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internal/graphicsdriver/playstation5: bug fix: need to adjust image size
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@ -87,6 +87,8 @@ func (g *Graphics) SetVertices(vertices []float32, indices []uint32) error {
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func (g *Graphics) NewImage(width, height int) (graphicsdriver.Image, error) {
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func (g *Graphics) NewImage(width, height int) (graphicsdriver.Image, error) {
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var id C.int
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var id C.int
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width = graphics.InternalImageSize(width)
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height = graphics.InternalImageSize(height)
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if err := C.ebitengine_NewImage(&id, C.int(width), C.int(height)); !C.ebitengine_IsErrorNil(&err) {
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if err := C.ebitengine_NewImage(&id, C.int(width), C.int(height)); !C.ebitengine_IsErrorNil(&err) {
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return nil, newPlaystation5Error("(*playstation5.Graphics).NewImage", err)
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return nil, newPlaystation5Error("(*playstation5.Graphics).NewImage", err)
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}
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}
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