mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-12-25 11:18:54 +01:00
parent
1b011e3864
commit
5027bc1af5
73
image.go
73
image.go
@ -40,8 +40,6 @@ type Image struct {
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bounds image.Rectangle
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bounds image.Rectangle
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original *Image
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original *Image
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pendingPixels []byte
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filter Filter
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filter Filter
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}
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}
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@ -92,8 +90,6 @@ func (i *Image) Fill(clr color.Color) error {
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panic("ebiten: render to a subimage is not implemented (Fill)")
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panic("ebiten: render to a subimage is not implemented (Fill)")
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}
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}
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i.invalidatePendingPixels()
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i.mipmap.fill(color.RGBAModel.Convert(clr).(color.RGBA))
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i.mipmap.fill(color.RGBAModel.Convert(clr).(color.RGBA))
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return nil
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return nil
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}
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}
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@ -150,9 +146,6 @@ func (i *Image) DrawImage(img *Image, options *DrawImageOptions) error {
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panic("ebiten: render to a subimage is not implemented (drawImage)")
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panic("ebiten: render to a subimage is not implemented (drawImage)")
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}
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}
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img.resolvePendingPixels(true)
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i.resolvePendingPixels(false)
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// Calculate vertices before locking because the user can do anything in
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// Calculate vertices before locking because the user can do anything in
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// options.ImageParts interface without deadlock (e.g. Call Image functions).
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// options.ImageParts interface without deadlock (e.g. Call Image functions).
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if options == nil {
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if options == nil {
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@ -293,9 +286,6 @@ func (i *Image) DrawTriangles(vertices []Vertex, indices []uint16, img *Image, o
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panic("ebiten: render to a subimage is not implemented (DrawTriangles)")
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panic("ebiten: render to a subimage is not implemented (DrawTriangles)")
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}
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}
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img.resolvePendingPixels(true)
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i.resolvePendingPixels(false)
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if len(indices)%3 != 0 {
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if len(indices)%3 != 0 {
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panic("ebiten: len(indices) % 3 must be 0")
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panic("ebiten: len(indices) % 3 must be 0")
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}
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}
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@ -390,8 +380,6 @@ func (i *Image) At(x, y int) color.Color {
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if i.isSubImage() && !image.Pt(x, y).In(i.bounds) {
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if i.isSubImage() && !image.Pt(x, y).In(i.bounds) {
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return color.RGBA{}
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return color.RGBA{}
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}
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}
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// TODO: Use pending pixels
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i.resolvePendingPixels(true)
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r, g, b, a := i.mipmap.at(x, y)
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r, g, b, a := i.mipmap.at(x, y)
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return color.RGBA{r, g, b, a}
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return color.RGBA{r, g, b, a}
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}
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}
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@ -400,66 +388,23 @@ func (i *Image) At(x, y int) color.Color {
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//
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//
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// Set loads pixels from GPU to system memory if necessary, which means that Set can be slow.
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// Set loads pixels from GPU to system memory if necessary, which means that Set can be slow.
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//
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//
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// Set can't be called outside the main loop (ebiten.Run's updating function) starts.
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// In the current implementation, successive calls of Set invokes loading pixels at most once, so this is efficient.
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//
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//
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// If the image is disposed, Set does nothing.
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// If the image is disposed, Set does nothing.
