text: Unify draw calls for multiple runes (#535)

This commit is contained in:
Hajime Hoshi 2018-04-23 18:43:29 +09:00
parent 1571e04753
commit 5257e6f9a7

View File

@ -57,7 +57,11 @@ var (
colorMCache = map[colorMCacheKey]*colorMCacheEntry{} colorMCache = map[colorMCacheKey]*colorMCacheEntry{}
) )
func drawGlyph(dst *ebiten.Image, face font.Face, r rune, x, y fixed.Int26_6, clr color.Color) { func drawGlyph(dst *ebiten.Image, face font.Face, r rune, img *glyphImage, x, y fixed.Int26_6, clr color.Color) {
if img == nil {
return
}
// RGBA() is in [0 - 0xffff]. Adjust them in [0 - 0xff]. // RGBA() is in [0 - 0xffff]. Adjust them in [0 - 0xff].
cr, cg, cb, ca := clr.RGBA() cr, cg, cb, ca := clr.RGBA()
cr >>= 8 cr >>= 8
@ -68,11 +72,6 @@ func drawGlyph(dst *ebiten.Image, face font.Face, r rune, x, y fixed.Int26_6, cl
return return
} }
img := getGlyphImage(face, r)
if img == nil {
return
}
b := getGlyphBounds(face, r) b := getGlyphBounds(face, r)
op := &ebiten.DrawImageOptions{} op := &ebiten.DrawImageOptions{}
op.GeoM.Translate(fixed26_6ToFloat64(x+b.Min.X), fixed26_6ToFloat64(y+b.Min.Y)) op.GeoM.Translate(fixed26_6ToFloat64(x+b.Min.X), fixed26_6ToFloat64(y+b.Min.Y))
@ -107,8 +106,10 @@ func drawGlyph(dst *ebiten.Image, face font.Face, r rune, x, y fixed.Int26_6, cl
colorMCache[key] = e colorMCache[key] = e
} }
op.ColorM = e.m op.ColorM = e.m
re := image.Rect(img.x, img.y, img.x+img.width, img.y+img.height)
op.SourceRect = &re
_ = dst.DrawImage(img, op) _ = dst.DrawImage(img.image, op)
} }
var ( var (
@ -128,8 +129,16 @@ func getGlyphBounds(face font.Face, r rune) *fixed.Rectangle26_6 {
return &b return &b
} }
type glyphImageCacheEntry struct { type glyphImage struct {
image *ebiten.Image image *ebiten.Image
x int
y int
width int
height int
}
type glyphImageCacheEntry struct {
image *glyphImage
atime int64 atime int64
} }
@ -138,7 +147,7 @@ var (
emptyGlyphs = map[font.Face]map[rune]struct{}{} emptyGlyphs = map[font.Face]map[rune]struct{}{}
) )
func getGlyphImage(face font.Face, r rune) *ebiten.Image { func getGlyphImages(face font.Face, runes []rune) []*glyphImage {
if _, ok := emptyGlyphs[face]; !ok { if _, ok := emptyGlyphs[face]; !ok {
emptyGlyphs[face] = map[rune]struct{}{} emptyGlyphs[face] = map[rune]struct{}{}
} }
@ -146,21 +155,27 @@ func getGlyphImage(face font.Face, r rune) *ebiten.Image {
glyphImageCache[face] = map[rune]*glyphImageCacheEntry{} glyphImageCache[face] = map[rune]*glyphImageCacheEntry{}
} }
imgs := make([]*glyphImage, len(runes))
neededGlyphs := map[int]*fixed.Rectangle26_6{}
for i, r := range runes {
if _, ok := emptyGlyphs[face][r]; ok { if _, ok := emptyGlyphs[face][r]; ok {
return nil continue
} }
if e, ok := glyphImageCache[face][r]; ok { if e, ok := glyphImageCache[face][r]; ok {
e.atime = now() e.atime = now()
return e.image imgs[i] = e.image
continue
} }
b := getGlyphBounds(face, r) b := getGlyphBounds(face, r)
w, h := (b.Max.X - b.Min.X).Ceil(), (b.Max.Y - b.Min.Y).Ceil() w, h := (b.Max.X - b.Min.X).Ceil(), (b.Max.Y - b.Min.Y).Ceil()
if w == 0 || h == 0 { if w == 0 || h == 0 {
emptyGlyphs[face][r] = struct{}{} emptyGlyphs[face][r] = struct{}{}
return nil continue
} }
// TODO: What if len(runes) > cacheLimit?
if len(glyphImageCache[face]) > cacheLimit { if len(glyphImageCache[face]) > cacheLimit {
oldest := int64(math.MaxInt64) oldest := int64(math.MaxInt64)
oldestKey := rune(-1) oldestKey := rune(-1)
@ -170,25 +185,53 @@ func getGlyphImage(face font.Face, r rune) *ebiten.Image {
oldest = e.atime oldest = e.atime
} }
} }
glyphImageCache[face][oldestKey].image.Dispose()
delete(glyphImageCache[face], oldestKey) delete(glyphImageCache[face], oldestKey)
} }
rgba := image.NewRGBA(image.Rect(0, 0, w, h)) neededGlyphs[i] = b
}
w2 := 0
h2 := 0
for _, b := range neededGlyphs {
w, h := (b.Max.X - b.Min.X).Ceil(), (b.Max.Y - b.Min.Y).Ceil()
w2 += w
if h2 < h {
h2 = h
}
}
rgba := image.NewRGBA(image.Rect(0, 0, w2, h2))
x := 0
for i, b := range neededGlyphs {
w, h := (b.Max.X - b.Min.X).Ceil(), (b.Max.Y - b.Min.Y).Ceil()
r := runes[i]
d := font.Drawer{ d := font.Drawer{
Dst: rgba, Dst: rgba,
Src: image.White, Src: image.White,
Face: face, Face: face,
} }
d.Dot = fixed.Point26_6{-b.Min.X, -b.Min.Y} d.Dot = fixed.Point26_6{fixed.I(x) - b.Min.X, -b.Min.Y}
d.DrawString(string(r)) d.DrawString(string(r))
img, _ := ebiten.NewImageFromImage(rgba, ebiten.FilterDefault) img, _ := ebiten.NewImageFromImage(rgba, ebiten.FilterDefault)
glyphImageCache[face][r] = &glyphImageCacheEntry{ g := &glyphImage{
image: img, image: img,
x: x,
y: 0,
width: w,
height: h,
}
glyphImageCache[face][r] = &glyphImageCacheEntry{
image: g,
atime: now(), atime: now(),
} }
return img imgs[i] = g
x += w
}
return imgs
} }
var textM sync.Mutex var textM sync.Mutex
@ -214,11 +257,12 @@ func Draw(dst *ebiten.Image, text string, face font.Face, x, y int, clr color.Co
prevR := rune(-1) prevR := rune(-1)
runes := []rune(text) runes := []rune(text)
for _, r := range runes { glyphImgs := getGlyphImages(face, runes)
for i, r := range runes {
if prevR >= 0 { if prevR >= 0 {
fx += face.Kern(prevR, r) fx += face.Kern(prevR, r)
} }
drawGlyph(dst, face, r, fx, fixed.I(y), clr) drawGlyph(dst, face, r, glyphImgs[i], fx, fixed.I(y), clr)
fx += glyphAdvance(face, r) fx += glyphAdvance(face, r)
prevR = r prevR = r