mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-10 04:57:26 +01:00
Revert "internal/restorable: remove Image"
This reverts commit 812cd494de
.
Updates #3083
This commit is contained in:
parent
0b01aeea16
commit
5a5feb0401
@ -91,8 +91,8 @@ func putImagesOnSourceBackend() {
|
||||
// backend is a big texture atlas that can have multiple images.
|
||||
// backend is a texture in GPU.
|
||||
type backend struct {
|
||||
// image is an atlas on which there might be multiple images.
|
||||
image *graphicscommand.Image
|
||||
// restorable is an atlas on which there might be multiple images.
|
||||
restorable *restorable.Image
|
||||
|
||||
width int
|
||||
height int
|
||||
@ -138,16 +138,19 @@ func (b *backend) extendIfNeeded(width, height int) {
|
||||
// Assume that the screen image is never extended.
|
||||
newImg := newClearedImage(width, height, false)
|
||||
|
||||
srcs := [graphics.ShaderSrcImageCount]*graphicscommand.Image{b.image}
|
||||
sw, sh := b.image.InternalSize()
|
||||
// Use DrawTriangles instead of WritePixels because the image i might be stale and not have its pixels
|
||||
// information.
|
||||
srcs := [graphics.ShaderSrcImageCount]*graphicscommand.Image{b.restorable.Image}
|
||||
sw, sh := b.restorable.Image.InternalSize()
|
||||
vs := make([]float32, 4*graphics.VertexFloatCount)
|
||||
graphics.QuadVerticesFromDstAndSrc(vs, 0, 0, float32(sw), float32(sh), 0, 0, float32(sw), float32(sh), 1, 1, 1, 1)
|
||||
is := graphics.QuadIndices()
|
||||
dr := image.Rect(0, 0, sw, sh)
|
||||
newImg.DrawTriangles(srcs, vs, is, graphicsdriver.BlendCopy, dr, [graphics.ShaderSrcImageCount]image.Rectangle{}, NearestFilterShader.ensureShader().Shader, nil, graphicsdriver.FillRuleFillAll)
|
||||
b.image.Dispose()
|
||||
newImg.Image.DrawTriangles(srcs, vs, is, graphicsdriver.BlendCopy, dr, [graphics.ShaderSrcImageCount]image.Rectangle{}, NearestFilterShader.ensureShader().Shader, nil, graphicsdriver.FillRuleFillAll)
|
||||
b.restorable.Image.Dispose()
|
||||
b.restorable.Image = nil
|
||||
|
||||
b.image = newImg
|
||||
b.restorable = newImg
|
||||
b.width = width
|
||||
b.height = height
|
||||
}
|
||||
@ -155,13 +158,15 @@ func (b *backend) extendIfNeeded(width, height int) {
|
||||
// newClearedImage creates an emtpy image with the given size.
|
||||
//
|
||||
// Note that Dispose is not called automatically.
|
||||
func newClearedImage(width, height int, screen bool) *graphicscommand.Image {
|
||||
i := graphicscommand.NewImage(width, height, screen)
|
||||
func newClearedImage(width, height int, screen bool) *restorable.Image {
|
||||
i := &restorable.Image{
|
||||
Image: graphicscommand.NewImage(width, height, screen),
|
||||
}
|
||||
|
||||
// This needs to use 'InternalSize' to render the whole region, or edges are unexpectedly cleared on some
|
||||
// devices.
|
||||
iw, ih := i.InternalSize()
|
||||
clearImage(i, image.Rect(0, 0, iw, ih))
|
||||
iw, ih := i.Image.InternalSize()
|
||||
clearImage(i.Image, image.Rect(0, 0, iw, ih))
|
||||
return i
|
||||
}
|
||||
|
||||
@ -176,7 +181,7 @@ func (b *backend) clearPixels(region image.Rectangle) {
|
||||
if region.Dx() <= 0 || region.Dy() <= 0 {
|
||||
panic("atlas: width/height must be positive")
|
||||
}
|
||||
clearImage(b.image, region.Intersect(image.Rect(0, 0, b.width, b.height)))
|
||||
clearImage(b.restorable.Image, region.Intersect(image.Rect(0, 0, b.width, b.height)))
|
||||
}
|
||||
|
||||
func (b *backend) writePixels(pixels *graphics.ManagedBytes, region image.Rectangle) {
|
||||
@ -186,7 +191,7 @@ func (b *backend) writePixels(pixels *graphics.ManagedBytes, region image.Rectan
|
||||
if !region.In(image.Rect(0, 0, b.width, b.height)) {
|
||||
panic(fmt.Sprintf("atlas: out of range %v", region))
|
||||
}
|
||||
b.image.WritePixels(pixels, region)
|
||||
b.restorable.Image.WritePixels(pixels, region)
|
||||
}
|
||||
|
||||
var (
|
||||
@ -245,7 +250,7 @@ type Image struct {
|
||||
// usedAsSourceCount represents how long the image is used as a rendering source and kept not modified with
|
||||
// DrawTriangles.