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func (img *Image) Set(x, y int, clr color.Color) {
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func (i *Image) Set(x, y int, clr color.Color) {
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img.copyCheck()
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i.copyCheck()
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if img.isDisposed() {
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if i.isDisposed() {
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return
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return
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}
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}
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if !image.Pt(x, y).In(img.Bounds()) {
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if !image.Pt(x, y).In(i.Bounds()) {
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return
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return
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}
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}
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if img.isSubImage() {
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if i.isSubImage() {
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img = img.original
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i = i.original
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}
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}
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w, h := img.Size()
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if img.pendingPixels == nil {
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pix := make([]byte, 4*w*h)
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idx := 0
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for j := 0; j < h; j++ {
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for i := 0; i < w; i++ {
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r, g, b, a := img.mipmap.at(i, j)
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pix[4*idx] = r
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pix[4*idx+1] = g
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pix[4*idx+2] = b
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pix[4*idx+3] = a
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idx++
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}
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}
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img.pendingPixels = pix
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}
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r, g, b, a := clr.RGBA()
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r, g, b, a := clr.RGBA()
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img.pendingPixels[4*(x+y*w)] = byte(r >> 8)
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i.mipmap.set(x, y, byte(r>>8), byte(g>>8), byte(b>>8), byte(a>>8))
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img.pendingPixels[4*(x+y*w)+1] = byte(g >> 8)
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img.pendingPixels[4*(x+y*w)+2] = byte(b >> 8)
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img.pendingPixels[4*(x+y*w)+3] = byte(a >> 8)
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}
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func (i *Image) invalidatePendingPixels() {
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if i.isSubImage() {
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i.original.invalidatePendingPixels()
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return
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}
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i.pendingPixels = nil
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}
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func (i *Image) resolvePendingPixels(keepPendingPixels bool) {
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if i.isSubImage() {
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i.original.resolvePendingPixels(keepPendingPixels)
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return
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}
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if i.pendingPixels == nil {
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return
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}
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i.mipmap.replacePixels(i.pendingPixels)
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if !keepPendingPixels {
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i.pendingPixels = nil
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}
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}
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}
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// Dispose disposes the image data. After disposing, most of image functions do nothing and returns meaningless values.
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// Dispose disposes the image data. After disposing, most of image functions do nothing and returns meaningless values.
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@ -480,7 +425,6 @@ func (i *Image) Dispose() error {
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return nil
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return nil
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}
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}
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i.mipmap.dispose()
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i.mipmap.dispose()
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i.invalidatePendingPixels()
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return nil
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return nil
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}
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}
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@ -505,7 +449,6 @@ func (i *Image) ReplacePixels(p []byte) error {
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if i.isSubImage() {
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if i.isSubImage() {
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panic("ebiten: render to a subimage is not implemented (ReplacePixels)")
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panic("ebiten: render to a subimage is not implemented (ReplacePixels)")
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}
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}
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i.invalidatePendingPixels()
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s := i.Bounds().Size()
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s := i.Bounds().Size()
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if l := 4 * s.X * s.Y; len(p) != l {
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if l := 4 * s.X * s.Y; len(p) != l {
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panic(fmt.Sprintf("ebiten: len(p) was %d but must be %d", len(p), l))
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panic(fmt.Sprintf("ebiten: len(p) was %d but must be %d", len(p), l))
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@ -23,7 +23,11 @@ import (
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)
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)
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type Image struct {
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type Image struct {
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img *shareable.Image
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img *shareable.Image
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width int
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height int
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pendingPixels []byte
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}
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}
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func BeginFrame() error {
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func BeginFrame() error {
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@ -44,6 +48,8 @@ func NewImage(width, height int, volatile bool) *Image {
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if needsToDelayCommands {
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if needsToDelayCommands {
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delayedCommands = append(delayedCommands, func() {
