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internal/shader: refactoring
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0657e67cef
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@ -34,22 +34,6 @@ func canTruncateToFloat(v gconstant.Value) bool {
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return gconstant.ToFloat(v).Kind() != gconstant.Unknown
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}
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func isModAvailableForConsts(lhs, rhs *shaderir.Expr) bool {
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// % is available only when
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// 1) both are untyped (constant) integers
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// 2) either is an typed integer and the other is truncatable to an integer
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if lhs.Const.Kind() == gconstant.Int && rhs.Const.Kind() == gconstant.Int {
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return true
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}
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if lhs.Const.Kind() == gconstant.Int && canTruncateToInteger(rhs.Const) {
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return true
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}
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if rhs.Const.Kind() == gconstant.Int && canTruncateToInteger(lhs.Const) {
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return true
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}
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return false
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}
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func isValidForModOp(lhs, rhs *shaderir.Expr, lhst, rhst shaderir.Type) bool {
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isInt := func(s *shaderir.Expr, t shaderir.Type) bool {
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if t.Main == shaderir.Int {
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@ -78,22 +62,6 @@ func isValidForModOp(lhs, rhs *shaderir.Expr, lhst, rhst shaderir.Type) bool {
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return false
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}
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func goConstantKindString(k gconstant.Kind) string {
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switch k {
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case gconstant.Bool:
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return "bool"
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case gconstant.String:
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return "string"
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case gconstant.Int:
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return "int"
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case gconstant.Float:
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return "float"
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case gconstant.Complex:
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return "complex"
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}
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return "unknown"
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}
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var textureVariableRe = regexp.MustCompile(`\A__t(\d+)\z`)
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func (cs *compileState) parseExpr(block *block, fname string, expr ast.Expr, markLocalVariableUsed bool) ([]shaderir.Expr, []shaderir.Type, []shaderir.Stmt, bool) {
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@ -161,14 +129,16 @@ func (cs *compileState) parseExpr(block *block, fname string, expr ast.Expr, mar
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}
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if lhs[0].Const != nil && rhs[0].Const != nil {
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if !shaderir.AreValidTypesForBinaryOp(op2, &lhs[0], &rhs[0], lhst, rhst) {
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// TODO: Show a better type name for untyped constants.
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cs.addError(e.Pos(), fmt.Sprintf("types don't match: %s %s %s", lhst.String(), op, rhst.String()))
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return nil, nil, nil, false
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}
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var v gconstant.Value
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var t shaderir.Type
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switch op {
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case token.EQL, token.NEQ, token.LSS, token.LEQ, token.GTR, token.GEQ, token.LAND, token.LOR:
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if !shaderir.AreValidTypesForBinaryOp(op2, &lhs[0], &rhs[0], lhst, rhst) {
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cs.addError(e.Pos(), fmt.Sprintf("types don't match: %s %s %s", lhst.String(), op, rhst.String()))
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return nil, nil, nil, false
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}
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switch op {
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case token.LAND, token.LOR:
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b := gconstant.BoolVal(gconstant.BinaryOp(lhs[0].Const, op, rhs[0].Const))
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@ -178,16 +148,6 @@ func (cs *compileState) parseExpr(block *block, fname string, expr ast.Expr, mar
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}
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t = shaderir.Type{Main: shaderir.Bool}
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case token.REM:
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if !isModAvailableForConsts(&lhs[0], &rhs[0]) {
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var wrongTypeName string
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if lhs[0].Const.Kind() != gconstant.Int {
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wrongTypeName = goConstantKindString(lhs[0].Const.Kind())
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} else {
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wrongTypeName = goConstantKindString(rhs[0].Const.Kind())
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}
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cs.addError(e.Pos(), fmt.Sprintf("invalid operation: operator %% not defined on untyped %s", wrongTypeName))
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return nil, nil, nil, false
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}
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if !cs.forceToInt(e, &lhs[0]) {
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return nil, nil, nil, false
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}
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@ -196,11 +156,6 @@ func (cs *compileState) parseExpr(block *block, fname string, expr ast.Expr, mar
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}
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fallthrough
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default:
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if !shaderir.AreValidTypesForBinaryOp(op2, &lhs[0], &rhs[0], lhst, rhst) {
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cs.addError(e.Pos(), fmt.Sprintf("types don't match: %s %s %s", lhst.String(), op, rhst.String()))
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return nil, nil, nil, false
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}
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v = gconstant.BinaryOp(lhs[0].Const, op, rhs[0].Const)
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switch {
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@ -36,6 +36,10 @@ func AreValidTypesForBinaryOp(op Op, lhs, rhs *Expr, lhst, rhst Type) bool {
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// If both are untyped consts, compare the constants and try to truncate them if necessary.
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if lhst.Main == None && rhst.Main == None {
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// For %, both operands must be integers if both are constants. Truncatable to an integer is not enough.
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if op == ModOp {
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return lhs.Const.Kind() == constant.Int && rhs.Const.Kind() == constant.Int
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}
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if lhs.Const.Kind() == rhs.Const.Kind() {
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return true
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}
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@ -61,6 +65,10 @@ func AreValidTypesForBinaryOp(op Op, lhs, rhs *Expr, lhst, rhst Type) bool {
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// If lhs is untyped and rhs is not, compare the constant and the type and try to truncate the constant if necessary.
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if lhst.Main == None {
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// For %, if only one of the operands is a constant, try to truncate it.
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if op == ModOp {
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return constant.ToInt(lhs.Const).Kind() != constant.Unknown && rhst.Main == Int
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}
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if rhst.Main == Float {
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return constant.ToFloat(lhs.Const).Kind() != constant.Unknown
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}
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@ -75,6 +83,9 @@ func AreValidTypesForBinaryOp(op Op, lhs, rhs *Expr, lhst, rhst Type) bool {
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// Ditto.
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if rhst.Main == None {
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if op == ModOp {
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return constant.ToInt(rhs.Const).Kind() != constant.Unknown && lhst.Main == Int
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}
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if lhst.Main == Float {
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return constant.ToFloat(rhs.Const).Kind() != constant.Unknown
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}
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