mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2025-02-03 06:24:27 +01:00
Add WindowClosedEvent
This commit is contained in:
parent
2e17c366ca
commit
54557aadf2
@ -67,9 +67,13 @@ func main() {
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}
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}
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drawing := make(chan *graphics.LazyCanvas)
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drawing := make(chan *graphics.LazyCanvas)
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quit := make(chan struct{})
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go func() {
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go func() {
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defer close(quit)
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inputStateUpdated := window.InputStateUpdated()
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inputStateUpdated := window.InputStateUpdated()
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screenSizeUpdated := window.ScreenSizeUpdated()
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screenSizeUpdated := window.ScreenSizeUpdated()
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windowClosed := window.WindowClosed()
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game := NewGame()
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game := NewGame()
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frameTime := time.Duration(int64(time.Second) / int64(fps))
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frameTime := time.Duration(int64(time.Second) / int64(fps))
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tick := time.Tick(frameTime)
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tick := time.Tick(frameTime)
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@ -87,6 +91,8 @@ func main() {
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} else {
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} else {
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screenSizeUpdated = nil
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screenSizeUpdated = nil
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}
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}
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case <-windowClosed:
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return
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case <-tick:
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case <-tick:
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game.Update()
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game.Update()
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case canvas := <-drawing:
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case canvas := <-drawing:
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@ -98,10 +104,15 @@ func main() {
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for {
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for {
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u.PollEvents()
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u.PollEvents()
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select {
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default:
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window.Draw(func(actualCanvas graphics.Canvas) {
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window.Draw(func(actualCanvas graphics.Canvas) {
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drawing <- graphics.NewLazyCanvas()
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drawing <- graphics.NewLazyCanvas()
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canvas := <-drawing
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canvas := <-drawing
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canvas.Flush(actualCanvas)
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canvas.Flush(actualCanvas)
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})
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})
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case <-quit:
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return
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}
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}
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}
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}
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}
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@ -5,23 +5,10 @@
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@implementation EbitenController {
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@implementation EbitenController {
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}
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}
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- (void)applicationDidFinishLaunching:(NSNotification*)aNotification {
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(void)aNotification;
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[[NSNotificationCenter defaultCenter] addObserver:self
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selector:@selector(windowClosing:)
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name:NSWindowWillCloseNotification
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object:nil];
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}
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- (BOOL)applicationShouldTerminateAfterLastWindowClosed:
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- (BOOL)applicationShouldTerminateAfterLastWindowClosed:
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(NSApplication*)theApplication {
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(NSApplication*)theApplication {
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(void)theApplication;
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(void)theApplication;
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return YES;
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return YES;
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}
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}
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- (void)windowClosing:(NSNotification*)aNotification {
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(void)aNotification;
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[NSApp terminate:nil];
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}
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@end
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@end
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@ -6,6 +6,8 @@
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#import "ebiten_content_view.h"
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#import "ebiten_content_view.h"
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void ebiten_WindowClosed(void* nativeWindow);
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@implementation EbitenWindow {
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@implementation EbitenWindow {
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@private
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@private
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NSOpenGLContext* glContext_;
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NSOpenGLContext* glContext_;
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@ -75,6 +77,7 @@
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if (returnCode == NSAlertDefaultReturn) {
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if (returnCode == NSAlertDefaultReturn) {
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[self->glContext_ release];
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[self->glContext_ release];
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[self close];
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[self close];
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ebiten_WindowClosed(self);
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}
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}
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}
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}
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@ -123,3 +123,9 @@ func ebiten_InputUpdated(nativeWindow unsafe.Pointer, inputType C.InputType, cx,
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e := ui.InputStateUpdatedEvent{x, y}
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e := ui.InputStateUpdatedEvent{x, y}
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w.notifyInputStateUpdated(e)
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w.notifyInputStateUpdated(e)
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}
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}
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//export ebiten_WindowClosed
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func ebiten_WindowClosed(nativeWindow unsafe.Pointer) {
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w := windows[nativeWindow]
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w.notifyWindowClosed(ui.WindowClosedEvent{})
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}
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@ -7,6 +7,7 @@ import (
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type windowEvents struct {
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type windowEvents struct {
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screenSizeUpdated chan ui.ScreenSizeUpdatedEvent // initialized lazily
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screenSizeUpdated chan ui.ScreenSizeUpdatedEvent // initialized lazily
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inputStateUpdated chan ui.InputStateUpdatedEvent // initialized lazily
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inputStateUpdated chan ui.InputStateUpdatedEvent // initialized lazily
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windowClosed chan ui.WindowClosedEvent // initialized lazily
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}
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}
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func (w *windowEvents) ScreenSizeUpdated() <-chan ui.ScreenSizeUpdatedEvent {
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func (w *windowEvents) ScreenSizeUpdated() <-chan ui.ScreenSizeUpdatedEvent {
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@ -42,3 +43,21 @@ func (w *windowEvents) notifyInputStateUpdated(e ui.InputStateUpdatedEvent) {
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w.inputStateUpdated <- e
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w.inputStateUpdated <- e
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}()
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}()
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}
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}
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func (w *windowEvents) WindowClosed() <-chan ui.WindowClosedEvent {
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if w.windowClosed != nil {
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return w.windowClosed
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}
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w.windowClosed = make(chan ui.WindowClosedEvent)
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return w.windowClosed
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}
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func (w *windowEvents) notifyWindowClosed(e ui.WindowClosedEvent) {
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if w.windowClosed == nil {
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return
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}
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go func() {
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w.windowClosed <- e
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}()
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}
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4
ui/ui.go
4
ui/ui.go
@ -14,6 +14,9 @@ type InputStateUpdatedEvent struct {
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Y int
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Y int
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}
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}
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type WindowClosedEvent struct {
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}
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type UI interface {
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type UI interface {
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PollEvents()
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PollEvents()
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CreateWindow(screenWidth, screenHeight, screenScale int, title string) Window
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CreateWindow(screenWidth, screenHeight, screenScale int, title string) Window
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@ -22,6 +25,7 @@ type UI interface {
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type WindowEvents interface {
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type WindowEvents interface {
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ScreenSizeUpdated() <-chan ScreenSizeUpdatedEvent
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ScreenSizeUpdated() <-chan ScreenSizeUpdatedEvent
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InputStateUpdated() <-chan InputStateUpdatedEvent
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InputStateUpdated() <-chan InputStateUpdatedEvent
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WindowClosed() <-chan WindowClosedEvent
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}
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}
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type Window interface {
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type Window interface {
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