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delayedCommands = append(delayedCommands, func() {
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i.img = shareable.NewImage(width, height, volatile)
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i.img = shareable.NewImage(width, height, volatile)
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i.width = width
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i.height = height
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})
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})
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delayedCommandsM.Unlock()
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delayedCommandsM.Unlock()
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return i
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return i
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@ -51,6 +57,8 @@ func NewImage(width, height int, volatile bool) *Image {
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delayedCommandsM.Unlock()
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delayedCommandsM.Unlock()
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i.img = shareable.NewImage(width, height, volatile)
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i.img = shareable.NewImage(width, height, volatile)
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i.width = width
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i.height = height
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return i
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return i
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}
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}
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@ -60,6 +68,8 @@ func NewScreenFramebufferImage(width, height int) *Image {
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if needsToDelayCommands {
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if needsToDelayCommands {
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delayedCommands = append(delayedCommands, func() {
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delayedCommands = append(delayedCommands, func() {
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i.img = shareable.NewScreenFramebufferImage(width, height)
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i.img = shareable.NewScreenFramebufferImage(width, height)
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i.width = width
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i.height = height
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})
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})
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delayedCommandsM.Unlock()
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delayedCommandsM.Unlock()
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return i
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return i
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@ -67,17 +77,38 @@ func NewScreenFramebufferImage(width, height int) *Image {
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delayedCommandsM.Unlock()
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delayedCommandsM.Unlock()
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i.img = shareable.NewScreenFramebufferImage(width, height)
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i.img = shareable.NewScreenFramebufferImage(width, height)
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i.width = width
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i.height = height
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return i
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return i
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}
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}
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func (i *Image) invalidatePendingPixels() {
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i.pendingPixels = nil
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}
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func (i *Image) resolvePendingPixels(keepPendingPixels bool) {
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if i.pendingPixels == nil {
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return
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}
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i.img.ReplacePixels(i.pendingPixels)
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if !keepPendingPixels {
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i.pendingPixels = nil
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}
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}
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func (i *Image) MarkDisposed() {
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func (i *Image) MarkDisposed() {
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delayedCommandsM.Lock()
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delayedCommandsM.Lock()
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if needsToDelayCommands {
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if needsToDelayCommands {
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delayedCommands = append(delayedCommands, func() {
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delayedCommands = append(delayedCommands, func() {
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i.img.MarkDisposed()
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i.img.MarkDisposed()
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})
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})
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delayedCommandsM.Unlock()
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return
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}
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}
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delayedCommandsM.Unlock()
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delayedCommandsM.Unlock()
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i.invalidatePendingPixels()
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}
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}
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func (i *Image) At(x, y int) (r, g, b, a byte) {
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func (i *Image) At(x, y int) (r, g, b, a byte) {
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@ -86,9 +117,48 @@ func (i *Image) At(x, y int) (r, g, b, a byte) {
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if needsToDelayCommands {
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if needsToDelayCommands {
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panic("buffered: the command queue is not available yet at At")
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panic("buffered: the command queue is not available yet at At")
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}
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}
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// TODO: Use pending pixels
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i.resolvePendingPixels(true)
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return i.img.At(x, y)
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return i.img.At(x, y)
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}
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}
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func (i *Image) Set(x, y int, r, g, b, a byte) {
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delayedCommandsM.Lock()
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if needsToDelayCommands {
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delayedCommands = append(delayedCommands, func() {
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i.set(x, y, r, g, b, a)
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})
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delayedCommandsM.Unlock()
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return
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}
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delayedCommandsM.Unlock()
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i.set(x, y, r, g, b, a)
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}
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func (img *Image) set(x, y int, r, g, b, a byte) {
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w, h := img.width, img.height