|
||||
// In the current implementation, if an image is being modified by DrawTriangles, the image is separated from
|
||||
// a graphicscommand.Image on an atlas by ensureIsolatedFromSource.
|
||||
// a restorable image on an atlas by ensureIsolatedFromSource.
|
||||
//
|
||||
// The type is int64 instead of int to avoid overflow when comparing the limitation.
|
||||
//
|
||||
@ -460,7 +465,7 @@ func (i *Image) drawTriangles(srcs [graphics.ShaderSrcImageCount]*Image, vertice
|
||||
for _, src := range srcs {
|
||||
// Compare i and source images after ensuring i is not on an atlas, or
|
||||
// i and a source image might share the same atlas even though i != src.
|
||||
if src != nil && i.backend.image == src.backend.image {
|
||||
if src != nil && i.backend.restorable == src.backend.restorable {
|
||||
panic("atlas: Image.DrawTriangles: source must be different from the receiver")
|
||||
}
|
||||
}
|
||||
@ -483,7 +488,7 @@ func (i *Image) drawTriangles(srcs [graphics.ShaderSrcImageCount]*Image, vertice
|
||||
vertices[i+3] += oyf
|
||||
}
|
||||
if shader.ir.Unit == shaderir.Texels {
|
||||
sw, sh := srcs[0].backend.image.InternalSize()
|
||||
sw, sh := srcs[0].backend.restorable.Image.InternalSize()
|
||||
swf, shf := float32(sw), float32(sh)
|
||||
for i := 0; i < n; i += graphics.VertexFloatCount {
|
||||
vertices[i+2] /= swf
|
||||
@ -518,10 +523,10 @@ func (i *Image) drawTriangles(srcs [graphics.ShaderSrcImageCount]*Image, vertice
|
||||
if src == nil {
|
||||
continue
|
||||
}
|
||||
imgs[i] = src.backend.image
|
||||
imgs[i] = src.backend.restorable.Image
|
||||
}
|
||||
|
||||
i.backend.image.DrawTriangles(imgs, vertices, indices, blend, dstRegion, srcRegions, shader.ensureShader().Shader, uniforms, fillRule)
|
||||
i.backend.restorable.Image.DrawTriangles(imgs, vertices, indices, blend, dstRegion, srcRegions, shader.ensureShader().Shader, uniforms, fillRule)
|
||||
|
||||
for _, src := range srcs {
|
||||
if src == nil {
|
||||
@ -626,29 +631,22 @@ func (i *Image) ReadPixels(graphicsDriver graphicsdriver.Graphics, pixels []byte
|
||||
// To prevent memory leaks, flush the deferred functions here.
|
||||
flushDeferred()
|
||||
|
||||
if err := i.readPixels(graphicsDriver, pixels, region); err != nil {
|
||||
return false, err
|
||||
}
|
||||
return true, nil
|
||||
}
|
||||
|
||||
func (i *Image) readPixels(graphicsDriver graphicsdriver.Graphics, pixels []byte, region image.Rectangle) error {
|
||||
if i.backend == nil {
|
||||
if i.backend == nil || i.backend.restorable == nil {
|
||||
for i := range pixels {
|
||||
pixels[i] = 0
|
||||
}
|
||||
return nil
|
||||
return true, nil
|
||||
}
|
||||
|
||||
if err := i.backend.image.ReadPixels(graphicsDriver, []graphicsdriver.PixelsArgs{
|
||||
if err := i.backend.restorable.Image.ReadPixels(graphicsDriver, []graphicsdriver.PixelsArgs{
|
||||
{
|
||||
Pixels: pixels,
|
||||
Region: region.Add(i.regionWithPadding().Min),
|
||||
},
|
||||
}); err != nil {
|
||||
return err
|
||||
return false, err
|
||||
}
|
||||
return nil
|
||||
return true, nil
|
||||
}
|
||||
|
||||
// Deallocate deallocates the internal state.
