internal/graphicsdriver/opengl/gl: refactoring: remove unused types

This commit is contained in:
Hajime Hoshi 2023-04-22 16:18:11 +09:00
parent 0495101450
commit 504006fc22

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@ -13,10 +13,6 @@ package gl
// #define APIENTRYP APIENTRY *
// #endif
//
// #ifndef GLAPI
// #define GLAPI extern
// #endif
//
// #include <stdint.h>
// #include <stdlib.h>
//
@ -31,13 +27,6 @@ package gl
// typedef ptrdiff_t GLintptr;
// typedef ptrdiff_t GLsizeiptr;
//
// typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
// typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
// typedef void (APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
// typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam);
// typedef unsigned short GLhalfNV;
// typedef GLintptr GLvdpauSurfaceNV;
//
// typedef void (APIENTRYP GPACTIVETEXTURE)(GLenum texture);
// typedef void (APIENTRYP GPATTACHSHADER)(GLuint program, GLuint shader);
// typedef void (APIENTRYP GPBINDATTRIBLOCATION)(GLuint program, GLuint index, const GLchar * name);