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https://github.com/hajimehoshi/ebiten.git
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cmd/ebitenmobile: update the default Android SDK version to 21
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parent
25a814d561
commit
5c0c084b6e
@ -54,11 +54,6 @@ func goEnv(name string) string {
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return strings.TrimSpace(string(val))
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return strings.TrimSpace(string(val))
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}
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}
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const (
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// Copied from gomobile.
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minAndroidAPI = 15
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)
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var (
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var (
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buildA bool // -a
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buildA bool // -a
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buildI bool // -i
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buildI bool // -i
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@ -99,6 +94,11 @@ func main() {
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flag.Usage()
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flag.Usage()
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}
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}
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// minAndroidAPI specifies the minimum API version for Android.
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// Now Google Player v23.30.99+ drops the API level that is older than 21.
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// See https://apilevels.com/.
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const minAndroidAPI = 21
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var flagset flag.FlagSet
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var flagset flag.FlagSet
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flagset.StringVar(&buildO, "o", "", "")
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flagset.StringVar(&buildO, "o", "", "")
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flagset.StringVar(&buildGcflags, "gcflags", "", "")
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flagset.StringVar(&buildGcflags, "gcflags", "", "")
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@ -150,6 +150,20 @@ func main() {
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log.Fatal(err)
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log.Fatal(err)
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}
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}
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// If args doesn't include '-androidapi', set it to args explicitly.
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// It's because ebitenmobile's default API level is different from gomobile's one.
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if buildTarget == "android" && buildAndroidAPI == minAndroidAPI {
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var found bool
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flag.Visit(func(f *flag.Flag) {
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if f.Name == "androidapi" {
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found = true
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}
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})
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if !found {
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args = append([]string{args[0], "-androidapi", fmt.Sprintf("%d", minAndroidAPI)}, args[1:]...)
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}
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}
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if err := doBind(args, &flagset, buildTarget); err != nil {
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if err := doBind(args, &flagset, buildTarget); err != nil {
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log.Fatal(err)
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log.Fatal(err)
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}
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}
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