|
||||
@ -694,8 +692,8 @@ func (i *Image) deallocate() {
|
||||
}
|
||||
}
|
||||
|
||||
i.backend.image.Dispose()
|
||||
i.backend.image = nil
|
||||
i.backend.restorable.Image.Dispose()
|
||||
i.backend.restorable.Image = nil
|
||||
|
||||
for idx, sh := range theBackends {
|
||||
if sh == i.backend {
|
||||
@ -748,6 +746,20 @@ func (i *Image) allocate(forbiddenBackends []*backend, asSource bool) {
|
||||
|
||||
runtime.SetFinalizer(i, (*Image).finalize)
|
||||
|
||||
if i.imageType == ImageTypeScreen {
|
||||
if asSource {
|
||||
panic("atlas: a screen image cannot be created as a source")
|
||||
}
|
||||
// A screen image doesn't have a padding.
|
||||
i.backend = &backend{
|
||||
restorable: newClearedImage(i.width, i.height, true),
|
||||
width: i.width,
|
||||
height: i.height,
|
||||
}
|
||||
theBackends = append(theBackends, i.backend)
|
||||
return
|
||||
}
|
||||
|
||||
wp := i.width + i.paddingSize()
|
||||
hp := i.height + i.paddingSize()
|
||||
|
||||
@ -757,7 +769,7 @@ func (i *Image) allocate(forbiddenBackends []*backend, asSource bool) {
|
||||
}
|
||||
|
||||
i.backend = &backend{
|
||||
image: newClearedImage(wp, hp, i.imageType == ImageTypeScreen),
|
||||
restorable: newClearedImage(wp, hp, false),
|
||||
width: wp,
|
||||
height: hp,
|
||||
source: asSource && i.imageType == ImageTypeRegular,
|
||||
@ -805,7 +817,7 @@ loop:
|
||||
}
|
||||
|
||||
b := &backend{
|
||||
image: newClearedImage(width, height, false),
|
||||
restorable: newClearedImage(width, height, false),
|
||||
width: width,
|
||||
height: height,
|
||||
page: packing.NewPage(width, height, maxSize),
|
||||
@ -829,7 +841,7 @@ func (i *Image) DumpScreenshot(graphicsDriver graphicsdriver.Graphics, path stri
|
||||
panic("atlas: DumpScreenshots must be called in between BeginFrame and EndFrame")
|
||||
}
|
||||
|
||||
return i.backend.image.Dump(graphicsDriver, path, blackbg, image.Rect(0, 0, i.width, i.height))
|
||||
return i.backend.restorable.Image.Dump(graphicsDriver, path, blackbg, image.Rect(0, 0, i.width, i.height))
|
||||
}
|
||||
|
||||
func EndFrame() error {
|
||||
@ -864,7 +876,10 @@ func SwapBuffers(graphicsDriver graphicsdriver.Graphics) error {
|
||||
debug.FrameLogf("Internal image sizes:\n")
|
||||
imgs := make([]*graphicscommand.Image, 0, len(theBackends))
|
||||
for _, backend := range theBackends {
|
||||
imgs = append(imgs, backend.image)
|
||||
if backend.restorable == nil {
|
||||
continue
|
||||
}
|
||||
imgs = append(imgs, backend.restorable.Image)
|
||||
}
|
||||
graphicscommand.LogImagesInfo(imgs)
|
||||
}
|
||||
@ -934,7 +949,10 @@ func DumpImages(graphicsDriver graphicsdriver.Graphics, dir string) (string, err
|
||||
|
||||
images := make([]*graphicscommand.Image, 0, len(theBackends))
|
||||
for _, backend := range theBackends {
|
||||
images = append(images, backend.image)
|
||||
if backend.restorable == nil {
|
||||
continue
|
||||
}
|
||||
images = append(images, backend.restorable.Image)
|
||||
}
|
||||
return graphicscommand.DumpImages(images, graphicsDriver, dir)
|
||||
}
|
||||
|
27
internal/restorable/image.go
Normal file
27
internal/restorable/image.go
Normal file
@ -0,0 +1,27 @@
|
||||
// Copyright 2016 The Ebiten Authors
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
package restorable
|
||||
|
||||
import (
|
||||
"github.com/hajimehoshi/ebiten/v2/internal/graphicscommand"
|
||||
)
|
||||
|
||||
// Image represents an image.
|
||||
type Image struct {
|
||||
// Image is the underlying image.
|
||||
// This member is exported on purpose.
|
||||
// TODO: Move the implementation to internal/atlas package (#805).
|
||||
Image *graphicscommand.Image
|
||||
}
|
Loading…
Reference in New Issue
Block a user