mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-12-27 04:08:53 +01:00
restorable: Bug fix: Clearing framebuffers was not complete
This commit is contained in:
parent
86671f3337
commit
519a75e5a8
@ -17,11 +17,12 @@ package restorable
|
|||||||
import (
|
import (
|
||||||
"errors"
|
"errors"
|
||||||
"image/color"
|
"image/color"
|
||||||
|
"math"
|
||||||
"runtime"
|
"runtime"
|
||||||
|
|
||||||
"github.com/hajimehoshi/ebiten/internal/affine"
|
"github.com/hajimehoshi/ebiten/internal/affine"
|
||||||
"github.com/hajimehoshi/ebiten/internal/graphics"
|
"github.com/hajimehoshi/ebiten/internal/graphics"
|
||||||
"github.com/hajimehoshi/ebiten/internal/math"
|
emath "github.com/hajimehoshi/ebiten/internal/math"
|
||||||
"github.com/hajimehoshi/ebiten/internal/opengl"
|
"github.com/hajimehoshi/ebiten/internal/opengl"
|
||||||
)
|
)
|
||||||
|
|
||||||
@ -153,8 +154,8 @@ func (i *Image) clearIfVolatile() {
|
|||||||
w, h := i.image.Size()
|
w, h := i.image.Size()
|
||||||
x0 := float32(0)
|
x0 := float32(0)
|
||||||
y0 := float32(0)
|
y0 := float32(0)
|
||||||
x1 := float32(w) + float32(i.paddingX0+i.paddingX1)
|
x1 := float32(w + int(math.Ceil(i.paddingX0+i.paddingX1)))
|
||||||
y1 := float32(h) + float32(i.paddingY0+i.paddingY1)
|
y1 := float32(h + int(math.Ceil(i.paddingY0+i.paddingY1)))
|
||||||
// For the rule of values, see vertices.go.
|
// For the rule of values, see vertices.go.
|
||||||
clearVertices := []float32{
|
clearVertices := []float32{
|
||||||
x0, y0, 0, 0, 1, 1,
|
x0, y0, 0, 0, 1, 1,
|
||||||
@ -219,7 +220,7 @@ func (i *Image) appendDrawImageHistory(image *Image, vertices []float32, colorm
|
|||||||
// Note that this must not be called until context is available.
|
// Note that this must not be called until context is available.
|
||||||
func (i *Image) At(x, y int) (color.RGBA, error) {
|
func (i *Image) At(x, y int) (color.RGBA, error) {
|
||||||
w, h := i.image.Size()
|
w, h := i.image.Size()
|
||||||
w2, h2 := math.NextPowerOf2Int(w), math.NextPowerOf2Int(h)
|
w2, h2 := emath.NextPowerOf2Int(w), emath.NextPowerOf2Int(h)
|
||||||
if x < 0 || y < 0 || w2 <= x || h2 <= y {
|
if x < 0 || y < 0 || w2 <= x || h2 <= y {
|
||||||
return color.RGBA{}, nil
|
return color.RGBA{}, nil
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user