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audio/internal/oboe: Bug fix: Always use OpenSL
AAudio doesn't care about plugging in/out headsets. There is a workaround [1], but this is not easy to apply. Instead, alwasy use OpenSL. [1] https://github.com/google/oboe/blob/master/docs/notes/disconnect.md Closes #1634
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audio/internal/oboe/binding_android.go
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audio/internal/oboe/binding_android.go
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@ -14,7 +14,11 @@
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package oboe
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// #cgo CXXFLAGS: -std=c++17
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// Disable AAudio (#1634).
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// AAudio doesn't care about plugging in/out of a headphone.
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// See https://github.com/google/oboe/blob/master/docs/notes/disconnect.md
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// #cgo CXXFLAGS: -std=c++17 -DOBOE_ENABLE_AAUDIO=0
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// #cgo LDFLAGS: -llog -lOpenSLES -static-libstdc++
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//
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// #include "binding_android.h"
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