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internal/graphicsdriver/opengl: Refactring
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53
internal/graphicsdriver/opengl/gl/conversions.go
Normal file
53
internal/graphicsdriver/opengl/gl/conversions.go
Normal file
@ -0,0 +1,53 @@
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// SPDX-License-Identifier: MIT
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package gl
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import (
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"fmt"
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"reflect"
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"strings"
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"unsafe"
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)
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// Ptr takes a slice or pointer (to a singular scalar value or the first
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// element of an array or slice) and returns its GL-compatible address.
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//
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// For example:
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//
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// var data []uint8
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// ...
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// gl.TexImage2D(gl.TEXTURE_2D, ..., gl.UNSIGNED_BYTE, gl.Ptr(&data[0]))
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func Ptr(data interface{}) unsafe.Pointer {
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if data == nil {
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return unsafe.Pointer(nil)
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}
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var addr unsafe.Pointer
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switch v := data.(type) {
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case *uint8:
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addr = unsafe.Pointer(v)
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case *uint16:
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addr = unsafe.Pointer(v)
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case *float32:
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addr = unsafe.Pointer(v)
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case []uint8:
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addr = unsafe.Pointer(&v[0])
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case []uint16:
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addr = unsafe.Pointer(&v[0])
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case []float32:
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addr = unsafe.Pointer(&v[0])
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default:
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panic(fmt.Errorf("unsupported type %T; must be a slice or pointer to a singular scalar value or the first element of an array or slice", v))
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}
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return addr
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}
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// Str takes a null-terminated Go string and returns its GL-compatible address.
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// This function reaches into Go string storage in an unsafe way so the caller
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// must ensure the string is not garbage collected.
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func Str(str string) *uint8 {
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if !strings.HasSuffix(str, "\x00") {
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panic("str argument missing null terminator: " + str)
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}
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header := (*reflect.StringHeader)(unsafe.Pointer(&str))
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return (*uint8)(unsafe.Pointer(header.Data))
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}
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@ -6,58 +6,12 @@
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package gl
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import (
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"fmt"
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"reflect"
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"strings"
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"unsafe"
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)
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// #include <stdlib.h>
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import "C"
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// Ptr takes a slice or pointer (to a singular scalar value or the first
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// element of an array or slice) and returns its GL-compatible address.
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//
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// For example:
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//
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// var data []uint8
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// ...
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// gl.TexImage2D(gl.TEXTURE_2D, ..., gl.UNSIGNED_BYTE, gl.Ptr(&data[0]))
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func Ptr(data interface{}) unsafe.Pointer {
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if data == nil {
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return unsafe.Pointer(nil)
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}
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var addr unsafe.Pointer
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switch v := data.(type) {
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case *uint8:
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addr = unsafe.Pointer(v)
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case *uint16:
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addr = unsafe.Pointer(v)
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case *float32:
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addr = unsafe.Pointer(v)
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case []uint8:
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addr = unsafe.Pointer(&v[0])
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case []uint16:
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addr = unsafe.Pointer(&v[0])
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case []float32:
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addr = unsafe.Pointer(&v[0])
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default:
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panic(fmt.Errorf("unsupported type %T; must be a slice or pointer to a singular scalar value or the first element of an array or slice", v))
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}
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return addr
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}
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// Str takes a null-terminated Go string and returns its GL-compatible address.
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// This function reaches into Go string storage in an unsafe way so the caller
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// must ensure the string is not garbage collected.
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func Str(str string) *uint8 {
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if !strings.HasSuffix(str, "\x00") {
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panic("str argument missing null terminator: " + str)
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}
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header := (*reflect.StringHeader)(unsafe.Pointer(&str))
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return (*uint8)(unsafe.Pointer(header.Data))
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}
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// GoStr takes a null-terminated string returned by OpenGL and constructs a
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// corresponding Go string.
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func GoStr(cstr *uint8) string {
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@ -3,56 +3,11 @@
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package gl
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import (
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"fmt"
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"reflect"
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"runtime"
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"strings"
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"unsafe"
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)
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// Ptr takes a slice or pointer (to a singular scalar value or the first
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// element of an array or slice) and returns its GL-compatible address.
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//
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// For example:
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//
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// var data []uint8
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// ...
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// gl.TexImage2D(gl.TEXTURE_2D, ..., gl.UNSIGNED_BYTE, gl.Ptr(&data[0]))
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func Ptr(data interface{}) unsafe.Pointer {
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if data == nil {
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return unsafe.Pointer(nil)
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}
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var addr unsafe.Pointer
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switch v := data.(type) {
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case *uint8:
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addr = unsafe.Pointer(v)
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case *uint16:
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addr = unsafe.Pointer(v)
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case *float32:
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addr = unsafe.Pointer(v)
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case []uint8:
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addr = unsafe.Pointer(&v[0])
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case []uint16:
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addr = unsafe.Pointer(&v[0])
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case []float32:
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addr = unsafe.Pointer(&v[0])
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default:
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panic(fmt.Errorf("unsupported type %T; must be a slice or pointer to a singular scalar value or the first element of an array or slice", v))
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}
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return addr
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}
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// Str takes a null-terminated Go string and returns its GL-compatible address.
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// This function reaches into Go string storage in an unsafe way so the caller
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// must ensure the string is not garbage collected.
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func Str(str string) *uint8 {
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if !strings.HasSuffix(str, "\x00") {
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panic("str argument missing null terminator: " + str)
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}
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header := (*reflect.StringHeader)(unsafe.Pointer(&str))
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return (*uint8)(unsafe.Pointer(header.Data))
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}
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// GoStr takes a null-terminated string returned by OpenGL and constructs a
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// corresponding Go string.
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func GoStr(cstr *uint8) string {
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