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internal/graphicsdriver/opengl: make context_gles.go closer to context_gl.go
Updates #2451
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parent
0c5a77eaa4
commit
5cfb7c9469
@ -464,10 +464,6 @@ func (c *context) flush() {
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gl.Flush()
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}
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func (c *context) needsRestoring() bool {
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return false
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}
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func (c *context) texSubImage2D(t textureNative, args []*graphicsdriver.WritePixelsArgs) {
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c.bindTexture(t)
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for _, a := range args {
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@ -194,7 +194,9 @@ func (c *context) newRenderbuffer(width, height int) (renderbufferNative, error)
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renderbuffer := renderbufferNative(r)
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c.bindRenderbuffer(renderbuffer)
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c.ctx.RenderbufferStorage(gl.RENDERBUFFER, gl.STENCIL_INDEX8, int32(width), int32(height))
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// GL_STENCIL_INDEX8 might not be available with OpenGL 2.1.
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// https://www.khronos.org/opengl/wiki/Image_Format
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c.ctx.RenderbufferStorage(gl.RENDERBUFFER, gl.DEPTH24_STENCIL8, int32(width), int32(height))
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return renderbuffer, nil
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}
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@ -439,10 +441,6 @@ func (c *context) flush() {
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c.ctx.Flush()
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}
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func (c *context) needsRestoring() bool {
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return true
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}
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func (c *context) texSubImage2D(t textureNative, args []*graphicsdriver.WritePixelsArgs) {
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c.bindTexture(t)
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for _, a := range args {
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@ -570,11 +570,6 @@ func (c *context) flush() {
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c.gl.flush.Invoke()
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}
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func (c *context) needsRestoring() bool {
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// Though it is possible to have a logic to restore the graphics data for GPU, do not use it for performance (#1603).
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return false
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}
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func (c *context) texSubImage2D(t textureNative, args []*graphicsdriver.WritePixelsArgs) {
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c.bindTexture(t)
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for _, a := range args {
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@ -279,7 +279,7 @@ func (g *Graphics) SetFullscreen(fullscreen bool) {
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}
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func (g *Graphics) NeedsRestoring() bool {
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return g.context.needsRestoring()
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return needsRestoring
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}
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func (g *Graphics) NeedsClearingScreen() bool {
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21
internal/graphicsdriver/opengl/needsrestoring_gles.go
Normal file
21
internal/graphicsdriver/opengl/needsrestoring_gles.go
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@ -0,0 +1,21 @@
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// Copyright 2022 The Ebitengine Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//go:build !android && !ios && !opengles
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package opengl
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// Though it is possible to have a logic to restore the graphics data for GPU, do not use it for performance (#1603).
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const needsRestoring = false
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19
internal/graphicsdriver/opengl/needsrestoring_notgles.go
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19
internal/graphicsdriver/opengl/needsrestoring_notgles.go
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@ -0,0 +1,19 @@
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// Copyright 2022 The Ebitengine Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//go:build android || ios || opengles
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package opengl
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const needsRestoring = true
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