graphicsdriver/metal: Fix comments

This commit is contained in:
Hajime Hoshi 2020-09-06 16:51:44 +09:00
parent e565433fb0
commit 52fcab7a90

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@ -895,8 +895,8 @@ func (i *Image) IsInvalidated() bool {
} }
func (i *Image) syncTexture() { func (i *Image) syncTexture() {
// Calling SynchronizeTexturein mtl.m is ignored on iOS, but it looks like committing BliCommandEncoder is // Calling SynchronizeTexture is ignored on iOS (see mtl.m), but it looks like committing BliCommandEncoder
// necessary (#1337). // is necessary (#1337).
i.graphics.t.Call(func() error { i.graphics.t.Call(func() error {
if i.graphics.cb != (mtl.CommandBuffer{}) { if i.graphics.cb != (mtl.CommandBuffer{}) {
panic("metal: command buffer must be empty at syncTexture: flushIfNeeded is not called yet?") panic("metal: command buffer must be empty at syncTexture: flushIfNeeded is not called yet?")