internal/graphicsdriver/opengl: Refactring

This commit is contained in:
Hajime Hoshi 2021-06-13 14:19:33 +09:00
parent 741548351c
commit 584c6524ee
3 changed files with 53 additions and 91 deletions

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@ -0,0 +1,53 @@
// SPDX-License-Identifier: MIT
package gl
import (
"fmt"
"reflect"
"strings"
"unsafe"
)
// Ptr takes a slice or pointer (to a singular scalar value or the first
// element of an array or slice) and returns its GL-compatible address.
//
// For example:
//
// var data []uint8
// ...
// gl.TexImage2D(gl.TEXTURE_2D, ..., gl.UNSIGNED_BYTE, gl.Ptr(&data[0]))
func Ptr(data interface{}) unsafe.Pointer {
if data == nil {
return unsafe.Pointer(nil)
}
var addr unsafe.Pointer
switch v := data.(type) {
case *uint8:
addr = unsafe.Pointer(v)
case *uint16:
addr = unsafe.Pointer(v)
case *float32:
addr = unsafe.Pointer(v)
case []uint8:
addr = unsafe.Pointer(&v[0])
case []uint16:
addr = unsafe.Pointer(&v[0])
case []float32:
addr = unsafe.Pointer(&v[0])
default:
panic(fmt.Errorf("unsupported type %T; must be a slice or pointer to a singular scalar value or the first element of an array or slice", v))
}
return addr
}
// Str takes a null-terminated Go string and returns its GL-compatible address.
// This function reaches into Go string storage in an unsafe way so the caller
// must ensure the string is not garbage collected.
func Str(str string) *uint8 {
if !strings.HasSuffix(str, "\x00") {
panic("str argument missing null terminator: " + str)
}
header := (*reflect.StringHeader)(unsafe.Pointer(&str))
return (*uint8)(unsafe.Pointer(header.Data))
}

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@ -6,58 +6,12 @@
package gl
import (
"fmt"
"reflect"
"strings"
"unsafe"
)
// #include <stdlib.h>
import "C"
// Ptr takes a slice or pointer (to a singular scalar value or the first
// element of an array or slice) and returns its GL-compatible address.
//
// For example:
//
// var data []uint8
// ...
// gl.TexImage2D(gl.TEXTURE_2D, ..., gl.UNSIGNED_BYTE, gl.Ptr(&data[0]))
func Ptr(data interface{}) unsafe.Pointer {
if data == nil {
return unsafe.Pointer(nil)
}
var addr unsafe.Pointer
switch v := data.(type) {
case *uint8:
addr = unsafe.Pointer(v)
case *uint16:
addr = unsafe.Pointer(v)
case *float32:
addr = unsafe.Pointer(v)
case []uint8:
addr = unsafe.Pointer(&v[0])
case []uint16:
addr = unsafe.Pointer(&v[0])
case []float32:
addr = unsafe.Pointer(&v[0])
default:
panic(fmt.Errorf("unsupported type %T; must be a slice or pointer to a singular scalar value or the first element of an array or slice", v))
}
return addr
}
// Str takes a null-terminated Go string and returns its GL-compatible address.
// This function reaches into Go string storage in an unsafe way so the caller
// must ensure the string is not garbage collected.
func Str(str string) *uint8 {
if !strings.HasSuffix(str, "\x00") {
panic("str argument missing null terminator: " + str)
}
header := (*reflect.StringHeader)(unsafe.Pointer(&str))
return (*uint8)(unsafe.Pointer(header.Data))
}
// GoStr takes a null-terminated string returned by OpenGL and constructs a
// corresponding Go string.
func GoStr(cstr *uint8) string {

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@ -3,56 +3,11 @@
package gl
import (
"fmt"
"reflect"
"runtime"
"strings"
"unsafe"
)
// Ptr takes a slice or pointer (to a singular scalar value or the first
// element of an array or slice) and returns its GL-compatible address.
//
// For example:
//
// var data []uint8
// ...
// gl.TexImage2D(gl.TEXTURE_2D, ..., gl.UNSIGNED_BYTE, gl.Ptr(&data[0]))
func Ptr(data interface{}) unsafe.Pointer {
if data == nil {
return unsafe.Pointer(nil)
}
var addr unsafe.Pointer
switch v := data.(type) {
case *uint8:
addr = unsafe.Pointer(v)
case *uint16:
addr = unsafe.Pointer(v)
case *float32:
addr = unsafe.Pointer(v)
case []uint8:
addr = unsafe.Pointer(&v[0])
case []uint16:
addr = unsafe.Pointer(&v[0])
case []float32:
addr = unsafe.Pointer(&v[0])
default:
panic(fmt.Errorf("unsupported type %T; must be a slice or pointer to a singular scalar value or the first element of an array or slice", v))
}
return addr
}
// Str takes a null-terminated Go string and returns its GL-compatible address.
// This function reaches into Go string storage in an unsafe way so the caller
// must ensure the string is not garbage collected.
func Str(str string) *uint8 {
if !strings.HasSuffix(str, "\x00") {
panic("str argument missing null terminator: " + str)
}
header := (*reflect.StringHeader)(unsafe.Pointer(&str))
return (*uint8)(unsafe.Pointer(header.Data))
}
// GoStr takes a null-terminated string returned by OpenGL and constructs a
// corresponding Go string.
func GoStr(cstr *uint8) string {