ebiten: Update comments

This commit is contained in:
Hajime Hoshi 2021-07-20 02:53:13 +09:00
parent f192971080
commit 5004fdcf02

View File

@ -227,7 +227,7 @@ func IsStandardGamepadButtonPressed(id GamepadID, button StandardGamepadButton)
return uiDriver().Input().IsStandardGamepadButtonPressed(id, button) return uiDriver().Input().IsStandardGamepadButtonPressed(id, button)
} }
// IsStandardGamepadLayoutAvailable reports whether the gamepad (id) has the standard gamepad layout. // IsStandardGamepadLayoutAvailable reports whether the gamepad (id) has a standard gamepad layout mapping.
// //
// IsStandardGamepadLayoutAvailable is concurrent-safe. // IsStandardGamepadLayoutAvailable is concurrent-safe.
func IsStandardGamepadLayoutAvailable(id GamepadID) bool { func IsStandardGamepadLayoutAvailable(id GamepadID) bool {