diff --git a/internal/graphicsdriver/playstation5/graphics_playstation5.go b/internal/graphicsdriver/playstation5/graphics_playstation5.go new file mode 100644 index 000000000..63015efcc --- /dev/null +++ b/internal/graphicsdriver/playstation5/graphics_playstation5.go @@ -0,0 +1,80 @@ +// Copyright 2023 The Ebitengine Authors +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +//go:build playstation5 + +package playstation5 + +import ( + "github.com/hajimehoshi/ebiten/v2/internal/graphics" + "github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver" + "github.com/hajimehoshi/ebiten/v2/internal/shaderir" +) + +type Graphics struct { +} + +func NewGraphics() (*Graphics, error) { + return &Graphics{}, nil +} + +func (g *Graphics) Initialize() error { + return nil +} + +func (g *Graphics) Begin() error { + return nil +} + +func (g *Graphics) End(present bool) error { + return nil +} + +func (g *Graphics) SetTransparent(transparent bool) { +} + +func (g *Graphics) SetVertices(vertices []float32, indices []uint16) error { + return nil +} + +func (g *Graphics) NewImage(width, height int) (graphicsdriver.Image, error) { + return nil, nil +} + +func (g *Graphics) NewScreenFramebufferImage(width, height int) (graphicsdriver.Image, error) { + return nil, nil +} + +func (g *Graphics) SetVsyncEnabled(enabled bool) { +} + +func (g *Graphics) NeedsRestoring() bool { + return false +} + +func (g *Graphics) NeedsClearingScreen() bool { + return false +} + +func (g *Graphics) MaxImageSize() int { + return 4096 // TODO +} + +func (g *Graphics) NewShader(program *shaderir.Program) (graphicsdriver.Shader, error) { + return nil, nil +} + +func (g *Graphics) DrawTriangles(dst graphicsdriver.ImageID, srcs [graphics.ShaderImageCount]graphicsdriver.ImageID, shader graphicsdriver.ShaderID, dstRegions []graphicsdriver.DstRegion, indexOffset int, blend graphicsdriver.Blend, uniforms []uint32, evenOdd bool) error { + return nil +} diff --git a/internal/ui/ui_playstation5.go b/internal/ui/ui_playstation5.go index 5038efea6..b33709a93 100644 --- a/internal/ui/ui_playstation5.go +++ b/internal/ui/ui_playstation5.go @@ -22,6 +22,7 @@ import ( "runtime" "github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver" + "github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/playstation5" ) type graphicsDriverCreatorImpl struct{} @@ -44,7 +45,7 @@ func (*graphicsDriverCreatorImpl) newMetal() (graphicsdriver.Graphics, error) { } func (*graphicsDriverCreatorImpl) newPlayStation5() (graphicsdriver.Graphics, error) { - return nil, errors.New("ui: not implemented yet") + return playstation5.NewGraphics() } const (