw/glfw"
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"github.com/hajimehoshi/ebiten/v2/internal/cglfw"
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)
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type (
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CharModsCallback = glfw.CharModsCallback
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CloseCallback = glfw.CloseCallback
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DropCallback = glfw.DropCallback
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FramebufferSizeCallback = glfw.FramebufferSizeCallback
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MonitorCallback = glfw.MonitorCallback
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ScrollCallback = glfw.ScrollCallback
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SizeCallback = glfw.SizeCallback
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CharModsCallback = cglfw.CharModsCallback
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CloseCallback = cglfw.CloseCallback
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DropCallback = cglfw.DropCallback
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FramebufferSizeCallback = cglfw.FramebufferSizeCallback
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MonitorCallback = cglfw.MonitorCallback
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ScrollCallback = cglfw.ScrollCallback
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SizeCallback = cglfw.SizeCallback
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)
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type VidMode struct {
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