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examples/airship: Improve z values
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@ -198,9 +198,9 @@ func drawGroundImage(screen *ebiten.Image, ground *ebiten.Image) {
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gw, _ := ground.Size()
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pw, ph := perspectiveGroundImage.Size()
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for j := 0; j < ph; j++ {
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// z is in [1, -1]
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// z is in [2, -1]
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rate := float64(j) / float64(ph)
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z := (1-rate)*1 + rate*-1
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z := (1-rate)*2 + rate*-1
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if z <= 0 {
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break
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}
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