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internal/graphicsdriver/opengl/gl: refactoring: remove unused types
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@ -13,10 +13,6 @@ package gl
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// #define APIENTRYP APIENTRY *
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// #endif
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//
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// #ifndef GLAPI
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// #define GLAPI extern
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// #endif
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//
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// #include <stdint.h>
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// #include <stdlib.h>
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//
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@ -31,13 +27,6 @@ package gl
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// typedef ptrdiff_t GLintptr;
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// typedef ptrdiff_t GLsizeiptr;
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//
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// typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
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// typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
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// typedef void (APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
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// typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam);
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// typedef unsigned short GLhalfNV;
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// typedef GLintptr GLvdpauSurfaceNV;
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//
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// typedef void (APIENTRYP GPACTIVETEXTURE)(GLenum texture);
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// typedef void (APIENTRYP GPATTACHSHADER)(GLuint program, GLuint shader);
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// typedef void (APIENTRYP GPBINDATTRIBLOCATION)(GLuint program, GLuint index, const GLchar * name);
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