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internal/thread: refactoring: add a common interface Thread
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@ -18,16 +18,12 @@ import (
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"github.com/hajimehoshi/ebiten/v2/internal/thread"
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)
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var theRenderThread Thread = thread.NewNoopThread()
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type Thread interface {
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Call(f func())
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}
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var theRenderThread thread.Thread = thread.NewNoopThread()
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// SetRenderThread must be called from the rendering thread where e.g. OpenGL works.
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//
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// TODO: Create thread in this package instead of setting it externally.
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func SetRenderThread(thread Thread) {
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func SetRenderThread(thread thread.Thread) {
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theRenderThread = thread
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}
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@ -19,6 +19,13 @@ import (
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"runtime"
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)
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type Thread interface {
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Loop(ctx context.Context) error
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Call(f func())
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private()
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}
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// OSThread represents an OS thread.
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type OSThread struct {
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funcs chan func()
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@ -66,6 +73,9 @@ func (t *OSThread) Call(f func()) {
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<-t.done
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}
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func (t *OSThread) private() {
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}
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// NoopThread is used to disable threading.
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type NoopThread struct{}
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@ -74,10 +84,15 @@ func NewNoopThread() *NoopThread {
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return &NoopThread{}
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}
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// Loop does nothing
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// Loop does nothing.
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func (t *NoopThread) Loop(ctx context.Context) error {
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return nil
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}
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// Call executes the func immediately
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func (t *NoopThread) Call(f func()) { f() }
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// Call executes the func immediately.
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func (t *NoopThread) Call(f func()) {
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f()
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}
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func (t *NoopThread) private() {
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}
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@ -17,7 +17,6 @@
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package ui
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import (
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stdcontext "context"
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"errors"
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"fmt"
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"image"
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@ -34,6 +33,7 @@ import (
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"github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver"
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"github.com/hajimehoshi/ebiten/v2/internal/hooks"
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"github.com/hajimehoshi/ebiten/v2/internal/microsoftgdk"
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"github.com/hajimehoshi/ebiten/v2/internal/thread"
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)
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func driverCursorModeToGLFWCursorMode(mode CursorMode) int {
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@ -115,16 +115,11 @@ type userInterfaceImpl struct {
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darwinInitOnce sync.Once
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bufferOnceSwappedOnce sync.Once
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mainThread threadInterface
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renderThread threadInterface
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mainThread thread.Thread
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renderThread thread.Thread
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m sync.RWMutex
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}
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type threadInterface interface {
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Loop(ctx stdcontext.Context) error
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Call(f func())
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}
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const (
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maxInt = int(^uint(0) >> 1)
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minInt = -maxInt - 1
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