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if img.pendingPixels == nil {
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pix := make([]byte, 4*w*h)
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idx := 0
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for j := 0; j < h; j++ {
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for i := 0; i < w; i++ {
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r, g, b, a := img.img.At(i, j)
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pix[4*idx] = r
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pix[4*idx+1] = g
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pix[4*idx+2] = b
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pix[4*idx+3] = a
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idx++
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}
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}
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img.pendingPixels = pix
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}
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img.pendingPixels[4*(x+y*w)] = r
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img.pendingPixels[4*(x+y*w)+1] = g
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img.pendingPixels[4*(x+y*w)+2] = b
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img.pendingPixels[4*(x+y*w)+3] = a
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}
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func (i *Image) Dump(name string) error {
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func (i *Image) Dump(name string) error {
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delayedCommandsM.Lock()
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delayedCommandsM.Lock()
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defer delayedCommandsM.Unlock()
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defer delayedCommandsM.Unlock()
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@ -109,6 +179,7 @@ func (i *Image) Fill(clr color.RGBA) {
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}
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}
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delayedCommandsM.Unlock()
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delayedCommandsM.Unlock()
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i.invalidatePendingPixels()
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i.img.Fill(clr)
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i.img.Fill(clr)
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}
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}
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@ -137,6 +208,7 @@ func (i *Image) ReplacePixels(pix []byte) {
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}
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}
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delayedCommandsM.Unlock()
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delayedCommandsM.Unlock()
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i.invalidatePendingPixels()
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i.img.ReplacePixels(pix)
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i.img.ReplacePixels(pix)
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}
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}
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@ -155,5 +227,7 @@ func (i *Image) DrawTriangles(src *Image, vertices []float32, indices []uint16,
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}
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}
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delayedCommandsM.Unlock()
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delayedCommandsM.Unlock()
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src.resolvePendingPixels(true)
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i.resolvePendingPixels(false)
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i.img.DrawTriangles(src.img, vertices, indices, colorm, mode, filter, address)
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i.img.DrawTriangles(src.img, vertices, indices, colorm, mode, filter, address)
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}
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}
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72
internal/buffered/image_test.go
Normal file
72
internal/buffered/image_test.go
Normal file
@ -0,0 +1,72 @@
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// Copyright 2019 The Ebiten Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
|
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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|
// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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|
// See the License for the specific language governing permissions and
|
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|
// limitations under the License.
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package buffered_test
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import (
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"errors"
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"image/color"
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"os"
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"testing"
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"github.com/hajimehoshi/ebiten"
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)
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var mainCh = make(chan func())
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func runOnMainThread(f func()) {
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ch := make(chan struct{})
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mainCh <- func() {
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f()
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close(ch)
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}
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<-ch
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}
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func TestMain(m *testing.M) {
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go func() {
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os.Exit(m.Run())
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}()
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for {
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select {
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case f := <-mainCh:
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f()
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}
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}
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}
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func TestSetBeforeRun(t *testing.T) {
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clr := color.RGBA{1, 2, 3, 4}
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img, _ := ebiten.NewImage(16, 16, ebiten.FilterDefault)
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img.Set(0, 0, clr)
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want := clr
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var got color.RGBA
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runOnMainThread(func() {
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||||||
|
quit := errors.New("quit")
|
||||||
|
if err := ebiten.Run(func(*ebiten.Image) error {
|
||||||
|
got = img.At(0, 0).(color.RGBA)
|
||||||
|
return quit
|
||||||
|
}, 320, 240, 1, ""); err != nil && err != quit {
|
||||||
|
t.Fatal(err)
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
if got != want {
|
||||||
|
t.Errorf("got: %v, want: %v", got, want)
|
||||||
|
}
|
||||||
|
}
|
@ -77,6 +77,10 @@ func (m *mipmap) at(x, y int) (r, g, b, a byte) {
|
|||||||
return m.orig.At(x, y)
|
return m.orig.At(x, y)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
func (m *mipmap) set(x, y int, r, g, b, a byte) {
|
||||||
|
m.orig.Set(x, y, r, g, b, a)
|
||||||
|
}
|
||||||
|
|
||||||
func (m *mipmap) drawImage(src *mipmap, bounds image.Rectangle, geom *GeoM, colorm *affine.ColorM, mode driver.CompositeMode, filter driver.Filter) {
|
func (m *mipmap) drawImage(src *mipmap, bounds image.Rectangle, geom *GeoM, colorm *affine.ColorM, mode driver.CompositeMode, filter driver.Filter) {
|
||||||
if det := geom.det(); det == 0 {
|
if det := geom.det(); det == 0 {
|
||||||
return
|
return
|
||||||
|
Loading…
Reference in New Issue
Block a user