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https://github.com/hajimehoshi/ebiten.git
synced 2024-11-10 04:57:26 +01:00
parent
ce147a7e38
commit
59e6d4578b
@ -122,6 +122,10 @@ func createIcon(image *Image, xhot, yhot int, icon bool) (_HICON, error) {
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}
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func getFullWindowSize(style uint32, exStyle uint32, contentWidth, contentHeight int, dpi uint32) (fullWidth, fullHeight int, err error) {
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if isXbox() {
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return contentWidth, contentHeight, nil
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}
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rect := _RECT{
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left: 0,
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top: 0,
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@ -1211,7 +1215,7 @@ func (w *Window) createNativeWindow(wndconfig *wndconfig, fbconfig *fbconfig) er
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handleToWindow[w.win32.handle] = w
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if _IsWindows7OrGreater() {
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if !isXbox() && _IsWindows7OrGreater() {
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if err := _ChangeWindowMessageFilterEx(w.win32.handle, _WM_DROPFILES, _MSGFLT_ALLOW, nil); err != nil {
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return err
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}
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@ -1228,7 +1232,7 @@ func (w *Window) createNativeWindow(wndconfig *wndconfig, fbconfig *fbconfig) er
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// Adjust window rect to account for DPI scaling of the window frame and
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// (if enabled) DPI scaling of the content area
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// This cannot be done until we know what monitor the window was placed on
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if w.monitor == nil {
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if !isXbox() && w.monitor == nil {
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rect := _RECT{
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left: 0,
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top: 0,
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@ -1294,7 +1298,9 @@ func (w *Window) createNativeWindow(wndconfig *wndconfig, fbconfig *fbconfig) er
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}
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}
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if !isXbox() {
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_DragAcceptFiles(w.win32.handle, true)
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}
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if fbconfig.transparent {
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if err := w.updateFramebufferTransparency(); err != nil {
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