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examples/airship: Refactoring
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parent
3390393014
commit
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@ -31,6 +31,7 @@ import (
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const (
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const (
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screenWidth = 320
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screenWidth = 320
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screenHeight = 240
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screenHeight = 240
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groundWidth = screenWidth + 70
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maxAngle = 256
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maxAngle = 256
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maxLean = 16
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maxLean = 16
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)
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)
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@ -48,6 +49,43 @@ var (
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fogImage *ebiten.Image
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fogImage *ebiten.Image
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)
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)
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func init() {
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var err error
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gophersImage, _, err = ebitenutil.NewImageFromFile("_resources/images/gophers.jpg", ebiten.FilterNearest)
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if err != nil {
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panic(err)
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}
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groundImage, _ = ebiten.NewImage(groundWidth, screenHeight*2/3+50, ebiten.FilterNearest)
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const repeat = 5
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w, h := gophersImage.Size()
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repeatedGophersImage, _ = ebiten.NewImage(w*repeat, h*repeat, ebiten.FilterNearest)
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for j := 0; j < repeat; j++ {
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for i := 0; i < repeat; i++ {
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op := &ebiten.DrawImageOptions{}
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op.GeoM.Translate(float64(w*i), float64(h*j))
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repeatedGophersImage.DrawImage(gophersImage, op)
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}
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}
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}
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func init() {
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const fogHeight = 8
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fogRGBA := image.NewRGBA(image.Rect(0, 0, groundWidth, fogHeight))
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for j := 0; j < fogHeight; j++ {
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a := uint32(float64(fogHeight-1-j) * 0xff / (fogHeight - 1))
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clr := skyColor
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r, g, b, oa := uint32(clr.R), uint32(clr.G), uint32(clr.B), uint32(clr.A)
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clr.R = uint8(r * a / oa)
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clr.G = uint8(g * a / oa)
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clr.B = uint8(b * a / oa)
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clr.A = uint8(a)
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for i := 0; i < groundWidth; i++ {
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fogRGBA.SetRGBA(i, j, clr)
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}
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}
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fogImage, _ = ebiten.NewImageFromImage(fogRGBA, ebiten.FilterNearest)
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}
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type player struct {
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type player struct {
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x16 int
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x16 int
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y16 int
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y16 int
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@ -140,10 +178,14 @@ func scaleForLine(h int, x int) float64 {
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func drawGroundImage(screen *ebiten.Image, ground *ebiten.Image) {
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func drawGroundImage(screen *ebiten.Image, ground *ebiten.Image) {
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w, h := ground.Size()
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w, h := ground.Size()
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g := ebiten.GeoM{}
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g.Translate(-float64(w)/2, 0)
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g.Rotate(-1 * float64(thePlayer.lean) / maxLean * math.Pi / 8)
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g.Translate(float64(w)/2, 0)
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g.Translate(float64(screenWidth-w)/2, screenHeight/3)
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op := &ebiten.DrawImageOptions{}
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op := &ebiten.DrawImageOptions{}
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for i := 0; i < h; i++ {
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for i := 0; i < h; i++ {
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op.GeoM.Reset()
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op.GeoM.Reset()
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// TODO: Refactoring
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r := scaleForLine(h, i)
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r := scaleForLine(h, i)
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j1 := scaleForLine(h, i)
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j1 := scaleForLine(h, i)
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j2 := scaleForLine(h, i+1)
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j2 := scaleForLine(h, i+1)
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@ -152,21 +194,14 @@ func drawGroundImage(screen *ebiten.Image, ground *ebiten.Image) {
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sh := float64(dy1 - dy0)
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sh := float64(dy1 - dy0)
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op.GeoM.Scale(sw, sh)
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op.GeoM.Scale(sw, sh)
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op.GeoM.Translate(float64(dx0), float64(dy0))
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op.GeoM.Translate(float64(dx0), float64(dy0))
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op.GeoM.Concat(g)
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op.GeoM.Translate(-float64(w)/2, 0)
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op.GeoM.Rotate(-1 * float64(thePlayer.lean) / maxLean * math.Pi / 8)
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op.GeoM.Translate(float64(w)/2, 0)
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op.GeoM.Translate(float64(screenWidth-w)/2, screenHeight/3)
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src := image.Rect(0, i, w, i+1)
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src := image.Rect(0, i, w, i+1)
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op.SourceRect = &src
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op.SourceRect = &src
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screen.DrawImage(ground, op)
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screen.DrawImage(ground, op)
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}
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}
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op = &ebiten.DrawImageOptions{}
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op = &ebiten.DrawImageOptions{}
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op.GeoM.Translate(-float64(w)/2, 0)
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op.GeoM = g
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op.GeoM.Rotate(-1 * float64(thePlayer.lean) / maxLean * math.Pi / 8)
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op.GeoM.Translate(float64(w)/2, 0)
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op.GeoM.Translate(float64(screenWidth-w)/2, screenHeight/3)
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screen.DrawImage(fogImage, op)
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screen.DrawImage(fogImage, op)
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}
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}
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@ -199,38 +234,6 @@ func update(screen *ebiten.Image) error {
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}
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}
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func main() {
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func main() {
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var err error
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gophersImage, _, err = ebitenutil.NewImageFromFile("_resources/images/gophers.jpg", ebiten.FilterNearest)
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if err != nil {
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log.Fatal(err)
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}
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w, h := gophersImage.Size()
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const repeat = 5
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repeatedGophersImage, _ = ebiten.NewImage(w*repeat, h*repeat, ebiten.FilterNearest)
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for j := 0; j < repeat; j++ {
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for i := 0; i < repeat; i++ {
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op := &ebiten.DrawImageOptions{}
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op.GeoM.Translate(float64(w*i), float64(h*j))
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repeatedGophersImage.DrawImage(gophersImage, op)
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}
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}
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groundWidth := screenWidth + 70
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groundImage, _ = ebiten.NewImage(groundWidth, screenHeight*2/3+50, ebiten.FilterNearest)
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const fogHeight = 8
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fogRGBA := image.NewRGBA(image.Rect(0, 0, groundWidth, fogHeight))
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for j := 0; j < fogHeight; j++ {
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a := uint32(float64(fogHeight-1-j) * 0xff / (fogHeight - 1))
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clr := skyColor
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r, g, b, oa := uint32(clr.R), uint32(clr.G), uint32(clr.B), uint32(clr.A)
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clr.R = uint8(r * a / oa)
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clr.G = uint8(g * a / oa)
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clr.B = uint8(b * a / oa)
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clr.A = uint8(a)
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for i := 0; i < groundWidth; i++ {
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fogRGBA.SetRGBA(i, j, clr)
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}
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}
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fogImage, _ = ebiten.NewImageFromImage(fogRGBA, ebiten.FilterNearest)
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if err := ebiten.Run(update, screenWidth, screenHeight, 2, "Air Ship (Ebiten Demo)"); err != nil {
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if err := ebiten.Run(update, screenWidth, screenHeight, 2, "Air Ship (Ebiten Demo)"); err != nil {
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log.Fatal(err)
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log.Fatal(err)
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}
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}
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