audio: Fix a comment of (*Player).Close

This commit is contained in:
Hajime Hoshi 2016-06-27 13:53:29 +09:00 committed by GitHub
parent af87d3fcf4
commit 5551a70776

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@ -319,7 +319,7 @@ func NewPlayerFromBytes(context *Context, src []byte) (*Player, error) {
// Close closes the stream. Ths source stream passed by NewPlayer will also be closed.
//
// After closing, the stream owned by the player will be usable to a new player again.
// After closing, the stream owned by the player will also be closed by calling its Close.
//
// This function is concurrent-safe.
func (p *Player) Close() error {